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Global Visual Computing Market Size, Status and Forecast

03-04-2019 02:51 PM CET | IT, New Media & Software

Press release from: Market Density

/ PR Agency: Market Density
Global Visual Computing Market Size, Status and Forecast

Visual computing is a generic term for all computer science disciplines handling with images and 3D models, i.e. computer graphics, image processing, visualization, computer vision, virtual and augmented reality, video processing, but also includes aspects of pattern recognition, human computer interaction, machine learning and digital libraries. The value chain of the visual computing market is from the broad and complex network. The entire chain is an inter-connection between various players related to the complete market, and the flow of technology and services. In 2017, the global Visual Computing market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025. This report focuses on the global Visual Computing status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Visual Computing development in United States, Europe and China. The key players covered in this study Nvidia Intel Advanced Micro Devices ARM Imagination Technologies Matrox Cubix Softkinetic Market segment by Type, the product can be split into Interactive Whiteboard Interactive Kiosk Interactive Table Interactive Video Wall Monitor Others Market segment by Application, split into Gaming Media and Entertainment Healthcare Automotive Manufacturing Defense and Intelligence Others Market segment by Regions/Countries, this report covers United States Europe China Japan Southeast Asia India Central & South America The study objectives of this report are: To analyze global Visual Computing status, future forecast, growth opportunity, key market and key players. To present the Visual Computing development in United States, Europe and China. To strategically profile the key players and comprehensively analyze their development plan and strategies. To define, describe and forecast the market by product type, market and key regions. In this study, the years considered to estimate the market size of Visual Computing are as follows: History Year: 2013-2017 Base Year: 2017 Estimated Year: 2018 Forecast Year 2018 to 2025 For the data information by region, company, type and application, 2017 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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Table of Contents:
Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Visual Computing Market Size Growth Rate by Type (2013-2025)
1.4.2 Interactive Whiteboard
1.4.3 Interactive Kiosk
1.4.4 Interactive Table
1.4.5 Interactive Video Wall
1.4.6 Monitor
1.4.7 Others
1.5 Market by Application
1.5.1 Global Visual Computing Market Share by Application (2013-2025)
1.5.2 Gaming
1.5.3 Media and Entertainment
1.5.4 Healthcare
1.5.5 Automotive
1.5.6 Manufacturing
1.5.7 Defense and Intelligence
1.5.8 Others
1.6 Study Objectives
1.7 Years Considered

2 Global Growth Trends
2.1 Visual Computing Market Size
2.2 Visual Computing Growth Trends by Regions
2.2.1 Visual Computing Market Size by Regions (2013-2025)
2.2.2 Visual Computing Market Share by Regions (2013-2018)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities

3 Market Share by Key Players
3.1 Visual Computing Market Size by Manufacturers
3.1.1 Global Visual Computing Revenue by Manufacturers (2013-2018)
3.1.2 Global Visual Computing Revenue Market Share by Manufacturers (2013-2018)
3.1.3 Global Visual Computing Market Concentration Ratio (CR5 and HHI)
3.2 Visual Computing Key Players Head office and Area Served
3.3 Key Players Visual Computing Product/Solution/Service
3.4 Date of Enter into Visual Computing Market
3.5 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type and Application
4.1 Global Visual Computing Market Size by Type (2013-2018)
4.2 Global Visual Computing Market Size by Application (2013-2018)

5 United States
5.1 United States Visual Computing Market Size (2013-2018)
5.2 Visual Computing Key Players in United States
5.3 United States Visual Computing Market Size by Type
5.4 United States Visual Computing Market Size by Application

6 Europe
6.1 Europe Visual Computing Market Size (2013-2018)
6.2 Visual Computing Key Players in Europe
6.3 Europe Visual Computing Market Size by Type
6.4 Europe Visual Computing Market Size by Application

7 China
7.1 China Visual Computing Market Size (2013-2018)
7.2 Visual Computing Key Players in China
7.3 China Visual Computing Market Size by Type
7.4 China Visual Computing Market Size by Application

8 Japan
8.1 Japan Visual Computing Market Size (2013-2018)
8.2 Visual Computing Key Players in Japan
8.3 Japan Visual Computing Market Size by Type
8.4 Japan Visual Computing Market Size by Application

9 Southeast Asia
9.1 Southeast Asia Visual Computing Market Size (2013-2018)
9.2 Visual Computing Key Players in Southeast Asia
9.3 Southeast Asia Visual Computing Market Size by Type
9.4 Southeast Asia Visual Computing Market Size by Application

10 India
10.1 India Visual Computing Market Size (2013-2018)
10.2 Visual Computing Key Players in India
10.3 India Visual Computing Market Size by Type
10.4 India Visual Computing Market Size by Application

11 Central & South America
11.1 Central & South America Visual Computing Market Size (2013-2018)
11.2 Visual Computing Key Players in Central & South America
11.3 Central & South America Visual Computing Market Size by Type
11.4 Central & South America Visual Computing Market Size by Application

12 International Players Profiles
12.1 Nvidia
12.1.1 Nvidia Company Details
12.1.2 Company Description and Business Overview
12.1.3 Visual Computing Introduction
12.1.4 Nvidia Revenue in Visual Computing Business (2013-2018)
12.1.5 Nvidia Recent Development
12.2 Intel
12.2.1 Intel Company Details
12.2.2 Company Description and Business Overview
12.2.3 Visual Computing Introduction
12.2.4 Intel Revenue in Visual Computing Business (2013-2018)
12.2.5 Intel Recent Development
12.3 Advanced Micro Devices
12.3.1 Advanced Micro Devices Company Details
12.3.2 Company Description and Business Overview
12.3.3 Visual Computing Introduction
12.3.4 Advanced Micro Devices Revenue in Visual Computing Business (2013-2018)
12.3.5 Advanced Micro Devices Recent Development
12.4 ARM
12.4.1 ARM Company Details
12.4.2 Company Description and Business Overview
12.4.3 Visual Computing Introduction
12.4.4 ARM Revenue in Visual Computing Business (2013-2018)
12.4.5 ARM Recent Development
12.5 Imagination Technologies
12.5.1 Imagination Technologies Company Details
12.5.2 Company Description and Business Overview
12.5.3 Visual Computing Introduction
12.5.4 Imagination Technologies Revenue in Visual Computing Business (2013-2018)
12.5.5 Imagination Technologies Recent Development
12.6 Matrox
12.6.1 Matrox Company Details
12.6.2 Company Description and Business Overview
12.6.3 Visual Computing Introduction
12.6.4 Matrox Revenue in Visual Computing Business (2013-2018)
12.6.5 Matrox Recent Development
12.7 Cubix
12.7.1 Cubix Company Details
12.7.2 Company Description and Business Overview
12.7.3 Visual Computing Introduction
12.7.4 Cubix Revenue in Visual Computing Business (2013-2018)
12.7.5 Cubix Recent Development
12.8 Softkinetic
12.8.1 Softkinetic Company Details
12.8.2 Company Description and Business Overview
12.8.3 Visual Computing Introduction
12.8.4 Softkinetic Revenue in Visual Computing Business (2013-2018)
12.8.5 Softkinetic Recent Development

13 Market Forecast 2018-2025
13.1 Market Size Forecast by Regions
13.2 United States
13.3 Europe
13.4 China
13.5 Japan
13.6 Southeast Asia
13.7 India
13.8 Central & South America
13.9 Market Size Forecast by Product (2018-2025)
13.10 Market Size Forecast by Application (2018-2025)

14 Analyst's Viewpoints/Conclusions

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
12.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Disclaimer
15.3 Author Details
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