Press release
3D Gaming Consoles Market Key Factor Global Analysis on A4Tech Co Ltd, Activision Publishing Inc, Apple Inc, Avatar Reality Inc, Electronic Arts Inc, Guillemot Corporation , Kaneva LLC
Analytical Research Cognizance Add New Global 3D Gaming Consoles Market Outlook (2017-2026) to its research database. The report presents a deep study of the market growth factors and drivers.3D gaming consoles are video game consoles, which can hold stereoscopic game plays on integrated displays. The video game industry can develop from usual 2D gaming to 3D gaming because of digital 3D display technologies, sophisticated gaming software tools and applications and gaming console accessories. The stereoscopic images extend the experience of the game play and give practicality to it by creating the illusion of depth, and providing accurate structural localization, and offer a improved feeling of surface materials in the gaming environment. 3D graphics games have commercialized the video games industry. 3D technology has effectively entered into home entertainment through 3D tv and personal computers. With manufacturers willing to offer more realistic and immersive experience to gamers, the interest in 3D gaming consoles is expected to grow in the forecast period.
Top Leading Companies are:
A4Tech Co Ltd, Activision Publishing Inc, Apple Inc, Avatar Reality Inc, Electronic Arts Inc, Guillemot Corporation S.A. (Thrustmaster), Kaneva LLC, Linden Lab Inc, Logitech Inc, Microsoft Corporation, Nintendo Co, Oculus VR, Saitek Industries Ltd and Sony Computer Entertainment Inc.
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The Global 3D Gaming Consoles Market is expected to grow at a CAGR of 15.8% during the forecast period. Increasing purchasing power, rise in the average spending by gamers and aggressive marketing strategies adopted by developers across the globe are the key driving factors for the market growth. However, introduction of advanced 3D smartphones and high price are some of the factors hindering the market growth.
Based on Type, the Sony Play station segment accounted for considerable market share during the forecast period. It has managed to dominate the video game industry making novel product launches and establishing strategic alliances with other hardware and software developers. It newly made collaborative agreements with developers such as YoYo Games and Unity Technologies enabling PlayStation game developers to get more access to Unity’s game engine tools at no additional costs. By geography, Asia-Pacific is the most massive revenue generating economy for the entire gaming industry. Countries, like China, Japan, Australia and South Korea are the prime gaming hot spots of the world, which are estimated to generate more than 40% of the gaming industry’s revenues annually. The region is estimated to have more than 1.5 billion active gamers creating a vast market for 3D gaming consoles in the region.
3D Gaming Consoles Market Covered Components:
Hardware
Software
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3D Gaming Consoles Market Accesses:
Physical
Logical
3D Gaming Consoles Market Consoles:
Home Consoles
Hand Held Consoles
Micro Consoles
Dedicated Consoles
3D Gaming Consoles Market Type:
Microsoft Xbox
Sony Play station
Nintendo Wii
Other Types
3D Gaming Consoles Market Technologies:
KINECT-Compatible 3D glasses
Oculus rift
XBOX illumiroom
Project Holodeck
Leap Motion
Autostereoscopy
Polarized Shutter Technology
Active shutter technology
Other Technologies
3D Gaming Consoles Market Segment by Regions, regional analysis covers:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Browse full report along with TOC and List of Figures at @ http://www.arcognizance.com/report/global-3d-gaming-consoles-market-outlook-2017-2026
What this Research Study Offers:
Market share assessments for the regional and country level segments
Market share analysis of the top industry players
Strategic recommendations for the new entrants
Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets
Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
Strategic recommendations in key business segments based on the market estimations
Competitive landscaping mapping the key common trends
Company profiling with detailed strategies, financials, and recent developments
Supply chain trends mapping the latest technological advancements
List of Table:
Table 1 Global 3D Gaming Consoles Market Outlook, By Region (2016-2026) (US $MN)
Table 2 Global 3D Gaming Consoles Market Outlook, By Component (2016-2026) (US $MN)
Table 3 Global 3D Gaming Consoles Market Outlook, By Hardware (2016-2026) (US $MN)
Table 4 Global 3D Gaming Consoles Market Outlook, By Software (2016-2026) (US $MN)
Table 5 Global 3D Gaming Consoles Market Outlook, By Console (2016-2026) (US $MN)
Table 6 Global 3D Gaming Consoles Market Outlook, By Home Consoles (2016-2026) (US $MN)
Table 7 Global 3D Gaming Consoles Market Outlook, By Hand Held Consoles (2016-2026) (US $MN)
Table 8 Global 3D Gaming Consoles Market Outlook, By Micro Consoles (2016-2026) (US $MN)
Table 9 Global 3D Gaming Consoles Market Outlook, By Dedicated Consoles (2016-2026) (US $MN)
Table 10 Global 3D Gaming Consoles Market Outlook, By Type (2016-2026) (US $MN)
Table 11 Global 3D Gaming Consoles Market Outlook, By Microsoft Xbox (2016-2026) (US $MN)
Table 12 Global 3D Gaming Consoles Market Outlook, By Sony Play station (2016-2026) (US $MN)
Table 13 Global 3D Gaming Consoles Market Outlook, By Nintendo Wii (2016-2026) (US $MN)
Table 14 Global 3D Gaming Consoles Market Outlook, By Other Types (2016-2026) (US $MN)
About Us:
www.arcognizance.com is an initiation in this new era of “analysis @ thought.” We are on a mission to replace the conventional research programs and give way to the latest methods and information for the organizations. We have created this hub of analytical research papers where you can get an access to the latest and the best research papers coming out from some reliable and budding research houses. After the advent of “new analytics"based on the data collection facilities of big data, the face of "business research facilities" has changed drastically. With ARC our experts have created a bookshelf where you can check out the research reports that are an outcome of the progression of knowledge in various industry sectors. Alongside you can also check some research papers, market reports, and forecasts that are talking about the "out of the box"developments in the market.
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