Press release
AR/VR Chip Market Trending Worldwide as Rise in Demand from Gaming Vertical Drive by Chip & Device Type, End User, Application and Region
Allied Market Research published a new report, titled, “AR/VR Chip Market by Chip Type (Processor ICs, User Interface ICs, and Power Management ICs), Device Type (Head Mounted Display, Head Up Display, Handheld Device, Gesture Tracking Device, and Projector & Display wall), and End User (Gaming, Entertainment & Media, Aerospace & Defense, Healthcare, and Others): Global Opportunity Analysis and Industry Forecast, 2021-2027”.The report has offered an all-inclusive analysis of the global AR/VR Chip Market taking into consideration all the crucial aspects like growth factors, constraints, market developments, top investment pockets, future prospects, and trends. At the start, the report lays emphasis on the key trends and opportunities that may emerge in the near future and positively impact the overall industry growth.
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Key drivers that are propelling the growth of the AR/VR Chip Market included in the report. Additionally, challenges and restraining factors that are likely to curb the growth of the market are put forth by the analysts to prepare the manufacturers for future challenges in advance.
The report presents in-depth insights into each of the leading AR/VR Chip Market end user verticals along with annual forecasts to 2027. The report provides revenue forecast with sales, and sales growth rate of the global AR/VR Chip Market. The forecasts are also provided with respect to the product, application, and regional segments of the market. The forecasts are issued to understand the future outlook and prospects of the industry.
The market is evaluated based on its regional penetration, explaining the performance of the market in each regional market covering provinces such as North America (United States, Canada and Mexico), Europe (Germany, France, UK, Russia and Italy), Asia-Pacific (China, Japan, Korea, India and Southeast Asia), South America (Brazil, Argentina, Colombia), Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa).
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Top 10 leading companies in the global AR/VR Chip Market are analyzed in the report along with their business overview, operations, financial analysis, SWOT profile and AR/VR Chip Market products and services.
The key players operating in the global AR/VR Chip Market industry include Qualcomm Technologies Inc., NVIDIA Corporation, Imagination Technologies Limited, MEDIATEK Inc., Intel Corporation, Spectra 7, Advanced Microdevices Inc, International Business Machine Corporation, Samsung Electronics Co. Ltd, and Huawei Technologies Co. Ltd.
Latest news and industry developments in terms of AR/VR Chip Market expansions, acquisitions, growth strategies, joint ventures and collaborations, product launches, market expansions etc. are included in the report.
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Key Benefits from this Research Report:
1. The report provides a qualitative and quantitative analysis of the current AR/VR Chip Market trends, forecasts, and market size from 2021 to 2027 to determine the prevailing opportunities.
2. Porter’s Five Forces analysis highlights the potency of buyers and suppliers to enable stakeholders to make strategic business decisions and determine the level of competition in the industry.
3. Top impacting factors & major investment pockets are highlighted in the research.
4. The major countries in each region are analyzed and their revenue contribution is mentioned.
5. The market report also provides an understanding of the current position of the market players active in the AR/VR Chip Market
Highlights of the Report:
1. Competitive landscape of the AR/VR Chip Market
2. Revenue generated by each segment of the AR/VR Chip Market by 2027.
3. Factors expected to drive and create new opportunities in the AR/VR Chip Market
4. Strategies to gain sustainable growth of the market.
5. Region that would create lucrative business opportunities during the forecast period.
6. Top impacting factors of the AR/VR Chip Market
Global AR/VR Chip Market Segmentation:
By Chip Type
• Processor ICs
• User Interface ICs
• Power Management IC
By Device Type
• Head Mounted Display
• Gesture Tracking Device
• Projector & Display Wall
• Head Up Display
• Handheld Device
By End User
• Gaming
• Entertainment & Media
• Aerospace & Defense
• Healthcare
• Others
By Region
• North America
o U.S.
o Canada
o Mexico
• Europe
o UK
o Germany
o France
o Italy
o Rest of Europe
• Asia-Pacific
o China
o Japan
o India
o South Korea
o Rest of Asia-Pacific
• LAMEA
o Latin America
o Middle East
o Africa
Key Market Players
• Qualcomm Technologies Inc.
• NVIDIA Corporation
• Imagination Technologies Limited
• MEDIATEK Inc.
• Intel Corporation
• Spectra 7
• Advanced Microdevices Inc
• International Business Machine Corporation
• Samsung Electronics Co. Ltd
• Huawei Technologies Co. ltd.
Report Summary:
CHAPTER 1: INTRODUCTION
CHAPTER 2: EXECUTIVE SUMMARY
CHAPTER 3: MARKET OVERVIEW
CHAPTER 4: AR/VR CHIP MARKET, BY CHIP TYPE
CHAPTER 5: AR/VR CHIP MARKET, BY DEVICE TYPE
CHAPTER 6: AR/VR CHIP MARKET, BY END USER
CHAPTER 7: AR/VR CHIP MARKET, BY REGION
CHAPTER 8: COMPANY PROFILES
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About Us
Allied Market Research (AMR) is a full-service market research and business-consulting wing of Allied Analytics LLP based in Portland, Oregon. Allied Market Research provides global enterprises as well as medium and small businesses with unmatched quality of "Market Research Reports" and "Business Intelligence Solutions." AMR has a targeted view to provide business insights and consulting to assist its clients to make strategic business decisions and achieve sustainable growth in their respective market domain.
We are in professional corporate relations with various companies and this helps us in digging out market data that helps us generate accurate research data tables and confirms utmost accuracy in our market forecasting. Every data presented in the reports published by us is extracted through primary interviews with top officials from leading companies of domain concerned. Our secondary data procurement methodology includes deep online and offline research and discussion with knowledgeable professionals and analysts in the industry.
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