openPR Logo
Press release

Virtual Reality Global Market 2017: Key Players – Sensics, Inc., Oculus VR, Inc., EON Reality, Inc., Total Immersion, Metaio GmbH, Qualcomm Inc.

09-01-2017 01:35 PM CET | Business, Economy, Finances, Banking & Insurance

Press release from: WISE GUY RESEARCH CONSULTANTS PVT LTD

/ PR Agency: Wise Guy Research Consultants Pvt Ltd
Virtual Reality Industry

Description

Wiseguyreports.Com Adds “Virtual Reality -Market Demand, Growth, Opportunities and Analysis of Top Key Player Forecast To 2022” To Its Research Database

The Global Virtual Reality market is estimated at $0.96 billion in 2014 and is expected to reach $35 million by 2022 with CAGR of 90% during forecast period 2014-2022. Head Mounted Display (HMD) in Entertainment Industry and gaming, reasonable Hardware are the influencing factors for growth of the market. However Low Resolution of HMDs and Display Latency are hampering the growth of the market. Growth of the market lies in Increase in Investment and Healthcare Industry.

Global Virtual Reality market is segmented by Devices, by Technology, by components, by Applications and by Geography. Depending on the Devices, market is segmented into Projectors & Display Walls, Head Mounted Display and Data Gloves. Based on Technology, market is categorized as Semi-Immersive and Fully-Immersive. Based on Application, Virtual Reality market is classified into software, Hardware. Hardware is further segmented into Semiconductor, Sensors, Displays. Virtual Reality market by geography is segmented into North America, Europe Asia Pacific and Rest of the World.

Request for Sample Report @ https://www.wiseguyreports.com/sample-request/208658-global-virtual-reality-market-outlook-2014-2022

The Key players in the market include,

Sensics, Inc., Oculus VR, Inc., EON Reality, Inc., Total Immersion, Metaio GmbH, Qualcomm Inc., Microsoft Corporation, Cyberglove Systems Llc. , Samsung Electronics Co., Ltd.

What our report offers:

- Market share assessments for the regional and country level segments
- Market share analysis of the top industry players
- Strategic recommendations for the new entrants
- Market forecasts for a minimum of 8 years of all the mentioned segments, sub segments and the regional markets
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements

Leave a Query @ https://www.wiseguyreports.com/enquiry/208658-global-virtual-reality-market-outlook-2014-2022



1 Executive Summary

2 Preface
2.1 Abstract
2.2 Research Scope
2.3 Research Methodology
2.4 Research Sources

3 Market Trend Analysis
3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats

4 Porters Five Force Analysis
4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry

5 Global Virtual Reality Market, By Devices
5.1 Projectors & Display Walls
5.2 Head Mounted Display
5.3 Data Gloves

6 Global Virtual Reality Market, By Technology
6.1 Semi-Immersive
6.2 Fully-Immersive

7 Global Virtual Reality Market, By Component
7.1 software
7.2 Hardware
7.2.1 Semiconductor
7.2.2 Sensors
7.2.3 Displays

8 Global Virtual Reality Market, By Application
8.1 Medical
8.2 Industrial
8.3 Marketing
8.4 Consumer
8.5 Aerospace and Defense

9 Global Virtual Reality Market, By Geography
9.1 North America
9.1.1 US
9.1.2 Canada
9.2 Europe
9.2.1 Germany
9.2.2 France
9.2.3 Italy
9.2.4 UK
9.2.5 Spain
9.3 Asia
9.3.1 Japan
9.3.2 China
9.3.3 India
9.3.4 Australia
9.3.5 Newzealand
9.3.6 Rest of Asia
9.4 Rest of the World
9.4.1 Latin America
9.4.2 Middle East
9.4.3 Africa
9.4.4 Others

10 Key Developments
10.1 Agreements, Partnerships, Collaborations and Joint Ventures
10.2 Acquisitions & Mergers
10.3 New Product Launch
10.4 Expansions
10.5 Other Key Strategies

11 Company Profiling
11.1 Sensics, Inc.
11.2 Oculus VR, Inc.
11.3 EON Reality, Inc.
11.4 Total Immersion
11.5 Metaio GmbH
11.6 Qualcomm Inc.
11.7 Microsoft Corporation
11.8 Cyberglove Systems Llc.
11.9 Samsung Electronics Co., Ltd.

Buy Now @ https://www.wiseguyreports.com/checkout?currency=one_user-USD&report_id=208658

Continued...

Contact Us: Sales@Wiseguyreports.Com Ph: +1-646-845-9349 (Us) Ph: +44 208 133 9349 (Uk)

About Us:
Wise Guy Reports Is Part Of The Wise Guy Consultants Pvt. Ltd. And Offers Premium Progressive Statistical Surveying, Market Research Reports, Analysis & Forecast Data For Industries And Governments Around The Globe. Wise Guy Reports Features An Exhaustive List Of Market Research Reports From Hundreds Of Publishers Worldwide. We Boast A Database Spanning Virtually Every Market Category And An Even More Comprehensive Collection Of Market Research Reports Under These Categories And Sub-Categories.

Addres:
: Wise Guy Research Consultants Pvt Ltd
: Pune – 411028
: Maharashtra, Global
: Ph: +91 841 198 5042

Https://Www.Wiseguyreports.Com

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Virtual Reality Global Market 2017: Key Players – Sensics, Inc., Oculus VR, Inc., EON Reality, Inc., Total Immersion, Metaio GmbH, Qualcomm Inc. here

News-ID: 695167 • Views:

More Releases from WISE GUY RESEARCH CONSULTANTS PVT LTD

Global LIMS Industry Analysis 2020 Market Growth, Trends, Opportunities And Forecast To 2026
Global LIMS Industry Analysis 2020 Market Growth, Trends, Opportunities And Fore …
LIMS Market 2020-2026 New Study Reports “LIMS Market 2020 Global Market Opportunities, Challenges, Strategies and Forecasts 2026” has been Added on WiseGuyReports. Report Summary:- The Global LIMS Market Report 2020-2026 (Forecast Period) Offers An In-Depth Study Of Market Growth Factors, Future Evaluation, Country-Level Analysis, LIMS Market Distribution, And Competitive Landscape Study Of Significant Industry Players. Every Segment Of The Global LIMS Market Is Extensively Assessed In The
Asthma Drugs Market 2020 Global Industry Sales, Supply, Demand, Consumption, Analysis And Forecasts To 2026
Asthma Drugs Market 2020 Global Industry Sales, Supply, Demand, Consumption, Ana …
Asthma Drugs Market 2020-2026 New Study Reports “Asthma Drugs Market 2020 Global Market Opportunities, Challenges, Strategies and Forecasts 2026” has been Added on WiseGuyReports. Report Summary:- The Global Asthma Drugs Market Report 2020-2026 (Forecast Period) Offers An In-Depth Study Of Market Growth Factors, Future Evaluation, Country-Level Analysis, Asthma Drugs Market Distribution, And Competitive Landscape Study Of Significant Industry Players. Every Segment Of The Global Asthma Drugs Market Is Extensively Assessed In The Research
Virtual Reality in Education 2020 Global Market Key Players - Alchemy VR, Avantis Education, EON Reality, Google, Oculus VR, Virtalis - Analysis And Forecast To 2026
Virtual Reality in Education 2020 Global Market Key Players - Alchemy VR, Avanti …
Virtual Reality in Education Market 2020-2026 New Study Reports “Virtual Reality in Education Market 2020 Global Market Opportunities, Challenges, Strategies and Forecasts 2026” has been Added on WiseGuyReports. Report Summary:- The Global Virtual Reality in Education Market Report 2020-2026 (Forecast Period) Offers An In-Depth Study Of Market Growth Factors, Future Evaluation, Country-Level Analysis, Virtual Reality in Education Market Distribution, And Competitive Landscape Study Of Significant Industry Players. Every Segment Of The Global
Online Jewelry 2020 Global Market Key Players - Cartier, Tiffany & Co, Pandora, Chaumet, Tanishq, Van cleef & arpels-Analysis And Forecast To 2026
Online Jewelry 2020 Global Market Key Players - Cartier, Tiffany & Co, Pandora, …
Online Jewelry Market 2020-2026 New Study Reports “Online Jewelry Market 2020 Global Market Opportunities, Challenges, Strategies and Forecasts 2026” has been Added on WiseGuyReports. Report Summary:- The Global Online Jewelry Market Report 2020-2026 (Forecast Period) Offers An In-Depth Study Of Market Growth Factors, Future Evaluation, Country-Level Analysis, Online Jewelry Market Distribution, And Competitive Landscape Study Of Significant Industry Players. Every Segment Of The Global Online Jewelry Market Is Extensively Assessed In The Research

All 5 Releases


More Releases for Reality

Augmented Reality and Virtual Reality Market To Witness Huge Growth : DAQR, EON. …
Global Augmented Reality and Virtual Reality Market 2020-2027 by Technology, Component, Device Type, Industry Vertical, End-user, and Region: Trend Forecast and Growth Opportunity is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of the Global Augmented Reality
Global Augmented Reality and Virtual Reality Market
Global Augmented Reality and Virtual Reality Market – Global Industry Analysis and Forecast (2017-2026) _ by Technology (Marker-Based, Marker Less and Others), by Device Type (Handheld Device, Head-Up Display, and Others), by Vertical, By Application, and by Geography Market Scenario Global Augmented Reality and Virtual Reality Market was valued US$ 6.1 Bn in 2017, and is expected to reach US$ 58.2 Bn by 2026, at a CAGR of 32.57% during forecast period. Augmented
Augmented & Virtual Reality Market by Technology (Augmented Reality, Virtual Rea …
Global Augmented & Virtual Reality Market was valued at USD 12.36 Billion in the year 2017. Global Augmented & Virtual Reality Market is further estimated to grow at a CAGR of 54.91% from 2018 to reach USD 170.84 Billion by the year 2023. North America region holds the highest market share in 2017 whereas Asia Pacific region is considered as the fastest growing market in the forecasted period. At the
Mixed Reality Market - Convergence of Augmented Reality and Virtual Reality Tech …
Substantial advances in hardware technologies and the adoption of sophisticated mobile software to create real-time and immersive environments are the key factors stimulating the demand for mixed reality (MR). The inroads made by virtual world of computer-generated imagery to real-world environments along with the advancement in automated reality technologies has led to the steady evolution of the MR market. Obtain Brochure For Latest Technology Advancements @ https://www.transparencymarketresearch.com/sample/sample.php?flag=B&rep_id=14210 The mixed reality market
Analysis Augmented Reality and Virtual Reality Market - Computer-Mediated Realit …
AR and VR technologies were incepted in early 90`s, but the technologies are getting into mainstream in recent years. As the market is in emerging stage the number of players are limited and growing year on year, limited entry barrier at present is encouraging new ventures in AR and VR market, while many big players such as Google, Inc., Microsoft, Facebook, and many others are focusing to capitalize the market
AUGMENTED REALITY AND VIRTUAL REALITY Market
The Insight Partners added “Augmented Reality and Virtual Reality Market to 2025 - Global Analysis and Forecasts by Technology, Sensors & Components and Applications” to its research database. The report is spread across 203 pages and supported by 10 company leaders. AR and VR technologies were incepted in early 90`s, but the technologies are getting into mainstream in recent years. As the market is in emerging stage the number of players