Press release
Game Engines Market Growth Powered With Latest Development Scenario and Influencing Trends | Chukong Technologies, Valve Corporation, The Game Creators Ltd., Leadwerks Software, Epic Games, Inc., CRYTEK, YoYo Games Ltd, Marmalade Game Studio Ltd.
Game engine is a software used to create video games and further develop them. Game engine software is used by developers to create games for mobile devices, personal computers, and consoles. Game developers use 2D or 3D based game engine software to plan and code the game quickly and easily. The vital function of the game engine include collision detection, physics engine, scripting, sound, animation, artificial intelligence, and memory management. Of late, most game engines are built on higher level languages such as Java and C.NET, Python, or Lua Script.Get more info about “Global Game Engines Market Report” by requesting Sample Copy HERE: https://www.worldwidemarketreports.com/sample/170811
Key Players:
Chukong Technologies, Valve Corporation, The Game Creators Ltd., Leadwerks Software, Epic Games, Inc., CRYTEK, YoYo Games Ltd, Marmalade Game Studio Ltd., Idea Fabrik, PLC., SONY INDIA, Amazon.com, Inc., GameSalad Inc., Scirra Ltd, Corona Labs Inc., GarageGames.com, Silicon Studio Corp.
Factors Driving Growth of the Global Game Engines Market
There are various factors driving the growth of the game engine market. One of the driving factor is the hassle free operation or the ease of operation provided by the software to the developer. In addition, the rising demand for different gaming applications by end users is also driving the growth of the game engine market, as demand will encourage the vendors to develop more advanced software. Furthermore, increase in mobile and PC gaming preference by customers drives the growth of the game engine market providing vendors ready customer base to cater. Improved infrastructure, integration of game development and publishing businesses, and improved computing power at lower costs are some of the factors driving the growth of the game engine market.
Market Segmentation:
By Product Type
• 3D Game Engines
• 5D Game Engines
• 2D Game Engines
By End User
• PC Games
• Mobile Games
• TV Games
• Others (console games and video games)
Regional Analysis:
In terms of region, the market is distributed over North America, Europe, Asia Pacific, South America, and Middle East & Africa. Asia Pacific is expected to dominate the game engine market due to high technological advancements and a large existing customer base present in the countries of this region.
Table of Content:
Chapter One Introduction of Game Engines Industry
Chapter Two Manufacturing Technology of Game Engines
Chapter Three Analysis of Global Key Manufacturers
Chapter Four 2013-2018 Global and Chinese Market of Game Engines
Chapter Five Market Status of Game Engines Industry
5.1 Market Competition of Game Engines Industry by Company
5.2 Market Competition of Game Engines Industry by Country (USA, EU, Japan, Chinese etc.)
5.3 Market Analysis of Game Engines Consumption by Application/Type
Chapter Six 2018-2027 Market Forecast of Global and Chinese Game Engines Industry
Chapter Seven Analysis of Game Engines Industry Chain
7.1 Industry Chain Structure
7.2 Upstream Raw Materials
7.3 Downstream Industry
Chapter Eight Global and Chinese Economic Impact on Game Engines Industry
Chapter Nine Market Dynamics of Game Engines Industry
9.1 Game Engines Industry News
9.2 Game Engines Industry Development Challenges
9.3 Game Engines Industry Development Opportunities
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