Online Microtransaction Market Growth By Top Companies, Region, Application, Driver, Trends And Forecasts To 2025
The global online microtransaction market is expected to grow from $33.4 billion in 2020 to $34.59 billion in 2021 at a compound annual growth rate (CAGR) of 3.6%. The growth is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The market is expected to reach $51.09 billion in 2025 at a CAGR of 10%.
The Business Research Company offers "Online Microtransaction Global Market Report 2021" in its research report store. It is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by region and by country. It also compares the market’s historic and forecast growth, and highlights important trends and strategies that players in the market can adopt.
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The online microtransaction market consists of sales of in-game virtual goods and its related services. Microtransactions are in-game purchases of virtual items for small amounts of money. These often appear in free-to-play games that do not have any cost for downloading the game and only includes the online cost for virtual goods.
Some of the key players involved in the online microtransaction market are NetEase Inc., Microsoft Corp., GungHo Online Entertainment Inc., CyberAgent Inc., The Walt Disney Co., Ubisoft Entertainment., Niantic Inc., Take-Two Interactive.
The countries covered in the global online microtransaction market are Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, UAE, UK, USA, Venezuela, Vietnam.
The regions covered in the global online microtransaction market are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
Online Microtransaction Market Segmentation:
1) By Type: In-Game Curriencies, Random Chance Puchases, In-Game Items, Expiration
2) By Device: Mobile, Console, PC
3) By Model: Prepay Model, Postpay Model, Others
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A Few Points From The Table Of Content
1. Executive Summary
3.Online Microtransaction Market Characteristics
4.Online Microtransaction Market Product Analysis
5.Online Microtransaction Market Supply Chain
27. Online Microtransaction Market Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions In The Online Microtransaction Market
29. Online Microtransaction Market Future Outlook and Potential Analysis
The report covers the trends and market dynamics of the online microtransaction market in major countries - Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, and USA. The report also includes consumer surveys and various future opportunities for the market.
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