Press release
Virtual Reality Market 2019 Break Down by Top Companies, Countries, Applications, Challenges, Trends, Opportunities and Forecast 2026 | Fortune Business Insights
The global virtual reality (VR) market is anticipated to gain momentum from its rising applications in a wide range of industries, such as aerospace and defense, manufacturing, automotive, education, and healthcare. It aids learners in experiencing certain situations in the virtual world that they are probably going to experience at work. Fortune Business Insights™ provides this information in a published report, titled, “Virtual Reality Market Size, Share & Industry Analysis, By Offering (Hardware, Software), By Technology (Nonimmersive, Semi-Immersive), By Industry Vertical (Gaming & Entertainment Media, Healthcare, Education, Automotive, Aerospace & Defense, Manufacturing), By Application (Training & Simulation, Educational, Attraction, Research & Development) and Regional Forecast, 2019 – 2026.” The report further mentions that the virtual reality market size was USD 7.3 billion in 2018. It is projected to reach USD 120.5 billion by 2026, thereby exhibiting a CAGR of 42.2% during the forecast period.Get Sample Copy with TOC of the Report to understand the structure of the complete report @
https://www.fortunebusinessinsights.com/enquiry/request-sample-pdf/virtual-reality-market-101378
Fortune Business Insights™ lists out the names of some of the providers of virtual reality. They are as follows:
• Vuzixsony Corporation
• Google LLC
• Dassault Systemes SE
• Microsoft Corporation
• Lenovo Group Ltd.
• HTC Corporation
• Samsung Electronics
• Magic Leap, Inc.
• Oculus VR (Facebook)
• Sixense Enterprises Inc.
• Eon Reality Inc.
• Autodesk Inc.
• Leap Motion
The emergence of COVID-19 has brought the world to a standstill. We understand that this health crisis has brought an unprecedented impact on businesses across industries. However, this too shall pass. Rising support from governments and several companies can help in the fight against this highly contagious disease. There are some industries that are struggling and some are thriving. Overall, almost every sector is anticipated to be impacted by the pandemic.
We are taking continuous efforts to help your business sustain and grow during COVID-19 pandemics. Based on our experience and expertise, we will offer you an impact analysis of coronavirus outbreak across industries to help you prepare for the future.
This Report Answers the Following Questions:
• What are the trends, growth drivers, obstacles, opportunities, and challenges in the market?
• Which region is set to lead the market by procuring the highest revenue?
• How will technological advancement & changing consumer behaviour affect the market?
• Which strategies are being adopted by
prominent companies to broaden their presence worldwide?
Drivers & Restraints-
Rising Usage of VR in Training Programs to Propel Growth
The usage of virtual reality is high in simulation and study training programs. Almost every industry consists of training sessions for its users and staff. By equipping these sessions with the latest technologies, training can be conducted safely and appropriately. Industries, such as manufacturing and oil and gas plants are very risky venues for newcomers and beginners. Hence, VR can be easily used in such cases to help the person in getting accustomed to the setups properly. Apart from that, several investors are showing keen interest in the field of VR. They are likely to conduct research and development activities to innovate technology. These factors are set to boost the virtual reality market growth in the coming years.
To get Incredible Discounts on this Premium Report, Click Here @ https://www.fortunebusinessinsights.com/enquiry/check-discount/virtual-reality-market-101378
Segment-
Healthcare Segment to Grow Rapidly Owing to Need for Practicing Surgeries
Based on industry verticals, the market is categorized into manufacturing, aerospace & defense, automotive, education, healthcare, gaming & entertainment media, and others. Out of these, the gaming & entertainment media held 40.5% virtual reality market share in 2018. The healthcare segment is expected to showcase rapid growth in the near future backed by the increasing demand for VR for practicing surgeries, training, and monitoring patients.
Regional Analysis-
North America to Remain at the Forefront Stoked by Presence of IT Giants in the U.S.
Geographically, the market is fragmented into the Middle East and Africa, Europe, Latin America, Asia Pacific, and North America. Out of these, North America generated USD 3.0 billion in revenue in 2018 and is set to remain in the dominant position throughout the forthcoming years. This growth is attributable to the presence of several renowned IT companies, such as Facebook, Apple, and Google in Silicon Valley, U.S. These companies are aiming to innovate VR by developing hardware and software solutions. The Asia Pacific, on the other hand, is likely to grow at a fast pace backed by the rising usage of VR in countries, such as South Korea, Japan, and China. Coupled with this, the presence of major companies, namely, Samsung, Sony, and HTC would aid in driving growth in this region.
Competitive Landscape-
Key Companies Aim to Intensify Competition by Developing New Technologies
Out of all the companies operating in the market, more than 70% of them are leading in North America. These companies are investing hefty amounts of money in developing state-of-the-art technologies. Some of them are also grabbing the opportunity of the current outbreak of the Covid-19 pandemic worldwide. They are doing so by launching VR stores to aid people in fulfilling their experience of visiting an actual mall. Below are a couple of the latest key industry developments:
• May 2020: Asics, a multinational corporation headquartered in Japan, launched three new sports shoes to protect and power athletes during the challenging period of the Covid-19 pandemic. The company creatively presented those shoes via VR. It was supposed to exhibit them in Tokyo at the ASICS Innovation Summit.
• April 2020: Obsess, an experiential e-commerce platform based in New York, joined hands with Storefront, an operator of an online marketplace, to aid offline designers, fashion brands, and retailers in reaching out to new customers through VR stores. Users can get a 360-degree store experience that is shoppable and viewable from a smartphone. They can also use a VR headset to explore the stores. Such an initiative was taken by both companies to help offline retailers gain more sales during the current situation of the Covid-19 pandemic.
View more information @ https://www.fortunebusinessinsights.com/industry-reports/virtual-reality-market-101378
Contact Us:
Fortune Business Insights™ Pvt. Ltd.
308, Supreme Headquarters,
Survey No. 36, Baner,
Pune-Bangalore Highway,
Pune - 411045, Maharashtra, India.
Phone:
US: +1 424 253 0390
UK: +44 2071 939123
APAC: +91 744 740 1245
Email: sales@fortunebusinessinsights.com
About Us:
Fortune Business Insights™ offers expert corporate analysis and accurate data, helping organizations of all sizes make timely decisions. We tailor innovative solutions for our clients, assisting them to address challenges distinct to their businesses. Our goal is to empower our clients with holistic market intelligence, giving a granular overview of the market they are operating in.
Our reports contain a unique mix of tangible insights and qualitative analysis to help companies achieve sustainable growth. Our team of experienced analysts and consultants use industry-leading research tools and techniques to compile comprehensive market studies, interspersed with relevant data.
At Fortune Business Insights™, we aim at highlighting the most lucrative growth opportunities for our clients. We, therefore, offer recommendations, making it easier for them to navigate through technological and market-related changes. Our consulting services are designed to help organizations identify hidden opportunities and understand prevailing competitive challenges.
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release Virtual Reality Market 2019 Break Down by Top Companies, Countries, Applications, Challenges, Trends, Opportunities and Forecast 2026 | Fortune Business Insights here
News-ID: 2069283 • Views: …
More Releases from Fortune Business Insights™

World Environment Day 2023: How Saving Water Can Help Us Save The Environment
Wastewater comes from homes, businesses, industrial sites and farms, as well as any stormwater or groundwater that enters the sewer system.
Specialised treatment plants process this wastewater. A combination of technologies is used to achieve the treatment objectives, based on the character of raw wastewater and use of the treated wastewater. These processes include primary, secondary and tertiary treatment. Our research, published today, found wastewater treatment removes a lot of particles,…

Cosmetics Market Research Analysis by Top Key Players, Types, New Trends and For …
The global cosmetics industry was valued at USD 277.67 billion in 2020 and is projected to grow from USD 287.94 billion in 2021 to USD 415.29 billion in 2028, exhibiting a CAGR of 5% during the 2021-2028 period.
In recent times, demand for makeup and skincare products has surged dramatically. Both men and women use it to enhance their overall appearance. The industry offers a wide variety of products, such as hair care, face care,…

Aquafeed Market Trends, Growth, Share, Size and Forecast Research Report 2028
The global aquafeed market size is anticipated to reach USD 85.17 billion by 2028 and exhibit a CAGR of 5.59% during the forecast period. The increasing popularity of aquafeed and the rising investments in the research and developments activities are projected to foster growth for the market. The market's growth is also ascribable to the increasing seafood trade due to the soaring seafood consumption and consumer expenditure on fish and…

Cricket Equipment Market Demand, Recent Trends, Size and Share Estimation by 202 …
The global cricket equipment market size was valued at USD 564.43 million in 2021 and USD 594.46 million in 2022. The market is expected to reach USD 897.02 million by 2029 with a CAGR of 6.05% during the forecast period. Growing demand for cricket bats and equipment from various institutions schools, colleges, cricket clubs, and fitness centers is anticipated to drive market growth. Increasing demand for customized sports products and cricket accessories…
More Releases for Reality
Global Augmented Reality And Virtual Reality Lens Market Size by Application, Ty …
According to Market Research Intellect, the global Augmented Reality And Virtual Reality Lens market under the Internet, Communication and Technology category is expected to register notable growth from 2025 to 2032. Key drivers such as advancing technologies, changing consumer behavior, and evolving market dynamics are poised to shape the trajectory of this market throughout the forecast period.
The Augmented Reality (AR) and Virtual Reality (VR) Lens market is experiencing rapid growth…
Augmented Reality & Virtual Reality Market Insights: Growth and Opportunities
Meticulous Research® highlights the emerging trends and future outlook for the global augmented and virtual reality (AR/VR) market. As AR/VR technologies continue to evolve, new trends are shaping the market and creating opportunities for growth. The future outlook for the AR/VR market is characterized by ongoing innovation, increasing adoption, and expanding applications across various industries.
Browse in depth: https://www.meticulousresearch.com/product/augmented-reality-market-1223
One of the key emerging trends in the AR/VR market is the…
Augmented Reality and Virtual Reality Apps Market May Set an Epic Growth | EON R …
Latest Study on Industrial Growth of Augmented Reality and Virtual Reality Apps Market 2023-2029. A detailed study accumulated to offer the Latest insights about acute features of the Augmented Reality and Virtual Reality Apps market. The report contains different market predictions related to revenue size, production, CAGR, Consumption, gross margin, price, and other substantial factors. While emphasizing the key driving and restraining forces for this market, the report also offers…
Augmented Reality and Virtual Reality Market To Witness Huge Growth : DAQR, EON. …
Global Augmented Reality and Virtual Reality Market 2020-2027 by Technology, Component, Device Type, Industry Vertical, End-user, and Region: Trend Forecast and Growth Opportunity is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of the Global Augmented Reality…
Augmented Reality and Virtual Reality Platform Market to See Huge Growth by 2026 …
Global Augmented Reality and Virtual Reality Platform Market Report 2020 by Key Players, Types, Applications, Countries, Market Size, Forecast to 2026 (Based on 2020 COVID-19 Worldwide Spread) is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of…
Global Augmented Reality and Virtual Reality Market
Global Augmented Reality and Virtual Reality Market – Global Industry Analysis and Forecast (2017-2026) _ by Technology (Marker-Based, Marker Less and Others), by Device Type (Handheld Device, Head-Up Display, and Others), by Vertical, By Application, and by Geography
Market Scenario
Global Augmented Reality and Virtual Reality Market was valued US$ 6.1 Bn in 2017, and is expected to reach US$ 58.2 Bn by 2026, at a CAGR of 32.57% during forecast period.
Augmented…