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AR Gaming Market Research Report 2017 – Global Industry Analysis, Share, Statistics, Trends, Opportunities & Forecasts to 2021

03-31-2017 08:13 AM CET | IT, New Media & Software

Press release from: marketsizeforecasters.com

/ PR Agency: marketsizeforecasters
This New Version Global AR Gaming Market Research Report is a deep market research report in this MarketSizeForecasters. Report focused on global and regional market, major manufacturers, as well as the segment market details on different classifications and applications. First, this report analyzed the basic scope of this industry like definition, specification, classification, application, industry policy and news.

The Report Announces the Publication of its Research Report – Global AR Gaming Market 2017-2021

Marketsizeforecasters.com adds new global AR gaming market report that lists top active companies as Augmented Pixels, Aurasma, Blippar, Catchoom, Infinity Augmented Reality, Qualcomm Technologies, Total Immersion, VividWorks, Wikitude, and Zappar

Commenting on the report, an analyst team said: Several AR vendors have used crowdfunding to raise capital for their projects. This has benefitted the market in several ways. Firstly, it increases awareness among potential customers.

The Report analysts forecast the global AR gaming market to grow at a CAGR of 151.43% during the period 2017-2021.

Request a sample copy of Global AR Gaming Market Research Report @ https://marketsizeforecasters.com/get-sample/18357

Secondly, it encourages new vendors to enter the market, which, in turn, increases competitions and decreases prices. Thirdly, vendors will have a better idea about the demand for their products. They will be able to involve the potential buyers at the product development stage by directly communicating with them. This can help vendors to manufacture products based on requirements of customers. GoFundMe, Indiegogo, and Kickstarter are some of the popular crowdfunding sites.

According to the report, vendors in the global mobile AR and VR apps market have adopted crowdfunding strategies to raise funds for their projects. It has increased the awareness among potential customers and has provided enormous opportunities for small vendors to innovate and succeed in this competitive environment. Crowdfunding also allows vendors to predict customers' interests in their products. Vendors can directly interact with potential buyers by involving them in the product development stage. This helps vendors to manufacture the products based on requirements of customers.

Enquiry Discount for Global AR Gaming Market Research Report @ https://marketsizeforecasters.com/enquire-for-discount/18357

Further, the report states that though here are many AR gaming apps available in the market, most of them fail because of poor content and inability to add new contents. Several AR gaming apps are downloaded every day, but only a few of them generate revenue. In addition, contents of most of the AR games available for mobile devices have low gaming quality. Thus, they fail to attract a large customer base.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.

Browse full table of contents and data tables for Global AR Gaming Market Report @ https://marketsizeforecasters.com/global-ar-gaming-market

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MarketSizeForecasters.com, a Skyline Market Research LLP brand, is an online aggregator of market research reports. MarketSizeForecasters.com offers a comprehensive collection of full length reports on global and regional markets in 100+ industry verticals. We have partnered with some of the leading business and market research publishing houses and regularly update our online library to offer wide range of reports to our customers.

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