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Global Board Games Market – Strategic Assessment and Forecast 2017–2022

04-07-2017 09:04 AM CET | Leisure, Entertainment, Miscellaneous

Press release from: Beige Market Intelligence

Baord Games Market Research Report and Growth Forecast 2017-2022

Baord Games Market Research Report and Growth Forecast 2017-2022

The Global Board Games Market is likely to Grow at a Double-Digit During the Forecast Period 2016–2022.

Scope of the Report

Global Board Games Market – Strategic Assessment and Forecast 2017–2022, market research report considers the present scenario of the market and its strategic assessment for the period 2017–2022. It includes a detailed study of growth drivers, trends, and restraints. The report includes the leading four vendors in the market and other key vendors.

View report details: http://www.beigemarketintelligence.com/reports/research-report-consumer-and-retail-market/board-games-market/

It provides the analysis of key segments of the market by equipment type, theme, age, geography, country, and vendors. It provides a comprehensive analysis of the revenue from the following segments:

By Equipment

Card and dice games
Collectible games
Non-collectible games
RPGs
Table top board games
By Theme

Educational
Fantasy
Sports
Strategy and war
Others (including money and assets, party and trivia)
By Age

0–5 years- Preschool and toddlers
5–12 – Grade schoolers
13 and above – Teenagers and adolescents
By Geography

APAC
Europe
Latin America
MEA
North America
The report provides a detailed market size by equipment type for each region.

Global Board Games Market – Market Size and Dynamics
Analysts at Beige Market Intelligence expect that the global board games market will grow at a double digit CAGR during 2016–2022. The growth of the market can be attributed to various socio-economic and demographical factors, where the popularity of board games is not confined to children. The popularity of fantasy, strategy, and war, and theme-based board games is highly popular among teens and adolescents. As the purchasing power of middle-class families is increasing, the sale of board games is likely to accelerate.

A high average lifecycle of board games is another factor for the growth of the market. Board games have an average lifecycle of eight years, however with product extensions, it is expected to reach ten years.

The growth outlook for all board games, including card and dice games, collectible and non-collectible games, RPGs, and table top games is likely to remain positive in 2017, with the highest growth rate expected to come from the card and dice games segment. However, the RPGs games segment is likely to witness the lowest growth rate during the period 2017–2022.

For more information ,view report: http://www.beigemarketintelligence.com/reports/research-report-consumer-and-retail-market/board-games-market/

Source: http://www.beigemarketintelligence.com/reports/research-report-consumer-and-retail-market/board-games-market/

About Beige Market Intelligence

Beige Market Intelligence provides competitive and insightful business intelligence across various industry verticals. Our expertise and knowledge ensures that the analysis provided is comprehensive, detailed, and complete. The analysis helps our client organizations to make insightful decisions and devise innovative marketing strategies for their businesses. The actionable insights delivered through our research reports provide a comprehensive market analysis at every level of market segmentation in the industry.
Our team of experts ensure the analysis is not just analyzed and presented but also customized depending upon the client’s requirement. When it comes to competitive intelligence, we ensure our clients do not look beyond us.

Beige Market Intelligence
Chinnapannahalli Main Road, Bangalore- 560037

Mail: contactus@beigemarketintelligence.com
US: +1 347 903 9949
UK: +44 20 323 99499
APAC: +91 99 012 75473

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