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Key Trends Reshaping the Playing Cards And Board Games Market: AI Integration Revolutionizes Playing Cards And Board Games Industry Transformation
Use code ONLINE30 to get 30% off on global market reports and stay ahead of tariff changes, macro trends, and global economic shifts.Playing Cards And Board Games Market Size Growth Forecast: What to Expect by 2025?
The market size of board games and playing cards has seen a robust growth in the past few years. The market value, which stood at $20.31 billion in 2024, is projected to increase to $22.03 billion in 2025 with a compound annual growth rate (CAGR) of 8.4%. This growth during the historic period can be credited to factors such as the traditional cultural and social importance of board games and playing cards, scarcity of entertainment alternatives in the past that promoted indoor games, introduction of standardized designs for playing cards, advent of printed materials and mass production techniques, and the emergence of iconic board games like Monopoly and Scrabble.
How Will the Playing Cards And Board Games Market Size Evolve and Grow by 2029?
Strong expansion is forecasted for the market of playing cards and board games in the upcoming years. It is predicted to balloon to $31.6 billion by 2029, with a compound annual growth rate (CAGR) of 9.4%. Factors contributing to the anticipated growth during this period range from the enlargement of the tabletop gaming community, the role of mainstream media in board game promotion, the rising trend of blending board games with apps, assimilation of escape room experiences with board games, to the growth of board game-friendly cafes and immersive gaming spaces. Looking forwards, noteworthy trends to be expected include game design and mechanic innovation, the impact of technological strides on board game components, the integration of augmented reality (AR) into board games, the production of eco-friendly game materials, and partnerships between board game creators and intellectual properties.
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What Drivers Are Propelling the Growth of Playing Cards And Board Games Market Forward?
The increasing interest in tabletop gaming is poised to stimulate the expansion of the playing cards and board games market in the future. This form of gaming involves playing board games, card games, miniatures games, and other games that often require physical components and are played on a flat surface, like a table. Factors such as rising demand, the broadening variety of games, the communal and societal aspect of tabletop gaming, and the burgeoning prevalence of gaming events and cafes, have promoted innovation, heightened player engagement, and a larger demographic for board games. For example, as reported by the United Nations in July 2023, approximately 70% of the adult population in the United States, United Kingdom, Germany, Russia, and India have at some point engaged in chess, with about 605 million adults regularly playing chess. Consequently, this increasing appeal of tabletop gaming is fueling the growth of the playing cards and board games market.
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What Trends Will Shape the Playing Cards And Board Games Market Through 2029 and Beyond?
The increasing incorporation of artificial intelligence is a prominent trend in the playing cards and board games market. In order to maintain their market standings, leading businesses in this sector are embracing new technologies. For example, CubyFun, a tech firm based in China, launched JOYO on Kickstarter in July 2022, a fresh confluence of technology and conventional tabletop gaming. JOYO merges technology and traditional tabletop gaming by instilling AI into six easy-to-understand games. JOYO, with its variety of gameplay styles and distinctive artwork, provides enthralling experiences tailored to various tastes and occasions. JOYO effectively links digital and analogue gaming by fusing state-of-the-art tech with time-honoured board games, thus presenting an engaging and available gaming experience.
What Are the Key Segments in the Playing Cards And Board Games Market?
The playing cards and board games market covered in this report is segmented -
1) By Product: Playing Cards, Board Games
2) By Age Group: Children, Teenagers, Adults
3) By Distribution Channel: Online, Offline
4) By Application: Private, Game, Tournament, Online Platforms, Education, Therapy
Subsegments:
1) By Playing Cards: Standard Playing Cards, Specialty Playing Cards, Educational Playing Cards
2) By Board Games: Strategy Games, Family Games, Party Games, Educational Board Games, Themed Board Games, Cooperative Board Games, Classic Board Games
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Who Are the Key Players Shaping the Playing Cards And Board Games Market's Competitive Landscape?
Major companies operating in the playing cards and board games market include Walt Disney Company, Nintendo Co. Ltd.,Mattel Inc., Hasbro Inc, Square Enix Holdings Co. Ltd, Blizzard Entertainment Inc., Ravensburger AG, HABA USA, Rovio Entertainment Corporation, Games Workshop Group PLC, Buffalo Games, Asmodee USA, Gamewright, Delano Games, Rio Grande Games, Stonemaier Games, University Games Corporation, NECA/WizKids LLC, Z-Man Games Inc., LongPack Games Co. Ltd., Fantasy Flight Games, Czech Games Edition, Blue Orange Games, IELLO USA LLC, North Star Games, Grey Fox Games LLC, Boda Games Manufacturing Co. Ltd.
What Geographic Markets Are Powering Growth in the Playing Cards And Board Games Market?
Asia-Pacific was the largest region in the playing cards and board games market in 2024. North America is expected to be the fastest-growing region in the forecast period. The regions covered in the playing cards and board games market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
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