openPR Logo
Press release

European Online Gaming Market Size, Share, Growth, Research and Forecast 2020-2026

01-23-2021 10:15 AM CET | IT, New Media & Software

Press release from: Orion Market Research

The European online gaming market is anticipated to grow with a considerable CAGR of 7.7% during the forecast period (2020-2026). The largest market for the online gaming industry in the region includes Germany, France, Italy, Spain, and UK. These countries have a significantly high penetration of smartphones, desktops, gaming consoles which support the adoption of new games in the region. In addition to this, the high spending power of the people across the region is also a positive factor for market growth.

A full report of European Online Gaming Market is available at: https://www.omrglobal.com/industry-reports/european-online-gaming-market

Furthermore, the market is poised to experience significant growth in online betting, gambling, and casino marker during the forecast period. According to the estimation of the European Gaming and Betting Association, the online gambling market across the country is estimated to experience a rise in revenue from around $26.0 billion in 20018 to $34.3 billion in 2022.
Technological innovation has made online gambling and casino accessible to people across Europe anytime anywhere. Additionally, the changing regulatory landscapes in European countries as most countries have dedicated regulation for online gambling activities are also driving the online gaming industry in the region. The recent outbreak of COVID-19 has also assisted Europe’s online gaming market with an increasing number of users and average time spent on online gaming activities including online casino games.

To learn more about this report request a free sample copy @ https://www.omrglobal.com/request-sample/european-online-gaming-market

Market Coverage

• The market number available for – 2019-2026
• Base year- 2019
• Forecast period- 2020-2026
• Segment Covered-
o By Game Type
o By Device Type
o By Revenue Model
Regions Covered-
o UK
o Germany
o France
o Italy
o Spain
o Rest of Europe
• Competitive Landscape- Valve Corp., Microsoft Corp. (Xbox Game Studios), Ubisoft Entertainment SA, Gameloft SE, Square Enix Co., Ltd.

Key questions addressed by the report

• What is the market growth rate?
• Which segment dominates the market in the base year?
• Which segment will project the fastest growth in the market?
• How COVID-19 impacted the market?
o Deviation from the pre-COVID-19 forecast
o Most affected segment
• Who is the leader in the market?
• How players are addressing challenges to sustain growth?
• Where is the investment opportunity?

For more customized data, request for report customization @ https://www.omrglobal.com/report-customization/european-online-gaming-market

European Online gaming Market Report Segment

By Game Type

• Role-Playing Game
• Action & Adventure Games
• Racing Games
• Simulation Games
• Strategy Games
• Sports Games
• Other Games

By Device Type

• Console
• Computer
• Mobile Devices
• Others

By Revenue Model

• Free Gaming Services
• Paid Gaming Services

Company Profiles

• Amazon Inc. (Luna)
• Apple Inc.
• Gameloft SE
• Leyou Technologies Holdings Ltd.
• Microsoft Corp. (Xbox Game Studios)
• Nintendo Co. Ltd.
• Rockstar Games, Inc.
• Rovio Entertainment Oyj
• Sega Corp.
• Square Enix Co., Ltd.
• THQ Nordic GmbH (Embracer Group AB)
• Ubisoft Entertainment SA
• Valve Corp.
• Wargaming Group Ltd.

Reasons to Buying From us –

1. We cover more than 15 major industries, further segmented into more than 90 sectors.
2. More than 120 countries are for analysis.
3. Over 100+ paid data sources mined for investigation.
4. Our expert research analysts answer all your questions before and after purchasing your report.

Media Contact:

Company Name: Orion Market Research
Contact Person: Mr. Anurag Tiwari
Email: info@omrglobal.com
Contact no: +91 780-304-0404

About Orion Market Research

Orion Market Research (OMR) is a market research and consulting company known for its crisp and concise reports. The company is equipped with an experienced team of analysts and consultants. OMR offers quality syndicated research reports, customized research reports, consulting and other research-based services.

For More Information, Visit https://www.omrglobal.com

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release European Online Gaming Market Size, Share, Growth, Research and Forecast 2020-2026 here

News-ID: 2230134 • Views:

More Releases from Orion Market Research

Hair Accessories Market Poised for Strong Growth Driven by Gen Z Trends and Sustainability Preferences
Hair Accessories Market Poised for Strong Growth Driven by Gen Z Trends and Sust …
Hair accessories market was valued at $23.8 billion in 2024 and is projected to reach $55.2 billion in 2035, growing at a CAGR of 8.2% during the forecast period (2025-2035). Generation Z, with significant disposable income, is transforming the hair accessories category in a major way. Their close connection to trends creates a unique feeling of urgency to self-express through fashion, such as clips, scrunchies, and barrettes. It has become
Railway Management System Market Size Analysis, Competitive Insights, Leading Players and Growth Opportunities by 2033
Railway Management System Market Size Analysis, Competitive Insights, Leading Pl …
Railway System (or Railway Management System) market was valued at approximately USD 28.28 billion, and it is expected to reach about USD 45.19 billion by 2033, growing at a CAGR of around 4.8% from 2024 to 2033. Railway Management System Market Overview The Railway Management System market includes technologies and systems used to plan, monitor, and manage railway operations-everything from traffic and signaling systems to asset and maintenance management, passenger information,
Monocalcium Phosphate Market Size Analysis, Competitive Insights, Leading Players and Growth Opportunities by 2033
Monocalcium Phosphate Market Size Analysis, Competitive Insights, Leading Player …
Monocalcium Phosphate market was valued at about USD 4.2 billion, and it is anticipated to reach around USD 6.9 billion by 2033, growing at a CAGR of approximately 5% from 2023 to 2033. Monocalcium Phosphate Market Overview Monocalcium phosphate (MCP) is a calcium-phosphorus compound widely used in animal feed, fertilizers, and also in food and beverage applications (for example as leavening agent or acidity regulator), due to its solubility and bioavailability. The
Automotive Lubricants Market Size Analysis, Competitive Insights, Leading Players and Growth Opportunities by 2033
Automotive Lubricants Market Size Analysis, Competitive Insights, Leading Player …
Automotive Lubricants Market was valued at approximately USD 70.44 billion. By 2033, it is expected to reach around USD 107.09 billion, growing at a CAGR of about 3.3% from 2025 to 2033. Automotive Lubricants Market Overview The automotive lubricants market consists of products like engine oils, gear oils, greases, hydraulic fluids, and transmission fluids that reduce friction, wear and tear, and improve efficiency and lifespan of vehicle components. Demand is driven by

All 5 Releases


More Releases for Game

Jollity: Redefining game nights, one mini-game at a time
Image: https://www.getnews.info/wp-content/uploads/2024/09/1726733843.png Jollity: Redefining game nights, one mini-game at a time Jollity Games proudly introduces its latest innovation in the world of game nights - Jollity, the ultimate hybrid party game that fuses the tactile fun of a board game with the dynamic possibilities of a mobile app. Featuring 150 mini-games, Jollity is designed to bring excitement, laughter, and a fresh twist to every gathering. Whether you're looking to light up a party,
Video Game Subscription Services Market: Game On for Explosive Growth
According to the report published by Virtue Market Research in 2022, the Global Video Game Subscription Services Market was valued at $9.98 billion and is projected to reach a market size of $21.24 billion by 2030. Over the forecast period of 2023-2030, market is projected to grow at a CAGR of 9.9%. Request Sample Copy of this Report @ https://virtuemarketresearch.com/report/video-game-subscription-services-market/request-sample The global video game subscription services market has experienced significant growth and
THE WORLD GAME Launches Board Game Version of Educational Geography Game
THE WORLD GAME Launches Board Game Version of Educational Geography Game The World Game team is excited to announce the launch of their new Geography Board Game - The World Game. TWG is a highly interactive educational tabletop game for 2 - 5 players that is easy to learn and fun to play. It is a fast-playing adventure for kids and adults alike. Learning about world countries and becoming a full-on
APA Game Announces Ocean King 3 plus Fire Unicorn plus Fishing Game Machine for …
Players can enjoy a selection of arcade shooting and fishing games presented by APA Game, which comprises Ocean Ruler 3 plus fire Unicorn plus, Fire unicorn Fishing Game machine. GUANGZHOU, China– For game enthusiasts who are looking for exciting fire unicorn fishing arcade games, then APA Game is a one centre shop for all computer lovers globally. These games are made to provide unmatched fun and energy to each player. The
APA Game Announces New Game Fishing Machine For Arcade Fishing Game Lovers
APA Game has done it again! They have released a new arcade fishing game, trump fishing 2 game machine, creating a new category of arcade fishing games. These Video games come in a playful click clack tin that has game lovers incredibly hooked! Guangzhou, China– If you are a fan of these exciting fishing arcade games, APA Game has all the video games that you will love and much glued up
Video Game Music Market Report 2018: Segmentation by Type (Stand-Alone Game, On- …
Global Video Game Music market research report provides company profile for Nintendo, Ubisoft, Microsoft, EA, Tencent, NetEase, Activision Blizzard, Sony, Dynamedion, Audio Network Limited, Spotify, Moonwalk Audio and Others. This market study includes data about consumer perspective, comprehensive analysis, statistics, market share, company performances (Stocks), historical analysis 2012 to 2017, market forecast 2018 to 2025 in terms of volume, revenue, YOY growth rate, and CAGR for the year 2018 to