Press release
E-learning Market - Global Industry Report 2020-2025
The global E-Learning market size is projected to reach USD 315 billion by 2025. A standard learning system based on online tools is known as e-learning. The main component of E-learning is the use of computers and the Internet, as teaching can be based in or out of the classrooms. E-learning has become a powerful tool in the corporate sector as many companies conduct training programs for professionals around the world. Employees are able to acquire important skills when sitting in a boardroom or attending workshops that are held under one roof for employees of the same or different organizations. Schools that use e-learning tools are a step ahead of those that still have the conventional learning approach.Request sample copy of this report at: https://www.adroitmarketresearch.com/contacts/request-sample/1390
The major players of the global e-learning market are Apollo Education Group Inc., BlackBoard Learn, Oracle, Pearson PLC, The British Council, McGraw-Hill eLearning Group, Cengage Learning, Macmillan Education, Cornerstone OnDemand Inc., Desire2Learn, Educomp, Instructure, English Attack, Coursera, Latitude CG, etc.
Increasing the adoption of cloud computing technology is the major factor driving the growth of the global e-learning market over the forecasted period. A cloud-based e-learning system offers reduced operational cost as it enables users to access content through the internet, eliminating the need to download and install large software. Various companies offer affordable cloud-based multi-language online learning platforms to users. Duolingo, a company in the US offers a cloud-based e-learning platform to its users at an affordable price. It offers a variety of other languages including French, German, and Swahili.
The rise in technology-enabled teaching & training is driving the growth of the eLearning industry. AI technology, AR & VR devices, machine learning, Big Data, and wearable devices are some of the major technologies used in the e-learning system. Such technologies allow multiple businesses as well as organizations to share and distribute new and interactive methods based on educational content. For example, QuoDecK is a SaaS-based e-learning platform provider that offers corporate training and learning service with the help of gamification. The platform is embedded with interactive games that engage learners and provide required job training.
Read complete report at: https://www.adroitmarketresearch.com/industry-reports/e-learning-market
The report also throws light on various aspects of the global e-learning industry by assessing the market using value chain analysis. The report covers several qualitative aspects of the e-learning industry in market drivers, market restraints and key industry trends. Furthermore, the report provides an in-depth assessment of the market competition with company profiles of global as well as local vendors.
Based on the end-users, the global e-learning market is bifurcated into K-12, higher education, corporate, government, and others. The corporate segment is expected to be the fastest-growing segment in the global market over the forecast period 2020 -2025.
North America is the highest shareholder in the global e-learning market. The ability to speed up the training of workers is the major reason behind the higher adoption of e-learning systems by US companies. It is reported that in 2017, e-learning could reduce training time for employees by as much as 50 to 60%. Cutting training time means employees can spend more time doing their primary role. It's also noted that e-learning can be a perfect way for companies to simplify their training. E-learning will improve the retention of knowledge by an impressive 40-60%. E-learning has become a must-have for both US companies and businesses around the world.
The introduction of freemium offerings with competitive short-term subscription prices and the rising investment in product development offers new opportunities for new start-ups in the market. In addition, setting the right price to efficiently gage and capture the future consumer's marginal utility will be a major strategic challenge for vendors in the coming years on the global e-learning market.
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Segment Overview of Global E-Learning Market
Type Overview, 2018-2025 (USD Billion)
Packaged Content
Service
Platform
Learning Mode Overview, 2018-2025 (USD Billion)
Instructor Based
Self-Paced
End-User Overview, 2018-2025 (USD Billion)
K-12
Higher Education
Corporate
Government
Others
Regional Overview, 2018-2025 (USD Billion)
North America
The U.S.
Canada
Mexico
Europe
UK
Germany
France
Rest of Europe
Asia Pacific
China
Japan
India
Rest of APAC
South America
Brazil
Rest of South America
The Middle East and Africa
UAE
South Africa
Rest of Middle East & Africa
Adroit Market Research is an India-based business analytics and consulting company incorporated in 2018. Our target audience is a wide range of corporations, manufacturing companies, product/technology development institutions and industry associations that require understanding of a market's size, key trends, participants and future outlook of an industry. We intend to become our clients' knowledge partner and provide them with valuable market insights to help create opportunities that increase their revenues. We follow a code- Explore, Learn and Transform. At our core, we are curious people who love to identify and understand industry patterns, create an insightful study around our findings and churn out money-making roadmaps.
Ryan Johnson
Account Manager Global
3131 McKinney Ave Ste 600, Dallas,
TX75204, U.S.A.
Phone No.: USA: +1 972-362 -8199/ +91 9665341414
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