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Virtual Reality (VR) Market 2020 | Industry Overview, Competitive Players & Forecast 2026 | Apple Inc., Atheer Inc., Cyberglove Systems Inc., EON Reality Inc., Facebook Inc.

10-23-2020 03:42 PM CET | IT, New Media & Software

Press release from: Qurate Business Intelligence

Virtual Reality (VR)

Virtual Reality (VR)

Global virtual reality market is expected to reach $109.61 billion by 2026, representing a 2020-2026 CAGR of 38.8%.

Virtual Reality (VR) Market report includes a survey, which explains value chain structure, industrial outlook, regional analysis, applications, market size, share, and forecast. The Coronavirus (COVID-19) outbreak influencing the growth of the market globally. The rapidly changing market scenario and initial and future assessment of the impact is covered in the research report. The Virtual Reality (VR) market provides an overall analysis of the market based on types, applications, regional analysis, and for the forecast period from 2020 to 2026.

The reports also include investment opportunities and probable threats in the market based on an intelligent analysis. This report focuses on the Virtual Reality (VR) Market trends, future forecasts, growth opportunities, key end-user industries, and market-leading players. The objectives of the study are to present the key developments of the market across the globe. The report presents a 360-degree overview and SWOT analysis of the competitive landscape of the industries.

Request Free Sample Report or PDF Copy @ https://www.qurateresearch.com/report/sample/ICT/global-virtual-reality-vr-market/QBI-GMD-ICT-683998/

Top Leading players of Virtual Reality (VR) Market Covered In The Report:

Apple Inc.
Atheer, Inc.
Cyberglove Systems Inc.
EON Reality, Inc.
Facebook Inc.
Google Inc.
Hewlett-Packard Development Company. L.P
Leap Motion, Inc.
Meta Inc.
Microsoft Corporation
Nintendo Co., Ltd
Oculus VR, LLC
Qualcomm Technologies, Inc.
Samsung Electronics Co. Ltd
Sixense Entertainment, Inc
Sony Corporation
Total Immersion, Inc.
Virtuix
Zappar Ltd

Key Market Segmentation of Virtual Reality (VR):

Based on Component, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2015-2026 included in each section.
Hardware
•Sensors
•Semiconductor Component
•Displays and Projectors
•Position Trackers
•Cameras
•Others
Software
•Software Developer Kits
•Cloud Services

Based on Technology, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2015-2026 included in each section.
•Nonimmersive Technology
•Semi-Immersive Technology
•Fully Immersive Technology

Based on Device, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2015-2026 included in each section.
•Head-Mounted Display (HMD)
•Gesture-Tracking Device
•Projector & Display Wall

Based on Platform, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2015-2026 included in each section.
•Mobile VR
•Console VR
•PC VR

Based on Industry Vertical, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2015-2026 included in each section.
•Gaming
•Entertainment & Media
•Aerospace & Defense
•Healthcare
•Education
•Automotive
•Retail & Marketing
•Other Verticals

Based on End User, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2015-2026 included in each section.
Consumer
Enterprise
•Large Enterprises
•Small- & Medium-sized Enterprises

Geographically, the following regions together with the listed national/local markets are fully investigated:
•APAC (Japan, China, South Korea, Australia, India, and Rest of APAC; Rest of APAC is further segmented into Malaysia, Singapore, Indonesia, Thailand, New Zealand, Vietnam, and Sri Lanka)
•Europe (Germany, UK, France, Spain, Italy, Russia, Rest of Europe; Rest of Europe is further segmented into The Netherlands, Denmark, Austria, Norway, Sweden, Belgium, Poland, Czech Republic, Slovakia, Hungary, and Romania)
•North America (U.S. and Canada)
•Latin America (Brazil, Mexico, Argentina, Rest of Latin America)
•RoW (Saudi Arabia, UAE, South Africa)

Key geographies mentioned in this report include:

North America (U.S and Canada and the rest of North America)
Europe (Germany, France, Italy and Rest of Europe)
Asia-Pacific (China, Japan, India, South Korea and Rest of Asia-Pacific)
LAMEA (Brazil, Turkey, Saudi Arabia, South Africa and Rest of LAMEA)

Factors such as industry value chain, key consumption trends, recent patterns of customer behaviors, overall spending capacity analysis, market expansion rate, etc. The report also incorporates premium quality data figures associated with financial figures of the industry including market size (in USD), expected market size growth (in percentage), sales data, revenue figures and more. This might enable readers to reach quicker decisions with data and insights at hand.

Buy Latest Copy of Report ! @ https://www.qurateresearch.com/report/buy/ICT/global-virtual-reality-vr-market/QBI-GMD-ICT-683998/

(A free report data (as a form of Excel Datasheet) will also be provided upon request along with a new purchase.)

Strategic Points Covered in TOC:

Chapter 1: Introduction, market driving force product scope, market risk, market overview, and market opportunities of the global Virtual Reality (VR) market.

Chapter 2: Evaluating the leading manufacturers of the global Virtual Reality (VR) market which consists of its revenue, sales, and price of the products.

Chapter 3: Displaying the competitive nature among key manufacturers, with market share, revenue, and sales.

Chapter 4: Presenting global Virtual Reality (VR) market by regions, market share and with revenue and sales for the projected period.

Chapter 5, 6, 7, 8 and 9: To evaluate the market by segments, by countries and by manufacturers with revenue share and sales by key countries in these various regions.

Do You Have Any Query? Ask to Our Industry Expert@ https://www.qurateresearch.com/report/enquiry/ICT/global-virtual-reality-vr-market/QBI-GMD-ICT-683998/

Note: In order to provide more accurate market forecast, all our reports will be updated before delivery by considering the impact of COVID-19.

Contact Us:
Web: www.qurateresearch.com
E-mail: sales@qurateresearch.com
Ph: US - +13393375221, IN - +919881074592

“Qurate Business Intelligence Pvt. Ltd. Is India based knowledge and strategic partner of your organization and profession. Our aim ‘to collaborate’ with each of our client in order to enable them ‘to compete’ with changing times, unending business quagmires and diversified economies around the planet. We clearly understand that ‘charting out growth path ways’ cannot be the only objective behind every action taken by our clients towards gathering information, reliable data figures and noteworthy insights. Keeping this in mind, we deliver comprehensive market peripheral research documents equipped with historic data, recent developments, key trends, company investigations, and industry performance forecast.”

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