Press release
Preference and Behavior Analysis of Taiwanese Digital Gamers by Valuates Reports
This Report is from Market Intelligence & Consulting Institute (MIC)Taipei-based, government-backed research institute MIC (Market Intelligence & Consulting Institute) conducted an online questionnaire research in Taiwan and received 1,068 valid questionnaires. This report provides an overview of Taiwanese digital gamers' preferences and examines their behavior with socio-demographic characteristic factors such as gender and age. The findings suggest: 1. 63.2% of Taiwanese digital gamers play games on Android smartphones. 2. 63.3% of Taiwanese digital gamers aged 19 and under spend more than an hour playing games every day. 3. 57% of Taiwanese female digital gamers prefer games with cute graphical styles.
Click here & fill the Inquiry form to Get Free Sample: https://reports.valuates.com/request/sample/MICR-Cons-47/Preference_and_Behavior_Analysis_of_Taiwanese_Digital_Gamers
Table of Contents
1. Research Objective
2. Background
3.Taiwanese Digital Gamers Overview
3.1 Over 60% of Gamers Play Games on Android Phones
3.2 22.2% of Female Gamers Play Games on iPhone
3.3 30% of Gamers Aged 19 and Under Play Games on a PlayStation 4
3.4 53.9% of Gamers Play Less than An Hour Every Day
3.5 27.7% of Female Gamers Play Less Than 30 Minutes Every Day
3.6 63.3% of Gamers Aged 19 and Under Play at Least an Hour Every Day
4. Preference Analysis of Taiwanese Digital Gamers
4.1 75.5% of Gamers Play Phone/Tablet App Games Recently
4.2 3% of Male Gamers Play VR-supported Games
List of Topics:
The effect of socio-demographic characteristics such as gender and age on preferences and behavior of Taiwanese digital gamers Questionnaire assessment of gaming device, platform, time, and graphic style preferences of Taiwanese digital gamers, disaggregated by gender and by age group.
Inquire for Discount: https://reports.valuates.com/request/discount/MICR-Cons-47/Preference_and_Behavior_Analysis_of_Taiwanese_Digital_Gamers
To know more visit us on:
Website: https://reports.valuates.com
Linkedin: www.linkedin.com/company/valuatesreports
Facebook: www.facebook.com/valuatesreports
Twitter: www.twitter.com/valuatesreports
Instagram: www.instagram.com/reportsvaluates
Youtube: www.youtube.com/channel/UCH4wNXynaTZbiD5m92WQI4A
Valuates is curating premium Market Research Reports from the leading publishers around the globe. We will help you map your information needs to our report repository of Market research reports and guide you through your purchasing decision. We are based out of silicon valley of India (Bengaluru) and provide 24/7 online and offline support to all our customers and just a phone call away.
Valuates Reports
sales@valuates.com
For U.S. Toll Free Call +1 (425) 388-2538
For IST Call +91-8040957137
Source: Valuates Reports
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release Preference and Behavior Analysis of Taiwanese Digital Gamers by Valuates Reports here
News-ID: 1772372 • Views: …
More Releases from Valuates Reports
Software-Defined Everything (SDE) Market Size, Trends & Forecasts | Valuates Rep …
Software-Defined Everything (SDE) Market
Software-defined everything (SDE) is an umbrella term for a number of technologies that are helping redefine IT. Currently, this group of technologies encompasses software-defined networking (SDN), software-defined storage (SDS), and software-defined data centers (SDDC). Each approach aims to abstract the operating environment from physical infrastructure, while automating the processes that manage the infrastructure. By freeing businesses from proprietary hardware and simplifying the provisioning and management of IT…
AI Server Market Size, Trends & Forecasts | Valuates Reports
AI Server Market Size
The global AI Server market is projected to grow from US$ 31720 million in 2024 to US$ 78810 million by 2030, at a Compound Annual Growth Rate (CAGR) of 16.4% during the forecast period.
Get Free Sample: https://reports.valuates.com/request/sample/QYRE-Auto-24S15068/Global_AI_Server_Market_Research_Report_2023?utm_source=openpr&utm_medium=referral&utm_campaign=openpr_referral
Major Trends
The global AI server market is driven by several key factors, including the rising adoption of artificial intelligence across various industries, advancements in AI technology, and the increasing need for…
Precision Air Conditioner Market Size, Trends & Forecasts | Valuates Reports
Precision Air Conditioner Market Size
The global Precision Air Conditioner revenue was US$ 4926.8 million in 2022 and is forecast to a readjusted size of US$ 7815.6 million by 2029 with a CAGR of 6.8% during the forecast period (2023-2029).
Get Free Sample: https://reports.valuates.com/request/sample/QYRE-Auto-38A15722/Global_and_India_Precision_Air_Conditioner_Market_Report_Forecast_2023_2029?utm_source=openpr&utm_medium=referral&utm_campaign=openpr_referral
The key precision air conditioning manufacturers are Vertiv, Stulz, Daikin etc. Top 3 companies occupied about 30% market share. China is the largest market, with a share about 35%,…
Non-Segregated Phase Bus Duct Market Set to Surge - Key Insights You Must Know
Non-Segregated Phase Bus Duct Market
Non-segregated phase bus is an assembly of bus conductors with associated connections, joints, and insulating supports confined within a metal enclosure without interphase barriers.
The global Non-Segregated Phase Bus Duct market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
Get Free Sample: https://reports.valuates.com/request/sample/QYRE-Auto-21G10197/Global_Non_Segregated_Phase_Bus_Duct_Market_Insights_Forecast_to_2028?utm_source=openpr&utm_medium=referral&utm_campaign=openpr_referral
North American market for Non-Segregated Phase Bus Duct…
More Releases for Gamers
Lavicheats Offers Performance Tools for Online Gamers
Online gaming continues to grow across all age groups and regions. With this growth, players often face performance-related issues while trying to enjoy fast-paced matches or multiplayer games.
A new blog has been introduced to help users better understand how to improve in-game performance and properly configure available tools without relying on external help or overly technical advice.
The blog is structured to provide easy explanations, helping players manage system…
Bitcoin Trends For Crypto Gamers Users In 2025
Crypto has long been a trusted method of conducting online transactions. Decentralized currency not only eliminates the middleman (banks) but gives users more control and privacy. Features that are always important online, but perhaps never more so than in the case of a virtual gaming.
The Bitcoin gaming platform model is becoming increasingly popular. Not only do people enjoy the ability to have more control over their online transactions, but many…
Gamers Home: Empowering Non-Pro Gamers with Professional Career Courses in the G …
Gamers Home (GH), the visionary startup founded by Lord Brian Dean-Madanamootoo, is revolutionizing the gaming and eSports industry by offering professional career courses exclusively for non-pro gamers. With over 3.2 billion gamers worldwide, the majority of whom are non-professional players, GH aims to bridge the gap and provide them with the necessary skills and qualifications to pursue a rewarding career within the gaming and eSports industry.
Unlike other platforms that primarily…
Gaming Laptop Market Report 2018: Segmentation by End-Users (casual gamers, hard …
Global Gaming Laptop market research report provides company profile for Acer Inc. (Taiwan), AsusTek Computer Inc. (Taiwan), Dell Inc. (U.S.), MSI (Taiwan), ORIGIN PC (U.S.), AORUS (Taiwan), Clevo (Taiwan), EVGA Corporation (U.S.), Gigabyte Technology Co., Ltd. (Taiwan) and Others.
This market study includes data about consumer perspective, comprehensive analysis, statistics, market share, company performances (Stocks), historical analysis 2012 to 2017, market forecast 2018 to 2025 in terms of volume, revenue,…
Focus On Polish Gamers – TrafficCaptain Enters Growth Market
Hamburg, 06 November 2012: TrafficCaptain (www.trafficcaptain.com), the ‘Games Performance Network’, further extends its international reach by entering the Polish market. Advertisers can now utilize the network to book campaigns targeted specifically at Polish gamers. In addition, TrafficCaptain will successively expand its portfolio of Polish publishers over the coming months. TrafficCaptain is one of eight companies in the portfolio of iVentureCapital (www.iventurecapital.com), the strategic investor specializing in the games industry.
TrafficCaptain…
Gamers Raise Over $20,500 for Autism Research
The Organization for Autism Research (OAR) is excited to announce the success of Summer Games Done Quick a fundraising event presented by Speed Demos Archive. From August 4-6, 2011, thousands of gamers world-wide watched as 25 players in Utah played 50 games in over 60 hours during this online event. Donations made participants eligible for prizes, voting for particular games and players, and types of play.
This incredibly…
