openPR Logo
Press release

Table-Top Games Market Overview: 2022 Market Size, 5.70% CAGR Forecast, and Projected Growth to USD 27.7 Billion by 2032

03-20-2024 11:03 AM CET | Consumer Goods & Retail

Press release from: Market Research Future (MRFR)

Table-Top Games Market

Table-Top Games Market

๐“๐š๐›๐ฅ๐ž-๐“๐จ๐ฉ ๐†๐š๐ฆ๐ž๐ฌ ๐Ž๐ฏ๐ž๐ซ๐ฏ๐ข๐ž๐ฐ:
In 2022, the Table-Top Games Market Size was estimated to be worth USD 16.8 billion. The market for table-top games is expected to expand at a compound annual growth rate (CAGR) of 5.70% between 2023 and 2032, from an estimated USD 17.8 billion in 2023 to USD 27.7 billion by 2032. The main factors propelling the market expansion are the millennial generation's increasing interest in tabletop games of all kinds and the usage of board games at game cafes and bars.

๐†๐ž๐ญ ๐š ๐…๐ซ๐ž๐ž ๐’๐š๐ฆ๐ฉ๐ฅ๐ž ๐๐ƒ๐… ๐…๐ข๐ฅ๐ž @ https://www.marketresearchfuture.com/sample_request/10297

Tabletop games are played only on a table or other flat surfaces. One person plays some board games. Some tabletop games require two players, while others are more geared toward groups. Tabletop games are divided into board games, role-playing games, and miniature wargames. A miniature wargame is a game in which actual models of military units are used. Players get the full sense that a genuine fight is taking place. In the role-playing game, players take on the identities of fictional characters. Specific rules and regulations are followed when playing board games, which are played on a board.

The market for tabletop games is expanding mostly due to the big population's preference for indoor activities. Tabletop games are frequently played at home to spend time with the family and enjoy ourselves. Another factor contributing to the market's expansion is the idea of social gaming. Tabletop games, board games, and miniature wargames are becoming increasingly popular in upper society because of changes in people's living standards and increases in disposable cash. Each upper society has its gaming area.

Additionally, games used in a high society like snooker and pool are viewed as status symbols. It is projected that demand for these games will increase as the desire to foster sportsmanship grows. Games like scrabble and puzzles also help children's language and cognitive development. High-end and cozy tables and boards have been made possible by research, development, and innovation investments. This sector is being paved for via endorsements and social media marketing. A sizable client base has been produced by producing well-known films based on board games and tabletop games like Battleship.

๐Œ๐š๐ซ๐ค๐ž๐ญ ๐’๐ž๐ ๐ฆ๐ž๐ง๐ญ๐š๐ญ๐ข๐จ๐ง:
The global market has been divided into types, distribution channels and regional sectors. The type section is further divided into board games, card games, quiz games, and strategy games. The distribution channel has been classified into store-based, supermarkets & hypermarkets, convenience stores, and specialty stores. And non-store based. The regional basis is further classified into five sections Asia-Pacific, South America, Middle East & Africa, North America and Europe.

๐๐ฎ๐ฒ ๐๐จ๐ฐ ๐“๐š๐›๐ฅ๐ž-๐“๐จ๐ฉ ๐†๐š๐ฆ๐ž๐ฌ ๐Œ๐š๐ซ๐ค๐ž๐ญ ๐‘๐ž๐ฌ๐ž๐š๐ซ๐œ๐ก ๐‘๐ž๐ฉ๐จ๐ซ๐ญ @ https://www.marketresearchfuture.com/checkout?currency=one_user-USD&report_id=10297

๐‘๐ž๐ ๐ข๐จ๐ง๐š๐ฅ ๐€๐ง๐š๐ฅ๐ฒ๐ฌ๐ข๐ฌ:
In the gaming sector, Asia-Pacific is predicted to have the biggest market share, with China, Japan, and South Korea all displaying significant development potential. One of Asia's most significant economies, China, is increasingly utilizing technology. Rising exports and innovation in new games and systems are important gaming drivers. China is one of the Asia-Pacific nations that have experienced a significant coronavirus-related uptick in its gaming industry.

Japan has long been a major participant in the gaming industry thanks to the country's quick technical advancement and the long-standing presence of numerous top gaming businesses there, including Sony, Nintendo, Konami, and others. The nation's gaming industry is developing and is predicted to expand dramatically during the next several years. Major players are making several acquisitions and forming partnerships in Japan to increase their presence.

๐Š๐ž๐ฒ ๐‚๐จ๐ฆ๐ฉ๐š๐ง๐ข๐ž๐ฌ ๐ข๐ง ๐ญ๐ก๐ž ๐“๐š๐›๐ฅ๐ž-๐“๐จ๐ฉ ๐†๐š๐ฆ๐ž๐ฌ ๐Œ๐š๐ซ๐ค๐ž๐ญ ๐ˆ๐ง๐œ๐ฅ๐ฎ๐๐ž -
Hasbro Inc.
Asmodee
Mattel, Inc.
Ravensburger AG
Goliath B.V.
Grand Prix International
Buffalo Games
Grand Prix International
Lifestyle Boardgames Ltd.
Korea Boardgames, Co., Ltd

๐…๐จ๐ซ ๐Ÿ๐ฎ๐ซ๐ญ๐ก๐ž๐ซ ๐ข๐ง๐ฌ๐ข๐ ๐ก๐ญ๐ฌ, ๐ž๐ฑ๐ฉ๐ฅ๐จ๐ซ๐ž ๐ญ๐ก๐ž ๐œ๐จ๐ฆ๐ฉ๐ฅ๐ž๐ญ๐ž ๐ซ๐ž๐ฉ๐จ๐ซ๐ญ ๐๐ž๐ญ๐š๐ข๐ฅ๐ฌ ๐š๐ญ @ https://www.marketresearchfuture.com/reports/table-top-games-market-10297

Industrial News:
In November 2021, the Japanese publisher Sega and Microsoft joined to create a strategic agreement to establish the Super Games platform using the Microsoft Azure cloud platform. Focus Entertainment bought Leikir Studio, the company behind Metal Slug Tactics and Rogue Lords, in February 2022. The Leiker studio becomes the fifth development studio incorporated into the Focus Entertainment firm, validating the multi-production approach.

๐‘๐ž๐š๐ ๐Ž๐ฎ๐ซ ๐‘๐ž๐ฅ๐š๐ญ๐ž๐ ๐‘๐ž๐ฉ๐จ๐ซ๐ญ -
๐„๐๐ฎ๐œ๐š๐ญ๐ข๐จ๐ง๐š๐ฅ ๐“๐จ๐ฒ๐ฌ ๐Œ๐š๐ซ๐ค๐ž๐ญ ๐‘๐ž๐ฌ๐ž๐š๐ซ๐œ๐ก ๐‘๐ž๐ฉ๐จ๐ซ๐ญ ๐†๐ฅ๐จ๐›๐š๐ฅ ๐…๐จ๐ซ๐ž๐œ๐š๐ฌ๐ญ ๐“๐ข๐ฅ๐ฅ ๐Ÿ๐ŸŽ๐Ÿ‘๐Ÿ -
https://www.marketresearchfuture.com/reports/educational-toys-market-11986

๐๐š๐›๐ฒ ๐“๐จ๐ฒ๐ฌ ๐Œ๐š๐ซ๐ค๐ž๐ญ ๐‘๐ž๐ฌ๐ž๐š๐ซ๐œ๐ก ๐‘๐ž๐ฉ๐จ๐ซ๐ญ ๐†๐ฅ๐จ๐›๐š๐ฅ ๐…๐จ๐ซ๐ž๐œ๐š๐ฌ๐ญ ๐“๐ข๐ฅ๐ฅ ๐Ÿ๐ŸŽ๐Ÿ๐Ÿ– -
https://www.marketresearchfuture.com/reports/baby-toys-market-1559

๐‚๐จ๐ง๐ญ๐š๐œ๐ญ ๐ฎ๐ฌ:
Market Research Future (part of Wantstats Research and Media Private Limited),
99 Hudson Street,5Th Floor, New York, New York 10013, United States of America

๐€๐›๐จ๐ฎ๐ญ ๐Œ๐š๐ซ๐ค๐ž๐ญ ๐‘๐ž๐ฌ๐ž๐š๐ซ๐œ๐ก ๐…๐ฎ๐ญ๐ฎ๐ซ๐ž:
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Table-Top Games Market Overview: 2022 Market Size, 5.70% CAGR Forecast, and Projected Growth to USD 27.7 Billion by 2032 here

News-ID: 3437637 • Views: โ€ฆ

More Releases from Market Research Future (MRFR)

Soap Market Set to Surge with Natural Ingredient Demand, Projecting a Strong 6.5% CAGR Through 2035
Soap Market Set to Surge with Natural Ingredient Demand, Projecting a Strong 6.5 โ€ฆ
The global Soap Market is undergoing a transformative growth phase driven by rising consumer awareness, evolving hygiene standards, and increasing demand for natural, organic, and chemical-free formulations. As health consciousness intensifies worldwide, the market is projected to expand from USD 49.79 billion in 2024 to USD 53.03 billion in 2025, ultimately reaching USD 99.56 billion by 2035. This notable expansion represents a robust 6.5% CAGR during the 2024-2035 forecast period,โ€ฆ
Luggage Market Set for Transformative Growth Driven by Sustainability & Smart Innovations (CAGR 3.9% through 2035)
Luggage Market Set for Transformative Growth Driven by Sustainability & Smart In โ€ฆ
The global Luggage Market is entering a phase of steady transformation, fueled by evolving travel patterns, rising consumer expectations, and rapid technological integration. With the market valued at USD 26.4 billion in 2024, projected to reach USD 27.43 billion in 2025, and further expanding to USD 40.21 billion by 2035, the industry reflects a 3.9% CAGR during the forecast period. This growth underscores strong momentum across both business and leisureโ€ฆ
Consumer Electronics Home Appliances Market: Technological Innovation Fueling Steady Growth Toward 2035 (CAGR 2.63%)
Consumer Electronics Home Appliances Market: Technological Innovation Fueling St โ€ฆ
The Consumer Electronics Home Appliances Market is undergoing a transformative phase driven by digital innovation, shifting consumer lifestyles, and the accelerating adoption of smart technologies. As households increasingly embrace connected living, the market continues to evolve with intelligent, energy-efficient, and multifunctional appliances designed to enhance convenience and comfort. Supported by rapid technological advancements, the industry is projected to expand steadily, rising from USD 1,250.42 billion in 2024 to USD 1,283.33โ€ฆ
Mattress Market Poised for Strong Growth Driven by Smart Technology Adoption and a 5.05% CAGR Through 2035
Mattress Market Poised for Strong Growth Driven by Smart Technology Adoption and โ€ฆ
The Mattress Market is experiencing a dynamic transformation, shaped by rising consumer expectations, shifting lifestyle trends, and rapid advancements in sleep technology. As sleep becomes increasingly prioritized as a key factor in overall wellness, manufacturers are innovating to deliver enhanced comfort, durability, and personalization. With the global market size valued at USD 49.5 billion in 2024 and projected to reach USD 52.0 billion in 2025, the industry is on aโ€ฆ

All 5 Releases


More Releases for Games

MMO Games Market is Booming Worldwide | NetEase Games, Tencent Games, Ubisoft
Global MMO Games Market by Player, Region, Type, Application and Sales Channel (2024-2032) is the latest research study released by HTF MI evaluating the market risk side analysis, highlighting opportunities, and leveraging strategic and tactical decision-making support. The report provides information on market trends and development, growth drivers, technologies, and the changing investment structure of the Global MMO Games Market. Some of the key players profiled in the study areโ€ฆ
Arcade Racing Games Market Size in 2023 To 2029 | Playground Games, Codemasters, โ€ฆ
The research report also provides a competitive assessment of market share, growth strategies, capabilities, and product offers of the key market player in the Arcade Racing Games market. The research report will help new entrants/stakeholders understand and analyze upcoming challenges and opportunities. The report also offers major driver restraints, challenges, and opportunities of the Arcade Racing Games market. The Arcade Racing Games report clarifies the drivers and controls that experienceโ€ฆ
Mobile Games Market is Booming Worldwide | Epic Games, Blizzard Entertainment, R โ€ฆ
Advance Market Analytics published a new research publication on "Global Mobile Games Market Insights, to 2027" with 232 pages and enriched with self-explained Tables and charts in presentable format. In the Study you will find new evolving Trends, Drivers, Restraints, Opportunities generated by targeting market associated stakeholders. The growth of the Mobile Games market was mainly driven by the increasing R&D spending across the world. Some of the key players profiledโ€ฆ
Android Games Market Top Key Players - EA Mobile โ€“ Sports and Other genres, Ki โ€ฆ
Android Games Market needs to use gameplay to motivate learning, participate in knowledge acquisition, and improve the efficiency of learning content delivery, and mix education and purpose entertainment to make mGBL successful. With the development of advanced mobile technology, Android Games Market have shown significant upgrades in terms of entertaining gamers. In fact, the mobile gaming industry has endeavored to increase its presence for the enjoyment of successful users. Suchโ€ฆ
Arcade Gaming Market Top Key Players - Sony Games, Supercell Games, Miniclip Gam โ€ฆ
The term Arcade Gaming Market is used to refer to an action video game designed to play like an arcade game with desperately addictive gameplay. The focus of arcade games is on the user's reflexes, and games typically feature very few puzzle-solving complex thinking, or strategy skills. Games with complex thoughts are called strategy video games or puzzle video games. Arcade Gaming Market is often short, has simple and intuitiveโ€ฆ
Android Games Market Top Key Players - EA Mobile โ€“ Sports and Other genres, Ki โ€ฆ
Mobile games are one of the youngest creative industries in the world. Today, it is the most widespread gaming mode in the world, penetrating more areas than previously reached by PCs, consoles or handhelds. Android was first launched in 2005 when Google acquired a small startup called Android Inc. This has sparked speculation that Google is interested in expanding into the mobile device space. With the release of Androidโ€ฆ