Press release
E-Learning Virtual Reality Market 2018 Global Key Leaders: Curiscope, Zspace, Oculus Vr, Nearpod, Eon Reality, Schell Games, Gamar, Thing link, Immersive Vr Education
Market Research Future published a research report on “E-Learning Virtual Reality Market Research Report- Global Forecast 2023” – Market Analysis, Scope, Stake, Progress, Trends and Forecast to 2023.Market Highlights
The global e-learning virtual reality market is highly competitive. Various established international brands, domestic brands and as well as new entrants form a competitive landscape. The key players are nonstop increasingly seeking market expansion through various strategic mergers and acquisitions, innovation, increasing investments in research and development and cost-effective product portfolio. The e-learning virtual reality market is highly competitive due to the presence of several large vendors. The competition among the vendors will intensify due to the increase in product extensions and various above mentioned factors. The players in the e-learning virtual reality market compete on the basis of the factors such as technology, features, design and compatibility. The vendors or the manufacturers are continuously coming up with new ideas and technologies to gain competitive advantage over their competitors.
The global E-Learning Virtual Reality Market is expected to reach approximately USD 339 million by the end of 2023 with 42% CAGR during forecast period 2017-2023.
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Industry Updates:
Jun 2018 Sangari Education has distributed Veative's educational virtual reality (VR) solutions in South Africa. Veative offers education technology and learning simulations to schools and industries, by means of immersive technologies such as 3D, virtual reality, augmented reality and mixed reality.
Segmental Analysis
The segmentation of the market for e-learning virtual reality is carried out on the basis of component, technology, application and region. By component, the market is segmented into hardware, software and services. By Technology, the market is segmented into gesture control, head mount and projectors. By application, the market is segmented into academic and corporate. By region, the market for e-learning virtual reality is segmented into Europe, North America, Asia-Pacific and Rest of the World.
Key Players:
The key players in the global e-learning virtual reality market include- Immersive Vr Education (Ireland), Oculus Vr (U.S.), Google Inc. (U.S.), Zspace, Inc. (U.S.), Curiscope (U.K.), Nearpod (U.S.), Eon Reality Inc (U.S.), Schell Games (U.S.) ,Gamar (U.S.) and Thing link (Finland) among others.
Detailed Regional Analysis
For the purpose of regional analysis, the market is segmented into Europe, North America, Asia-Pacific and Rest of the World. Regionally, the North American regions responsible for the major market segment from countries such U.S. and Canada among others. The reason is accredited to the growing demand for high-end technology solutions, rising R&D in this region and the increasing use of virtual reality in the academic sector. However, the Asia Pacific region is anticipated to expand over the forecast period. The reason is accredited to the incidence of a huge number of manufacturers and the growing progress of educational institutions globally.
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Intended Audience
• Device manufacturers
• Network Operators
• Distributors
• Suppliers
• Research firms
• Software Developers
• Commercial Banks
• Vendors
• Government Agencies
• Vendors
• End-user sectors
• Technology Investors
About Us:
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.
MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Components, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions.
In order to stay updated with technology and work process of the industry, MRFR often plans & conducts meet with the industry experts and industrial visits for its research analyst members
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