Press release
New Report: Global In-Game Advertising Market 2021 Size, Growth Analysis Report, Forecast to 2027
The global in-game advertising market is expected to be driven during the forecast period owing to growing demand for social and mobile games. Increasing demand for social and mobile games, increasing use of big data to personalize the experience of branded gamers, and increasing corporate adoption of online promotion strategies are some of the key factors expected to drive the growth of in-game advertising. Market for the forecast period. In addition, several benefits of in-game advertising, such as reduced advertising costs, broad customer reach, high return on investment, and easy ad configuration for social games, are expected to further strengthen the market growth.A full report of In-Game Advertising Market available at https://www.orionmarketreports.com/in-game-advertising-market/55901/
In-Game Advertising Market: Segmentation
By Ad Type
• Static Ads
• Dynamic Ads
• Advergaming
By Game Type
• PC/Laptop Games
• Console Games
• Smartphone/Tablet Games
Major Players
• RapidFire, Inc.
• FreakOut Holdings, Inc.
• Gamelin Advergames
• Audiencly GmbH
• Kairos Group
• Viral Nation Inc.
• PocketWhale
• Ernst & Young Global Limited
• Atlas Alpha Inc
• Blizzard Entertainment, Inc.
The report covers the following objectives:
• Proliferation and maturation of trade in the In-Game Advertising Market.
• The market share of the In-Game Advertising Market, supply and demand ratio, growth revenue, supply chain analysis, and business overview.
• Current and future market trends that are influencing the growth opportunities and growth rate of the In-Game Advertising Market.
• Feasibility study, new market insights, company profiles, investment return, revenue (value), and consumption (volume) of the In-Game Advertising Market.
Key Questions Answered by In-Game Advertising Market Report
• What was the In-Game Advertising Market size in 2019 and 2020; what are the estimated growth trends and market forecast (2021-2027).
• What will be the CAGR of In-Game Advertising Market during the forecast period (2021-2027)?
• Which segments (product type/applications/end-user) were most attractive for investments in 2021? How these segments are expected to grow during the forecast period (2021-2027).
• Which manufacturer/vendor/players in the In-Game Advertising Market was the market leader in 2020?
• Overview on the existing product portfolio, products in the pipeline, and strategic initiatives taken by key vendors in the market.
Recent Developments
o Market Overview and growth analysis
o Import and Export Overview
o Volume Analysis
o Current Market Trends and Future Outlook
o Market Opportunistic and Attractive Investment Segment
Geographic Coverage
o North America Market Size and/or Volume
o Latin America Market Size and/or Volume
o Europe Market Size and/or Volume
o Asia-Pacific Market Size and/or Volume
o Rest of the world Market Size and/or Volume
Media Contact:
Company Name: Orion Market Reports
Contact Person: Mr. Anurag Tiwari
Email: info@orionmarketreports.com
Contact no: +91 780-304-0404
About Us:
Orion Market Reports (OMR) endeavors to provide exclusive blend of qualitative and quantitative market research reports to clients across the globe. Our organization helps both multinational and domestic enterprises to bolster their business by providing in-depth market insights and most reliable future market trends. Our reports address all the major aspects of the markets providing insights and market outlook to global clients.
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