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Role Playing Games Market Global Demand Analysis, Size, Trends, Growth, Development Factors, Future Scope, Challenges And 2030 Forecast Research Report

08-18-2020 08:31 AM CET | Sports

Press release from: The Business research company

The Business Research Company

The Business Research Company

Role Playing Games Market: Covid 19 Implications And Growth -By Product (Massively Multiplayer Online Role-Playing Game (Mmorpgs), Action-Based Rpgs, Turn-Based Rpgs, Puzzle Rpgs, Tactical Rpgs), By Platform (Pc Rpg, Mobile Rpgs, Console Rpgs), By Distribution (Online Microtransaction, Digital, Physical), And By Region, Opportunities And Strategies – Global Forecast To 2035 By The Business Research Company

The global role playing games market reached a value of nearly $15,793.3 million in 2019, having increased at a compound annual growth rate (CAGR) of 6.84% since 2015, and is expected to grow at a CAGR of 9.22% to nearly $22,471.3 million by 2023.

The Key drivers of the Role Playing Games Market include:
Increasing Gamers Involvement - The rising involvement of gamers due to the COVID-19 situation is expected to positively impact the role play gaming market. In countries such as the UK and the US where many employees have been furloughed off work, but still being paid and do not have anywhere else to spend the money are turning to online gaming, to get some form of escapism.

Browse Complete Report @ https://www.thebusinessresearchcompany.com/report/role-playing-games-market

Role Playing Games Market Segmentation:-
By Type Of Product: The role playing games market can be segmented by type of product
1. Massively Multiplayer Online Role-Playing Game (MMORPGs)
2. Action-Based RPGs
3. Turn-Based RPGs
4.Puzzle RPGs
5. Tactical RPGs

By Platform: The role playing games market can be segmented by technology
1. PC RPG
2. Mobile RPGs
3. Console RPGs

By Distribution: The role playing games market can be segmented by distribution
1. Online Microtransaction
2.Digital
3. Physical

By Gender Of Gamer : The role playing games market can be segmented by gender of gamer
1. Male
2. Female

By Age Of Gamer : The role playing games market can be segmented by age of gamer
1. Below 18
2. 18-35
3. 36-49
4. Above 50

The 18-35 market was the largest segment of the role playing games market segmented by age, accounting for 32% of the total in 2019. The below 18 segment is expected to be the fastest growing segment in the role playing games market, at a CAGR of 16.2%.

Request For A Sample Copy Of This Report @ https://www.thebusinessresearchcompany.com/sample.aspx?id=3073&type=smp

By Geography - The role playing games market is segmented into
1.North America
2.Western Europe
3.Asia Pacific
4.Eastern Europe
5.South America
6.Middle East
7.Africa

Some of the major key players involved in the role playing games market are
1. Activision Blizzard
2. Nintendo Co, Ltd.G
3. Bethesda Softworks
4. Electronic Arts
5. Square Enix

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Contact Information:
The Business Research Company
Europe: +44 207 1930 708
Asia: +91 8897263534
Americas: +1 315 623 0293
Email: info@tbrc.info
Follow us on Blog: http://blog.tbrc.info/

About US:
The Business Research Company has published over 1000 industry reports, covering over 2500 market segments and 60 geographies. The reports draw on 150,000 datasets, extensive secondary research, and exclusive insights from interviews with industry leaders. The reports are updated with a detailed analysis of the impact of COVID-19 on various markets after WHO declared COVID-19 as a pandemic.

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