openPR Logo
Press release

Esports Organization Market Forecast to Reach USD 8.9 Billion by 2034

12-18-2025 11:54 AM CET | Business, Economy, Finances, Banking & Insurance

Press release from: Exactitude Consultancy

Esports Organization

Esports Organization

Pune, India - December 2025 - The global Esports Organization Market is projected to witness significant growth over the next decade, driven by rising popularity of competitive gaming, increasing investments from sponsors and media companies, and expansion of online streaming platforms. The market was valued at approximately USD 2.8 billion in 2024 and is expected to reach around USD 8.9 billion by 2034, registering a compound annual growth rate (CAGR) of 14.2% from 2025 to 2034.
Esports organizations manage professional gaming teams, tournaments, and events, generating revenue through sponsorships, advertising, merchandise, media rights, and digital content.

Download Full PDF Sample Copy of Market Report @ https://exactitudeconsultancy.com/request-sample/68843

Market Overview
Esports has emerged as a mainstream entertainment and sports sector, with growing audiences worldwide. Professional teams, leagues, and tournaments contribute to revenue generation through sponsorship deals, ticket sales, media rights, and merchandise. The rise of streaming platforms and mobile gaming has further fueled audience engagement and monetization opportunities.

Key Market Drivers
• Rising Popularity of Competitive Gaming: Global audience growth increases sponsorship and media revenue.
• Investment from Brands & Media Companies: Corporate sponsorships, media rights, and partnerships expand market potential.
• Growth of Online Streaming Platforms: Twitch, YouTube Gaming, and other platforms boost engagement and monetization.
• Expansion of Mobile Esports: Mobile gaming accessibility drives regional participation and audience growth.
• Merchandising & Digital Content Revenue: Teams leverage fan engagement for additional revenue streams.

Market Segmentation
By Game Type:
• Multiplayer Online Battle Arena (MOBA)
• First-Person Shooter (FPS)
• Battle Royale
• Sports & Racing
• Others

By Revenue Source:
• Sponsorships & Advertising
• Media Rights
• Merchandise
• Ticket Sales
• Digital Content

By Region:
• North America
• Europe
• Asia-Pacific
• Latin America
• Middle East & Africa

Explore Full Report here: https://exactitudeconsultancy.com/reports/69034/esports-organization-market

Regional Insights
• Asia-Pacific dominates the market due to a large gaming population, professional esports leagues, and high mobile gaming penetration in countries like China, South Korea, and India.
• North America shows strong growth supported by established esports infrastructure, sponsorship deals, and media rights.
• Europe benefits from competitive tournaments, strong gaming communities, and corporate investments.
• Latin America and Middle East & Africa are emerging markets with increasing gaming adoption and esports viewership.

Competitive Landscape
The esports organization market is highly competitive, with leading teams and companies focusing on strategic sponsorships, content creation, talent acquisition, and global expansion. Investments in fan engagement, digital platforms, and tournament hosting are critical for growth.

Future Outlook
With the market projected to reach USD 8.9 billion by 2034 at a CAGR of 14.2%, the esports organization market is set for rapid expansion. Rising gaming popularity, digital content monetization, and corporate investments will continue to drive global growth.

This report is also available in the following languages : Japanese (eスポーツ組織市場), Korean (e스포츠 조직 시장), Chinese (电子竞技组织市场), French (Marché des organisations d'eSport), German (Markt für eSports-Organisationen), and Italian (Mercato delle organizzazioni di eSport), etc.

Request for a sample of this research report at (Use Corporate Mail ID for Quick Response) @ https://exactitudeconsultancy.com/request-sample/68843

Our More Reports:

Gaming Computers Market
https://exactitudeconsultancy.com/reports/69340/gaming-computers-market

Esports and Sport Market
https://exactitudeconsultancy.com/reports/33855/esports-and-sport-market

eSports Market
https://exactitudeconsultancy.com/reports/34410/esports-market

Gaming Monitors Market
https://exactitudeconsultancy.com/reports/48744/gaming-monitors-market

About Us
Exactitude Consultancy is a market research & consulting services firm which helps its client to address their most pressing strategic and business challenges. Our market research helps clients to address critical business challenges and also helps make optimized business decisions with our fact-based research insights, market intelligence, and accurate data.
https://bulletin.exactitudeconsultancy.com/

https://www.thehealthanalytics.com/

https://www.analytica.global/

https://www.marketintelligencedata.com/

https://www.marketinsightsreports.com/

https://exactitudeconsultancy.com/

Connect Us:
Irfan Tamboli
PHONE NUMBER +1 (704) 266-3234
EMAIL ADDRESS: sales@exactitudeconsultancy.com

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Esports Organization Market Forecast to Reach USD 8.9 Billion by 2034 here

News-ID: 4320811 • Views:

More Releases from Exactitude Consultancy

Floating Photovoltaic (FPV) Market Expected to Reach USD 12.3 Billion by 2034, Growing at a CAGR of 15.1%
Floating Photovoltaic (FPV) Market Expected to Reach USD 12.3 Billion by 2034, G …
Pune, India - December 2025 - The global Floating Photovoltaic (FPV) Market is projected to witness robust growth over the next decade, driven by increasing demand for renewable energy, limited land availability for solar installations, and supportive government policies promoting green energy. The market was valued at approximately USD 3.2 billion in 2024 and is expected to reach around USD 12.3 billion by 2034, registering a compound annual growth rate
Robotic Cell Market to Reach USD 14.8 Billion by 2034, Growing at a CAGR of 10.5%
Robotic Cell Market to Reach USD 14.8 Billion by 2034, Growing at a CAGR of 10.5 …
Pune, India - Exactitude Consultancy - The global Robotic Cell Market is projected to experience strong growth over the forecast period, driven by increasing automation in manufacturing, rising demand for precision and efficiency, and adoption of robotics across automotive, electronics, and industrial sectors. The market, valued at approximately USD 5.9 billion in 2024, is expected to reach nearly USD 14.8 billion by 2034, expanding at a compound annual growth rate
Pin Diode Market Projected to Reach USD 3.6 Billion by 2034, Growing at a CAGR of 6.9%
Pin Diode Market Projected to Reach USD 3.6 Billion by 2034, Growing at a CAGR o …
Pune, India - December 2025 - The global Pin Diode Market is expected to experience steady growth over the next decade, driven by increasing demand in telecommunications, aerospace, defense, and medical electronics applications. The market was valued at approximately USD 1.8 billion in 2024 and is projected to reach around USD 3.6 billion by 2034, expanding at a compound annual growth rate (CAGR) of 6.9% from 2025 to 2034. PIN diodes,
Android TV Solution Market to Reach USD 18.9 Billion by 2034, Growing at a CAGR of 11.1%
Android TV Solution Market to Reach USD 18.9 Billion by 2034, Growing at a CAGR …
Pune, India - Exactitude Consultancy - The global Android TV Solution Market is expected to witness robust growth over the forecast period, driven by increasing demand for smart TVs, rising internet penetration, and the proliferation of OTT content platforms. The market, valued at approximately USD 7.2 billion in 2024, is projected to reach nearly USD 18.9 billion by 2034, expanding at a compound annual growth rate (CAGR) of about 11.1%. Android

All 5 Releases


More Releases for Esports

Esports Meets VR Fitness: Simtek's VR Esports Tournament Highlights VR Hoverboar …
In late November, Simtek hosted an exciting VR Esports tournament featuring cutting-edge programs such as VR skiing and competitive shooter games using the Simtek VR Hoverboard. The event [https://youtu.be/-UDfs4wiMHM?si=TGAmrEIt28KJcQRv] showcased the brand's innovative approach to blending entertainment and sports, and attracted enthusiastic participation from a wide range of gamers. With pre-sales beginning in early 2025, Simtek will bring its cutting-edge VR locomotion solutions to the consumer market, inviting more users
Asian Games Esports Baton Pass: Tencent E-sports' Empower Esports Worldwide Seri …
Against the backdrop of the Asian Games, to actively promote the sharing and exchange of experiences in the field of esports between China and Japan and jointly explore new development paths for esports under the influence of the Asian Games, from September 24th to 27th, Tencent, together with Chinese esports ecological partners, visited Japan. As an important member of the Japan eSports Union (JeSU), during the Tokyo Game Show, Tencent
Esports Analytics Services Market Booming Worldwide from 2023 to 2030 |Sportrada …
According to Worldwide Market Reports, the Esports Analytics Services market is expected to achieve the greatest growth between 2023 and 2030. The focus of this intelligence report is based on expert research insights and complete market dynamics to focus on current trends, industry, financial overview, and historical data evaluation. The company profile is based on the current Esports Analytics Services market performance (including driving factors, trends, and challenges) calculated worldwide
Esports Market CAGR 2030
According to Ameco Research, the worldwide esports industry will increase at a CAGR of more than 25% throughout the forecast period, reaching a market size of more than US$ 7,100 million by 2028. The esports sector is growing at a breakneck pace and is expected to be worth billions of dollars in the near future. Companies in the esports industry, teams in the esports industry, and even athletes in the esports
Live Streaming of Esports Events facilitates Global Esports Market Growth
Inkwood Research predicts that the Global Esports Market is evaluated to register a CAGR of 22.18% during the forecasted period of 2022-2030. "Browse 67 Market Data Tables and 55 Figures spread over 243 Pages, along with an in-depth TOC on the Global Esports Market Forecast 2022-2030." ESports entails organized and competitive video gaming, with competitors from various teams or leagues facing each other in the same games. Their huge popularity facilitates lucrative
Esports Market
AMR Market Research offers the latest published report on Esports Market Research Report 2019 delivering key insights and providing a competitive advantage to clients through a detailed report. The report contains 75 pages which highly exhibit on current market analysis scenario, upcoming as well as future opportunities, revenue growth, pricing, and profitability. The report covers the present scenario and the growth prospects of the Esports market for 2017-2020. The report