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Virtual Reality Market Key Players Analysis - Google Inc., Microsoft Corporation, Blippar Inc., Vuzix Corporation, Metaio Gmbh, Qualcomm Incorporated

11-29-2017 02:24 PM CET | IT, New Media & Software

Press release from: Market Research Future - MRFR

Virtual Reality Market Key Players Analysis - Google Inc.,

Market Research Future Adds “Virtual Reality Market Demand, Growth, Opportunities, Manufacturers, Analysis of Top Key Players and Forecast to 2023” To Its Research Database.
Description:
This report studies the global Virtual Reality Market, analyzes and researches development status and forecast in United States, EU, Japan, China and India. This report focuses on the top players in global market, like

Google Inc. (US), Microsoft Corporation (US), Blippar Inc. (UK), Vuzix Corporation (US), Metaio Gmbh (Germany), Qualcomm Incorporated (US), Oculus VR, LLC (US), EON Reality, Inc. (US), Starbreeze Studios (Sweden), Razer Inc. (Singapore), HTC Corporation (Taiwan), BAE Systems AB (Sweden).

Intended Audience

Software Developers
Testing
Military personnel
Hospitals
Entertainment

Request for Sample Report @ https://www.marketresearchfuture.com/sample_request/916

Market Synopsis

Virtual reality is the term used to describe a three-dimensional, computer generated environment which can be explored and interacted, that a user can manipulate and explore while feeling as if he was in that world. The effect is commonly created by VR headsets consisting of head-mounted goggles with a screen in front of the eyes, but also can be created through specially designed spaces with multiple large screens. In the area of gaming, VR systems also possess gaming controller or other device which can transmit vibrations and other sensations. The fascinating environment can be similar to the real world in order to create a lifelike experience grounded in reality or sci-fi. Modern VR displays are based on technology developed for smartphones which includes gyroscopes and motion sensors for tracking head, hand, and body positions; small HD screens for stereoscopic displays; and fast processors. Based on these components in 2012 Oculus VR a division of Facebook Inc. developed first independent VR headset known as Oculus Rift.

The major growth driver of Virtual Reality Market includes growing digitization, advancement of technology, increasing demand for head mounted displays in gaming and entertainment industries, and rising investment in virtual reality market among others.

Vuzix Corporation, one of the leading suppliers of video eyewear and M300 smart glasses, has announced in July 2016 that it has done partnership with Sensory, a silicon valley-based company, to deliver voice recognition on the M300 to improve the efficiency on work by the users.

The market for virtual reality network is led by North America followed by Europe and Asia Pacific. Virtual reality has been rapidly adopted in this region, owing to the extensive R&D and presence of several VR companies in this region. Most of the companies offering VR technology are located in the U.S.

Access Report Details @ https://www.marketresearchfuture.com/reports/virtual-reality-market-916

If you have any special requirements, please let us know and we will offer you the report as you want.

About Market Research Future:
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.
MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions.

Contact:
Market Research Future
+1 646 845 9312
Email: sales@marketresearchfuture.com

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