openPR Logo
Press release

Evolving Market Trends In The 5G Virtual Reality (VR) Industry: Advancing Immersive Experiences With XR Innovations

06-18-2025 08:56 AM CET | IT, New Media & Software

Press release from: The Business Research Company

5G Virtual Reality (VR) Market Size

5G Virtual Reality (VR) Market Size

We've updated all our reports with current data on tariff changes, trade developments, and supply chain shifts affecting key industries.

What Is the Expected 5G Virtual Reality (VR) Market Size During the Forecast Period?
The market size of 5G virtual reality (VR) has experienced exponential growth in the past years. The value will escalate from $6.96 billion in 2024, to reach $11.39 billion in 2025, indicating a compound annual growth rate (CAGR) of 63.7%. Factors such as the rising demand for virtual interaction avenues, significant investments in the VR sector, burgeoning demand for metaverse applications, expansion of the gaming industry, and growth of immersive entertainment have largely contributed to the growth historically.The size of the 5G virtual reality (VR) market is predicted to experience phenomenally rapid growth in the upcoming years. The market is set to inflate to a whopping $81.47 billion by 2029, growing at a compound annual growth rate (CAGR) of 63.5%. This projected growth during the forecast period is due to increasing smartphone usage, the global expansion of 5G networks, growing acceptance in the healare sector, the surging popularity of VR content, and the growing e-sports industry. Notable trends that will emerge over the forecast period include the incorporation of VR services based on the cloud, advancements in digital twin technology, the adoption of VR content subscription models, development in VR headsets, and 5G's integration.

Purchase the full report for exclusive industry analysis:
https://www.thebusinessresearchcompany.com/purchaseoptions.aspx?id=21383

What Are the High-Growth Segments in the 5G Virtual Reality (VR) Market?
The 5G virtual reality (vr) market covered in this report is segmented -

1) By Device Type: Head Mounted Display, Gesture Control Device, Projector, Other Device Types
2) By Component: Hardware, Software, Services
3) By Technology: Non-Immersive, Semi-Immersive, Fully Immersive
4) By End Use Industry: Aerospace And Defense, Retail, Gaming And Entertainment, Medical, Commercial, Other End Use Industries

Subsegments:
1) By Head Mounted Display: Tethered VR Headsets, Standalone VR Headsets, Smartphone-Based VR Headsets, Mixed Reality (MR) Headsets, Enterprise VR Headsets
2) By Gesture Control Device: VR Gloves, Haptic Feedback Devices, Motion Tracking Sensors, Handheld Controllers, Eye-Tracking Devices
3) By Projector: VR Dome Projectors, 3D Mapping Projectors, Laser-Based VR Projectors, Short-Throw VR Projectors, Multi-Sensory VR Projectors
4) By Other Device Types: VR Treadmills, VR Suits, Brain-Computer Interface (BCI) Devices, Immersive VR Pods

Get your free sample here:
https://www.thebusinessresearchcompany.com/sample.aspx?id=21383&type=smp

What Key Drivers Are Expected to Influence Future 5G Virtual Reality (VR) Market Growth?
An increasing embrace of the metaverse is anticipated to fuel the expansion of the 5G virtual reality (VR) market. Epitomizing the merge of physical and digital realms for integrated experiences, the metaverse serves as a common virtual environment enabling users to connect via avatars. This rise in metaverse activity is facilitated by growing investments, technological evolution, the shift to remote work, and a heightened craving for immersive experiences. With its superior speeds, lower latency, and extensive bandwidth, 5G virtual reality enhances the metaverse by facilitating seamless real-time experiences that are more engrossing. A recent study by Ciena Corporation, a U.S.-based network company, that surveyed 15,000 participants in September 2022, disclosed that 8% of business professionals are ready to engage with more-enveloping experiences, such as those offered by the metaverse. While virtual meetings are acknowledged as valuable by 96%, about 78% expressed openness to opting for metaverse experiences more immersive than conventional video conferencing. Furthermore, 71% have faith in the metaverse's ability to weave into current work procedures, with 40% predicting a shift in their businesses from traditional or static communication tools to more immersive VR-based platforms in the foroming two years. Thus, the escalating adoption of the metaverse is propelling the growth of the 5G virtual reality (VR) market.

Which Companies Hold the Largest Share Across Different 5G Virtual Reality (VR) Market Segments?
Major companies operating in the 5G virtual reality (vr) market are Amazon.com Inc., Apple Inc., Google LLC, Samsung Electronics Co Ltd., Microsoft Corporation, Alibaba Group Holding Limited, Meta Platforms Inc, Sony Group Corporation, LG Corporation, Intel Corporation, Cisco Systems Inc., Qualcomm Incorporated, NVIDIA Corporation, Ericsson AB, ZTE Corporation, Unity Technologies Inc, Barco NV, Penumbra Inc, Magic Leap Inc, HTC Corporation, Matterport Inc., PICO Immersive Pte Ltd, Leap Motion Inc, Twin Reality Technologies

What Trends Are Driving Growth in The 5G Virtual Reality (VR) Market?
Leading corporations involved in the 5G virtual reality (VR) market are prioritizing technological growth such as comprehensive XR headsets to improve the user experience. These all-in-one XR headsets are distinctive devices that integrate virtual reality (VR), augmented reality (AR), and mixed reality (MR), providing an engaging and adaptable experience. As an illustration, in January 2023, HTC Corporation, a consumer electronics firm based in Taiwan, presented the VIVE XR Elite. This innovative headset, which is compact and lightweight, amalgamates mixed reality (MR) and virtual reality (VR). It's specially designed for activities like gaming, fitness, productivity, and more, coming with a 1920x1920 resolution per eye, four tracking cameras, depth sensing, enveloping audio, a 2-hour battery lifespan, and connectivity to PC for a wide range of XR experiences.

Get the full report for exclusive industry analysis:
https://www.thebusinessresearchcompany.com/report/5g-virtual-reality-vr-global-market-report

What Are the Emerging Geographies for The 5G Virtual Reality (VR) Market Growth?
North America was the largest region in the 5G virtual reality (VR) market in 2024. The regions covered in the 5G virtual reality (vr) market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

Frequently Asked Questions:
1. What Is the Market Size and Growth Rate of the 5G Virtual Reality (VR) Market?
2. What is the CAGR expected in the 5G Virtual Reality (VR) Market?
3. What Are the Key Innovations Transforming the 5G Virtual Reality (VR) Industry?
4. Which Region Is Leading the 5G Virtual Reality (VR) Market?

Why This Report Matters:

Competitive overview: This report analyzes the competitive landscape of the 3D imaging software market, evaluating key players on market share, revenue, and growth factors.

Informed Decisions: Understand key strategies related to products, segmentation, and industry trends.

Efficient Research: Quickly identify market growth, leading players, and major segments.

Connect with us on:
LinkedIn: https://in.linkedin.com/company/the-business-research-company,
Twitter: https://twitter.com/tbrc_info,
YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ.

Contact Us
Europe: +44 207 1930 708,
Asia: +91 88972 63534,
Americas: +1 315 623 0293 or
Email: mailto:info@tbrc.info

Learn More About The Business Research Company
With over 15,000+ reports from 27 industries covering 60+ geographies, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Our flagship product, the Global Market Model delivers comprehensive and updated forecasts to support informed decision-making.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Evolving Market Trends In The 5G Virtual Reality (VR) Industry: Advancing Immersive Experiences With XR Innovations here

News-ID: 4071604 • Views:

More Releases from The Business Research Company

Seed Treatment Fungicides Market to Grow at 9.3% CAGR, Reaching $3.15 Billion by 2029
Seed Treatment Fungicides Market to Grow at 9.3% CAGR, Reaching $3.15 Billion by …
Use ONLINE30 for 30% savings on global market reports and stay on top of tariff updates, market trends, and economic shifts worldwide. Seed Treatment Fungicides Market Outlook: How is the Market Expected to Grow by 2025? Over the past few years, the market for seed treatment fungicides has seen robust growth. Its market value is projected to rise from $2.07 billion in 2024 to $2.21 billion in 2025, signifying a compound annual
Rheology Modifiers Market Growth to be Driven by Emerging Trends | $10.92 Billion by 2029
Rheology Modifiers Market Growth to be Driven by Emerging Trends | $10.92 Billio …
Stay informed on tariff shifts, macro trends, and global economic changes-use code ONLINE30 to enjoy 30% off our global market reports. What is the Projected Market Size of the Rheology Modifiers Industry? There has been a consistent expansion in the size of the rheology modifiers market in the past few years. The market, which was worth $8.59 billion in 2024, is projected to increase to $8.89 billion in 2025, demonstrating a compound
Polyurethane Foam Market to Record 8.4% CAGR Growth Through 2029 | Global Analysis Report
Polyurethane Foam Market to Record 8.4% CAGR Growth Through 2029 | Global Analys …
Use ONLINE30 for 30% savings on global market reports and stay on top of tariff updates, market trends, and economic shifts worldwide. Polyurethane Foam Market Outlook: How is the Market Expected to Grow by 2025? In recent years, the size of the polyurethane foam market has experienced substantial growth. It is projected to increase from a value of $54.27 billion in 2024 to $57.26 billion in 2025, indicating a compound annual growth
Pharmaceutical Intermediates Market Size to Reach $46.04 Billion by 2029 | Growth at 7.1% CAGR Forecast
Pharmaceutical Intermediates Market Size to Reach $46.04 Billion by 2029 | Growt …
Stay informed on tariff shifts, macro trends, and global economic changes-use code ONLINE30 to enjoy 30% off our global market reports. What is the Projected Market Size of the Pharmaceutical Intermediates Industry? There has been consistent growth in the market size of pharmaceutical intermediates over the past few years. The market is predicted to increase from a value of $33.37 billion in 2024, up to $34.95 billion in 2025, with a compound

All 5 Releases


More Releases for Reality

Global Augmented Reality And Virtual Reality Lens Market Size by Application, Ty …
According to Market Research Intellect, the global Augmented Reality And Virtual Reality Lens market under the Internet, Communication and Technology category is expected to register notable growth from 2025 to 2032. Key drivers such as advancing technologies, changing consumer behavior, and evolving market dynamics are poised to shape the trajectory of this market throughout the forecast period. The Augmented Reality (AR) and Virtual Reality (VR) Lens market is experiencing rapid growth
Augmented Reality & Virtual Reality Market Insights: Growth and Opportunities
Meticulous Research® highlights the emerging trends and future outlook for the global augmented and virtual reality (AR/VR) market. As AR/VR technologies continue to evolve, new trends are shaping the market and creating opportunities for growth. The future outlook for the AR/VR market is characterized by ongoing innovation, increasing adoption, and expanding applications across various industries. Browse in depth: https://www.meticulousresearch.com/product/augmented-reality-market-1223 One of the key emerging trends in the AR/VR market is the
Augmented Reality and Virtual Reality Apps Market May Set an Epic Growth | EON R …
Latest Study on Industrial Growth of Augmented Reality and Virtual Reality Apps Market 2023-2029. A detailed study accumulated to offer the Latest insights about acute features of the Augmented Reality and Virtual Reality Apps market. The report contains different market predictions related to revenue size, production, CAGR, Consumption, gross margin, price, and other substantial factors. While emphasizing the key driving and restraining forces for this market, the report also offers
Augmented Reality and Virtual Reality Market To Witness Huge Growth : DAQR, EON. …
Global Augmented Reality and Virtual Reality Market 2020-2027 by Technology, Component, Device Type, Industry Vertical, End-user, and Region: Trend Forecast and Growth Opportunity is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of the Global Augmented Reality
Augmented Reality and Virtual Reality Platform Market to See Huge Growth by 2026 …
Global Augmented Reality and Virtual Reality Platform Market Report 2020 by Key Players, Types, Applications, Countries, Market Size, Forecast to 2026 (Based on 2020 COVID-19 Worldwide Spread) is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of
Global Augmented Reality and Virtual Reality Market
Global Augmented Reality and Virtual Reality Market – Global Industry Analysis and Forecast (2017-2026) _ by Technology (Marker-Based, Marker Less and Others), by Device Type (Handheld Device, Head-Up Display, and Others), by Vertical, By Application, and by Geography Market Scenario Global Augmented Reality and Virtual Reality Market was valued US$ 6.1 Bn in 2017, and is expected to reach US$ 58.2 Bn by 2026, at a CAGR of 32.57% during forecast period. Augmented