openPR Logo
Press release

In-flight Entertainment Market - North America to See Overwhelming Growth with Rising In-flight Entertainment Connectivity Deals

In-flight Entertainment Market - North America to See

The global in-flight entertainment market is foretold to enhance its growth on the back of new technological development and improving passenger experience. In-flight entertainment is studied to be a considerable source of ancillary revenue for airlines. Major airliners focusing on the facilitation of advanced in-flight entertainment and the growing prominence of narrow body aircrafts could up the growth of the market in the coming years. Aviation being one of the most profitable industries in North America could help the region to post an astounding growth in the foreseeable future. Trends such as the introduction of Wi-Fi services in aircrafts could push the market further.

The global in-flight entertainment market, according to Transparency Market Research (TMR), is expected to be valued at a US$6.4 bn by the completion of 2022 at a 12.7% CAGR that could be maintained during the forecast period 2017-2022. In 2017, the market achieved a valuation of US$3.5 bn.

Browse The Report:https://www.transparencymarketresearch.com/in-flight-entertainment-market.html

Global In-flight Entertainment Market: Major Insights

The international in-flight entertainment market is forecast to gain a boost in its growth due to technological evolution brought about by top companies such as Rockwell Collins and Panasonic Avionics. Currently, Airbus uses Paves on-demand in-flight entertainment systems developed by Rockwell Collins. Other services such as live TV and audio-video on demand are popularly provided by Panasonic Avionics through its eXO systems. Substantial improvements made in in-flight entertainment connectivity, such as the adoption of satellite and air-to-ground (ATG) networks, could help the market to up the demand in the coming years.

The international in-flight entertainment market is foreseen to be cataloged according to component, fit, and application. With respect to component, the market could be segregated into in-flight entertainment hardware, communication system, connectivity system, and support services. As per the analysts, in-flight entertainment hardware is predicted to account for a lion’s share in the market. It could expand at a 15.2% CAGR. By fit, the market could include two segments, viz. line fit and retrofit. In terms of application, moving map system, audio system, video system, in-flight games, and network connectivity are expected to be among the primary segments.

By region, North America is anticipated to grab the spotlight while making a massive revenue in the international in-flight entertainment market. By 2022, the region could earn a US$2.2 bn. Japan and Asia Pacific Excluding Japan (APEJ) are foretold to exhibit a strong growth in the market. Japan secured a 15.4% share in 2017. APEJ, on the other hand, is envisioned to gain 33 basis points (BPS) by 2022 over 2017. However, the Middle East and Africa (MEA) and Europe could struggle in the market. By the end of the forecast period, Europe is projected to be valued at a US$1.5 bn.

Make an Enquiry @https://www.transparencymarketresearch.com/sample/sample.php?flag=S&rep_id=33362

Global In-flight Entertainment Market: Vendor Landscape

The world in-flight entertainment market is envisaged to witness the presence of leading players such as Thales Group, Rockwell Collins, Inc., Gogo LLC, Honeywell International, Inc., Zodiac Aerospace, Global Eagle Entertainment, ViaSat, Inc., Panasonic Avionics Corporation, and FDS Avionics Corp. New product launch and product extension could intensify the competition in the market.

Transparency Market Research (TMR) is a next-generation provider of syndicated research, customized research, and consulting services. TMR’s global and regional market intelligence coverage includes industries such as pharmaceutical, chemicals and materials, technology and media, food and beverages, and consumer goods, among others. Each TMR research report provides clients with a 360-degree view of the market with statistical forecasts, competitive landscape, detailed segmentation, key trends, and strategic recommendations

Transparency Market Research
90 State Street, Suite 700
Albany, NY 12207
Tel: +1-518-618-1030
USA - Canada Toll Free: 866-552-3453
Email: sales@transparencymarketresearch.com
Website: www.transparencymarketresearch.com

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release In-flight Entertainment Market - North America to See Overwhelming Growth with Rising In-flight Entertainment Connectivity Deals here

News-ID: 831267 • Views:

More Releases from Transparecny Market Research

Global Microgrid Controller Market Forecast 2024-2034 - Market Size, Drivers, Trends, and Competitors
Global Microgrid Controller Market Forecast 2024-2034 - Market Size, Drivers, Tr …
The global microgrid controller market is witnessing significant growth as decentralized energy systems gain traction. Microgrid controllers, the nerve centers of microgrids, manage distributed energy resources (DERs), ensuring efficient energy distribution, storage, and consumption. These systems provide resilience, optimize costs, and integrate renewable energy sources like solar and wind into the grid seamlessly. The market is projected to grow at a robust compound annual growth rate CAGR 12.8 from 2024 to
Lithium Tantalate Crystal Market to hit USD 790 million by 2027, Says Transparency Market Research Inc.
Lithium Tantalate Crystal Market to hit USD 790 million by 2027, Says Transparen …
The Lithium Tantalate Crystal Market has been witnessing a substantial surge from 2019 to 2027, attributed to its diverse applications across various industries. Lithium Tantalate (LiTaO3) crystals find extensive usage in electronics, telecommunications, and optoelectronics owing to their exceptional piezoelectric and electro-optic properties. Lithium Tantalate Crystal market is expected to reach a valuation of US$ 790 million by the end of the forecast period, which spans from 2019 to 2027. Additionally,
North America Climbing Gym Market Size & Share to Surpass USD 1.9 billion by 2031, at a CAGR of 8.5% | TMR
North America Climbing Gym Market Size & Share to Surpass USD 1.9 billion by 203 …
The global North America Climbing Gym Market (سوق التسلق في أمريكا الشمالية) has been sailing through robust waters, witnessing a valuation of US$ 947.7 million in 2022. As we set our sights on the horizon, the market is poised to embark on a journey of steady growth, with a projected Compound Annual Growth Rate (CAGR) of 8.5% from 2023 to 2031. By the end of 2031, the industry is expected
Multi-functional Printer Market is expected to grow at 7.2% of CAGR through 2023 to 2031, reaching nearly US$ 58.2 billion | TMR
Multi-functional Printer Market is expected to grow at 7.2% of CAGR through 2023 …
The global Multi-functional Printer Market (複合機市場) has been sailing through robust waters, witnessing a valuation of US$ 31.2 billion in 2022. As we set our sights on the horizon, the market is poised to embark on a journey of steady growth, with a projected Compound Annual Growth Rate (CAGR) of 7.2% from 2023 to 2031. By the end of 2031, the industry is expected to anchor at an impressive US$

All 5 Releases


More Releases for Entertainment

Children Entertainment Centers Market Thriving Worldwide: LEGOLAND Discovery Cen …
HTF MI introduces new research on Children Entertainment Centers covering the micro level of analysis by competitors and key business segments (2023-2029). The Children Entertainment Centers explores a comprehensive study of various segments like opportunities, size, development, innovation, sales, and overall growth of major players. The research is carried out on primary and secondary statistics sources and it consists of both qualitative and quantitative detailing. Some of the major key
Children Entertainment Centers Market Rewriting It’s Growth Cycle | FunCity, C …
Latest Market Research on “Children Entertainment Centers Market” is now released to provide hidden gems performance analysis in recent years and years to come. The study explains a detailed overview of market dynamics, segmentation, product portfolio, business plans, and the latest development in the industry. Staying on top of market trends & drivers is always remain crucial for decision-makers and marketers to hold emerging opportunity. Get the inside scoop with Sample
Family/Indoor Entertainment Centers Market Growth by 2025| Dave & Buster's, CEC …
Family/indoor entertainment centers (FEC) are miniature indoor/outdoor amusement parks marketed toward families with small children to teenagers, and often are entirely indoors or associated with a larger operation such as a theme park. It offers a wide variety of entertainment activities for all age groups. FEC's usually cater to sub-regional markets of larger metropolitan areas and are generally small compared to full-scale amusement parks, with fewer attractions, a lower per-person
Family Entertainment Centers Market Seeking Excellent Growth | CEC Entertainment …
A latest survey on Global Family Entertainment Centers Market is conducted to provide hidden gems performance analysis. The study is a perfect mix of qualitative and quantitative information covering market size breakdown of revenue and volume (if applicable) by important segments. The report bridges the historical data from 2013 to 2018 and forecasted till 2025*. Some are the key & emerging players that are part of coverage and have being
Family/Indoor Entertainment Centers Market Forecast 2027 & Top Trends | CEC Ente …
Family/indoor entertainment centers are the places designed for individuals of the different age group to spend their leisure time. Due to the availability of a large number of gaming options for entertainment, the family entertainment centers are observing high crowd and therefore driving the market. CEC Entertainment, Inc., Cinergy Entertainment, Dave & Buster's, Kidzania, Lucky Strike Entertainment, Nickelodeon Universe, SMAAASH, Scene75 Entertainment Centers, Timezone, and The Walt Disney Company among others.
Family Entertainment Center is Booming Worldwide | CEC Entertainment, Cinergy En …
Advance Market Analytics released the research report of Global Family Entertainment Center Market, offers a detailed overview of the factors influencing the global business scope. Global Family Entertainment Center Market research report shows the latest market insights with upcoming trends and breakdown of the products and services.The report provides key statistics on the market status, size, share, growth factors of the Global Family Entertainment Center. This Report covers the emerging