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Portable Gaming Console Market 2019 Global Leaders Overview: Nvidia, Mad Catz Interactive, Atari SA, Sega Games, NEC Corporation, Mattel, VTech

07-25-2019 08:34 AM CET | Business, Economy, Finances, Banking & Insurance

Press release from: Market Research Future

Portable Gaming Console Market 2019 Global Leaders Overview:

Market Research Future published a research report on “Global Portable Gaming Console Market Research Report- Forecast 2023” – Market Analysis, Scope, Stake, Progress, Trends and Forecast to 2023.

Market Highlights

The study reveals that portable gaming console is trending in North America region. The portable gaming console demand is growing very rapidly due to its hyping remote play and convenient for the consumers to use it. The growth of digital console games has given a new platform to meet the demand of portable console games. The increasing demand of digitization has revolutionaries the organization growth of Portable Gaming Console Market. These digital market is expected to drive the growth of the companies offering portable gaming console. Its feature which allows the user to upload photos, music, and view DVDs.

In North America region, the hybrid gaming console includes both portable and viable similar to that of home console. The android tablet which can work with Shield controller are widely used by the users. It becomes more powerful gaming tablet that can be used as home console. With the rapidly diversifying home console and smartphone sectors, the portable gaming console is gaining the popularity among the users. These can relies on games which can play in the same way between the docked and portable formats.

Get Free Sample Copy of Report @ https://www.marketresearchfuture.com/sample_request/4069

The global portable gaming console market is growing rapidly over ~6% of CAGR and is expected to reach at USD ~ 17 Billion by the end of forecast period.

Taste the market data and market information presented through more than 30 market data tables and figures spread over 100 numbers of pages of the project report. Avail the in-depth table of content TOC & market synopsis on “The Global Portable Gaming Console Market Research Report -Forecast to 2023”.

Portable Gaming Console Market Global Market- Segmentation

Segmentation by Type: Mobile gaming consoles, Tablet gaming consoles, and Others.
Segmentation by Product: Playstation 4, Xbox, EVO2, Wii U, Ouya, Razer Switchblade, Nitendo 3 DS, Playstation Vita and others
Segmentation by Platform: IoS, Android, Windows and Others
Segmentation by Region: North America, Europe, Asia Pacific, Rest of the World.
Key Players

The prominent players in the global portable gaming console market are – Microsoft Corporation (U.S.), Nintendo Co., Ltd. (Japan), Sony Corporation (Japan), Nvidia Corporation (U.S.), Mad Catz Interactive, Inc. (U.S.), Atari SA (France), Sega Games Co., Ltd. (Japan), NEC Corporation. (Japan), Mattel Inc. (U.S.), VTech (China), Bit Corporation. (Taiwan) and among others.

Portable Gaming Console Market Global Market- Regional Analysis

North America is expected to dominate the global Portable Gaming Console market with the largest market share in the region. The U.S and Canada are the leading countries in the North America region. This is attributed to the large investments in the production of different types of gaming console such as tablet gaming console, video gaming console, and others. Asia Pacific is presumed to be the fastest growing region over the forecast period due to rapid increase number of electronic gadgets and presence of large number of semiconductor manufacturers. Furthermore, China, Republic of Korea, India, and Japan are the leading countries leading in the Asia Pacific region. Additionally, Europe is expected to have a substantial growth of the portable gaming console market over the forecast period.

Industry News

January 2018, Nintendo to launch DIY cardboard toys. In order to bridge the gap between portable and home gaming and also give a tough competition to Sony and Microsoft Corporation, Ninetendo released a new initiative dubbed Nintendo Labo which involves DIY cardboard accessories that is presumed to evolve the Switch’s Joy-Con controllers from a fishing rod to a piano to a full-on robot suit. These accessories are then used to control a variety of mini-games, essentially turning the Switch tablet into a tiny arcade. The strategy of Labo is to involve the gamers in playing games on the Switch in a more hands-on and feasible way.

August 2017, Retro- bit launches RES Plus Console to let gamers to play NES games on TV sets. Retro –bit has launched red and black console is developed to compile the original NES cartridges in high definition, allowing players to experience their favourite 8-bit games. The system supports both AV and HDMI output, and will play games designed for the Nintendo Entertainment System in 720p resolution.

Get Complete Report @ https://www.marketresearchfuture.com/reports/portable-gaming-console-market-4069

Intended Audience

Portable Gaming Console manufacturing companies
Product sales and distribution companies
Government regulatory authorities
Portable Gaming Console providers
Research and development companies
Market research and consulting firms
Solution providers
Technology standards organizations
Technology investors
System Integrators

Media Contact:

Market Research Future
Office No. 528, Amanora Chambers
Magarpatta Road, Hadapsar,
Pune - 411028
Maharashtra, India
+1 646 845 9312
Email: sales@marketresearchfuture.com

About Us:

At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions.

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