Press release
Entertainment Robots Market Comprehensive Analysis of Keyplayers Hasbro, Mattel, Lego, WowWee, Sphero, Bluefrog Robotics, Aldebaran, Robotis, Modular Robotics, Robobuilder, Abyss Creations, and Toshiba Machines
Robotics designed and developed primarily developed for the applications to entertain and educate humans that specifically include small children, guests, clients or elderly population are included in this category. These find significant applications in narrative or commercial venues such as Disneyland rides, and few other hospitality segments to attract customers. These are basically powered by pneumatics, servo motors, and hydraulic actuators to enable the preprogrammed movements.Increasing applications of these automated systems for education purposes is expected to drive the industry growth through the forecast period
Reinforcing importance of science, engineering, technology, math, and arts skills to the children at young age through these automated systems has garnered huge traction to the industry portfolio, Number of players in the industry are offering low cost and mass produced robotic toys that perform various functions on command. These help the users to enhance and impart problem-solving, critical-thinking, spatial skills, and reasoning to the children. Moreover, parents are increasingly investing in basic level robot building training programs for their children. Growth in demand among trainers, educational institutes and parents for educational purposes are expected to fuel the entertainment robots market growth.
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Significant industry consumers in countries that include China, Japan, India, and Taiwan among few others are expected to drive the regional demands through the next few years. Other economies that include significant adoptions include U.S., Great Britain, Germany and Korea. Industry presence is characterized by intensive competition among the players to differentiate their products and strengthen their industry foothold. Established player in the toy-making industry that include Hasbro and Lego have developed smartphone controlled automated toys to enhance children playing experience. Moreover, increasing interests of major tech industry participants such as Google, Facebook, Sony and Toshiba are expected to intensify the industry competition.
Key players in the entertainment robot industry include Hasbro, Mattel, Lego, WowWee, Sphero, Bluefrog Robotics, Aldebaran, Robotis, Modular Robotics, Robobuilder, Abyss Creations, and Toshiba Machines.6
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