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Press Releases from E-Sports (4 total)

Global E-Sports Market to Witness an Impressive Growth during the Forecast Perio …

In 2018, the global E-sports market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% between 2019 and 2025. This report studies the E-sports market size by players, regions, product types and end industries, history data 2014-2018 and forecast data 2019-2025; This report also studies the global market competition landscape, market drivers and trends, opportunities and

SIRT-Excellence Student Divya Narvare won Gold medal in fourth Student National …

Divya Narware, a student of SIRT-Excellence, won gold medal in performing in Judo at the fourth Student National Olympiad organized by the Uttarakhand Student Olympic Association. It is known that participants from 26 states participated in this competition. Divya Narware played this competition from the team of Madhya Pradesh. Uttarakhand's Education Minister has rewarded the winning players in the competition. Director of the Institute Dr. Rajiv Shrivastav honored this achievement

Analysis of E-sports Industry : Insights, Development, Research and Forecast 201 …

ALBANY, NY, May 23, 2017 : ResearchMoz presents professional and in-depth study of "Global E-sports Market Size, Status and Forecast 2022". This report studies the global E-sports market, analyzes and researches the E-sports development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like Activision Blizzard Epic Games Nintendo Riot Games Valve Corporation Wargaming.Net EA Sports Hi-Rez Studios Microsoft Studios Get PDF for more Professional and Technical

Market Outlook : E-Sports Market Globally Grow at a CAGR of 32.28% by Revenue Du …

ALBANY, NY, May 17, 2017 : The popularity of e-sports is increasing with the rising number of viewers. E-sports create an environment where viewers can experience playing the game. E-sports on a large scale is considered to be one of the most popular sports entertainment events in the world. On the global scenario, e-sports is a rapidly growing market and is likely to grow at a CAGR of 32.28%. In

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