Press release
Family Indoor Entertainment Centers Market Size, Share, Trends, Application & Industry Outlook 2025| CEC Entertainment, KidZania, Cinergy Entertainment, Dave & Buster's, Scene 75 Entertainment Centers, The Walt Disney Company, Lucky Strike Entertainment,
Global Family Indoor Entertainment Centers market would thus note a steady growth over the forecast period of 2020 - 2025. The robust CAGR (Compound Annual Rate Growth) will chart an upward growth curve and create lucrative growth opportunities in the global Family Indoor Entertainment Centers market. In, turn, this will lead to improvement in market worth.Request a PDF sample of this report: https://www.adroitmarketresearch.com/contacts/request-sample/1427
Global Family Indoor Entertainment Centers Market: Notable Development
Global Family Indoor Entertainment Centers market is set to witness growth and a number of notable developments are paving the way for the same. The competitive landscape is also duly impacted by these developments. A deep dive can be had a published report by Adroit Market Research.
The major players of the global family/indoor entertainment centers (FECs) market are CEC Entertainment, KidZania, Cinergy Entertainment, Dave & Buster's, Scene 75 Entertainment Centers, The Walt Disney Company, Lucky Strike Entertainment, FunCity, LEGOLAND Discovery Center, and Smaaash Entertainment. Moreover, the other potential players in the family/indoor entertainment centers (FECs) market are FunCity, Main Event Entertainment, Merlin Entertainment, Seaworld Entertainment, Nickelodeon Universe. The recognized companies are coming up with innovative and new entertainment technologies and Children Edutainment Centers (CEDCs).
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Global Family Indoor Entertainment Centers Market: Key trends and driver
The existing and future Family Indoor Entertainment Centers market developments are defined to determine the attractiveness of the market. Key impacting factors highlight the Family Indoor Entertainment Centers market opportunities throughout the forecast period. Factors such as the reduced technology costs and development of open source Family Indoor Entertainment Centers software frameworks are driving the market growth. Also, the growing adoption of technologies and digital transformation in large and small & medium enterprises is also a crucial factor in boosting the demand for Family Indoor Entertainment Centers solutions and services.
Global Family Indoor Entertainment Centers Market: Regional Analysis
Asia-Pacific region is expected to hold the highest CAGR during the forecast period 2020-2025. The growth of this region is mainly accredited to growing in the number of malls in urban cities. Moreover, North America dominated the family/indoor entertainment centers (FECs) market during the forecast period due to the presence of major market players in the region. In addition, the increasing inclination of consumers towards modern entertainment facilities is also fuelling the market demand in this region.
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Segment Overview of Global Family Indoor Entertainment Centers Market
Type Overview, 2018-2025 (USD Billion)
Children's Entertainment Centers (CECs)
Children's Edutainment Centers (CEDCs)
Adult Entertainment Centers (AECs)
Location-based VR Entertainment Centers (LBECs)
Facility Size Overview, 2018-2025 (USD Billion)
Up to 5,000 sq. ft.
5,001 to 10,000 sq. ft.
10,001 to 20,000 sq. ft.
20,001 to 40,000 sq. ft.
1 to 10 acres
10 to 30 acres
Over 30 acres
Visitor Demographics Overview, 2018-2025 (USD Billion)
Families with Children (0-8)
Families with Children (9-12)
Teenagers (13-19)
Young adults (20-25)
Adults (Ages 25+)
Application Overview, 2018-2025 (USD Billion)
Arcade Studios
AR and VR Gaming Zones
Physical Play Activities
Skill/Competition Games
Others
Regional Overview, 2018-2025 (USD Billion)
North America
U.S.
Canada
Europe
UK
Germany
France
Rest of Europe
Asia Pacific
China
Japan
India
Rest of Asia-Pacific
Middle East and Africa
UAE
South Africa
Rest of Middle East and Africa
South America
Brazil
Rest of South America
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About US:
Adroit Market Research is an India-based business analytics and consulting company. Our target audience is a wide range of corporations, manufacturing companies, product/technology development institutions and industry associations that require understanding of a market's size, key trends, participants and future outlook of an industry. We intend to become our clients' knowledge partner and provide them with valuable market insights to help create opportunities that increase their revenues. We follow a code- Explore, Learn and Transform. At our core, we are curious people who love to identify and understand industry patterns, create an insightful study around our findings and churn out money-making roadmaps.
Contact Information:
Ryan Johnson
Account Manager Global
3131 McKinney Ave Ste 600, Dallas,
TX 75204, U.S.A
Phone No.: USA: +1 972-362 -8199 / +91 9665341414
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