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In-flight Entertainment Market 2020 Analysis & Forecast 2025

02-19-2020 02:22 PM CET | Science & Education

Press release from: eSherpa Market Reports

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In-flight Entertainment Market 2020 Analysis & Forecast 2025

With the latest Global In-flight Entertainment Market report, get insights like total value, growth opportunities, CAGR, and applications, etc. Global In-flight Entertainment Market has been broken down by major regions, with complete market estimates on the basis of products/applications on a regional basis. The In-flight Entertainment report focuses on market volume and value at global, regional & company levels. From a global prospect, this report represents the overall In-flight Entertainment market size by investigating historical data and prospective times. Region-wise, this report concentrates on several key regions: North America, Europe, China, and Japan.

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In-flight Entertainment Market Overview:
Introduction:
Over the past decade, the airline industry has been tremendously influenced by copious changes in technology. Airline technology now cannot only transport travelers from one destination to another but can also provide an entertaining travel experience, tailored to meet the requirements of the passengers.

In recent years, there has been an increase in the use of personal devices for availing in-flight entertainment service, and according to IATA Global Passenger Survey, nearly half of North Asian passengers prefer to use their own devices for viewing digital content rather than the embedded equipment. When comparing with the seatback in-flight entertainment display systems, personal devices are considered more beneficial by both passengers and airlines.

In-flight entertainment refers to entertainment that is targeted at potential consumers, onboard an aircraft, to enhance their flying experience. It entails entertainment in the form of movies, e-books, videos, games, and others. With technological advancements in the satellite as well as air-to-ground network, onboard connectivity is gaining significance in aircraft, and nowadays it has become a necessity rather than a luxury. An increase in the number of aircraft and passenger traffic are some of the macro factors driving the in-flight entertainment market. The global in-flight entertainment market is estimated to witness a CAGR of 13.07% during the forecast period, 2017-2023.

Regional Analysis, In 2016, the market was led by North America with 32.99% share, followed by Europe and the Asia Pacific with shares of 28.71% and 24.90%, respectively. The Asia Pacific region has become a lucrative region for the firms that provide in-flight entertainment services, due to the significant domestic air traffic in countries such as India and China. North America is the leading region in the in-flight entertainment market. The sheer existence of major in-flight entertainment companies, such as Global Eagle, Panasonic Avionics Corporation, and Gogo, combined with the availability of sophisticated technologies to deliver in-flight solutions through various platforms, enables this region to be a promising market. Moreover, it is expected that approximately 10,000 aircraft would be in service in the region by 2035, which would create additional opportunities for the major in-flight entertainment companies, along with the emerging companies in the region. Therefore, it is estimated that the in-flight entertainment market in North America would witness a CAGR of 13.05%, during the forecast period.

Global In-flight Entertainment Market Segment by Manufacturers, this report covers:
The key players of in-flight entertainment market are FDS Avionics Corp. (U.S.), Global Eagle Entertainment Inc. (U.S.), Gogo Inc. (U.S.), Honeywell International Inc. (U.S.), Inmarsat Plc (U.K), Lufthansa Systems (Germany), Panasonic Avionics Corporation (U.S.), Rockwell Collins, Inc. (U.S.) SITAONAIR (Switzerland), Thales Group (France), Viasat Inc. (U.S.), and Zodiac Aerospace (France). In 2016, Panasonic Avionics Corporation accounted for nearly 45% of the global market.

Table of Content:
1 Executive Summary

2 Market Introduction
2.1 Definition
2.2 Scope of the Study
2.3 List of Assumptions
2.4 Market Structure
2.5 Key Takeaways
2.6 Key Buying Criteria

3 Research Methodology
3.1 Research Process
3.2 Primary Research
3.3 Secondary Research
3.4 Market Size Estimation
3.5 Forecast Model

4 Market Dynamics
4.1 Introduction
4.2 Drivers
4.3 Restraints
4.3.2 Stringent government regulations
4.4 Opportunities
4.4.1 Increasing usage of In-flight Entertainment
4.5 Trends

5 Patent Trends

6 Market Factor Analysis
6.1 Supply Chain
6.2 Porter's Five Forces Model
6.2.1 Threat of New Entrants
6.2.2 Bargaining Power of Suppliers
6.2.3 Bargaining Power of Buyers
6.2.4 Threat of Substitutes
.... And More

Click Here For Detailed Table Of Contents @ https://www.esherpamarketreports.com/report-toc/es-193455/

Key Highlights of In-flight Entertainment Market Report:
The report covers In-flight Entertainment applications, market dynamics, and the study of emerging and existing market segments. It portrays market overview, product classification, applications, and market volume forecast from 2019-2025.

It provides analysis on the industry chain scenario, key market players, market volume, upstream raw material details, production cost, and marketing channels.

The growth opportunities, limitations to the market growth are identified using the SWOT analysis
It conducts the feasibility study, explores the industry barriers, data sources and provides key research findings

The report delivers analysis on consumption volume, region-wise import/export analysis and forecast market from 2019-2025.
Enquire before purchasing this report @ https://www.esherpamarketreports.com/pre-order-enquiry/es-193455?utm_source=OPR

Reasons To Buy:
Analyzing the outlook of the market with the recent trends and SWOT analysis

Market dynamics scenario, along with growth opportunities of the market in the years to come

Market segmentation analysis including qualitative and quantitative research incorporating the impact of economic and non-economic aspects

Regional and country level analysis integrating the demand and supply forces that are influencing the growth of the market.

Market value (USD Million) and volume (Units Million) data for each segment and sub-segment

Competitive landscape involving the market share of major players, along with the new projects and strategies adopted by players in the past five years

Comprehensive company profiles covering the product offerings, key financial information, recent developments, SWOT analysis, and strategies employed by the major market players
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Contact Us:
Name: Jason George
Email: sales@esherpamarketreports.com
Call : USA: +1 408 757 0510

Organization: eSherpa Market Reports

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https://www.theexpresswire.com/pressrelease/Land-Mobile-Radio-System-Market-2020-Report-Overview-with-Product-Scope-Opportunities-Risk-Market-Driving-Force_10567396

https://www.theexpresswire.com/pressrelease/In-Car-Wireless-Charging-Market-2020-Report-Delivering-Growth-Analysis-with-Product-Top-Players-Types-Key-Regions-and-Applications-by-2020-2027_10567398

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