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Gaming Chair Market worth $2.14 billion by 2030, growing at a CAGR of 7.51% - Exclusive Report by 360iResearch

03-18-2024 07:20 AM CET | Consumer Goods & Retail

Press release from: 360iResearch

Gaming Chair Market | 360iResearch

Gaming Chair Market | 360iResearch

The "Gaming Chair Market by Product (Hybrid Gaming Chair, PC Gaming Chair, Platform Gaming Chairs), Distribution Channel (Offline, Online), End-Use - Global Forecast 2024-2030" report has been added to 360iResearch.com's offering.

The Global Gaming Chair Market to grow from USD 1.29 billion in 2023 to USD 2.14 billion by 2030, at a CAGR of 7.51%.

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A gaming chair is a specifically designed chair meant to enhance the comfort and ergonomic support for individuals during prolonged gaming sessions. Unlike regular office chairs, gaming chairs often incorporate heightened backrests that support the entirety of the back and shoulders, adjustable armrests, lumbar support pillows, and sometimes features such as built-in speakers and vibration. They are tailored to offer superior comfort and support to gamers, aiming to reduce the risk of back pain, neck strain, and other physical discomforts associated with sitting for extended periods. With a focus on functionality and aesthetics, gaming chairs also come in various designs and colors, catering to personal preferences and the gaming environment. The expanding popularity of home video gaming activities worldwide and the rising number of eSports with professional endorsements of chair products drive the adoption of the gaming chair. However, adverse chair recalls and the complexity of designing ergonomic chairs may hinder the adoption of the gaming chair. Nevertheless, advancements in gaming chairs with the integration of smart features and emerging online availability of gaming chair products are expected to create opportunities for growth in the gaming chair market.

America's markets for gaming chairs are characterized by high demand for premium gaming chairs, driven by a sizeable gaming population. Consumers in these countries prioritize ergonomic features, brand reputation, and advanced functionalities such as built-in speakers and wireless connectivity. Recent investments in eSports and gaming leagues have further propelled the demand, with an increasing number of patents filed for innovative design and gaming chair features. The European market shows a preference for eco-friendly and sustainable products. EU regulations and consumer awareness about sustainability have pushed manufacturers to innovate greener products. The market is witnessing a trend towards customization and personalization in gaming chairs. The Middle East and Africa regions present a nascent but rapidly growing market, with increasing internet penetration and interest in gaming. The demand is primarily for budget and mid-range products, with a significant untapped market potential for premium segments as disposable incomes rise. Asia Pacific holds the most significant growth potential in the gaming chair market, driven by massive player bases, especially in China and India. The region is home to competitive video gaming and has a strong culture of PC cafes, promoting the demand for durable and cost-effective gaming chairs. On the other hand, Japan shows a penchant for technology-driven features and compact designs suitable for its urban living spaces. The region is also a hotspot for innovations, with several patents filed for ergonomic and user-health-focused designs.

Market Segmentation & Coverage:

This research report categorizes the Gaming Chair Market in order to forecast the revenues and analyze trends in each of following sub-markets:

Based on Product, market is studied across Hybrid Gaming Chair, PC Gaming Chair, and Platform Gaming Chairs. The Hybrid Gaming Chair is projected to witness significant market share during forecast period.

Based on Distribution Channel, market is studied across Offline and Online. The Online is projected to witness significant market share during forecast period.

Based on End-Use, market is studied across Commercial and Residential. The Residential is projected to witness significant market share during forecast period.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Europe, Middle East & Africa commanded largest market share of 36.78% in 2023, followed by Asia-Pacific.

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FPNV Positioning Matrix:

The FPNV Positioning Matrix is essential for assessing the Gaming Chair Market. It provides a comprehensive evaluation of vendors by examining key metrics within Business Strategy and Product Satisfaction, allowing users to make informed decisions based on their specific needs. This advanced analysis then organizes these vendors into four distinct quadrants, which represent varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital(V).

Market Share Analysis:

The Market Share Analysis offers an insightful look at the current state of vendors in the Gaming Chair Market. By comparing vendor contributions to overall revenue, customer base, and other key metrics, we can give companies a greater understanding of their performance and what they are up against when competing for market share. The analysis also sheds light on just how competitive any given sector is about accumulation, fragmentation dominance, and amalgamation traits over the base year period studied.

Key Company Profiles:

The report delves into recent significant developments in the Gaming Chair Market, highlighting leading vendors and their innovative profiles. These include Ace Casual Furniture, Aerocool Advanced Technologies Corporation, AKRacing America Inc., Arozzi North America, BraZen Gaming Limited, Clutch Chairz USA Ltd., Cooler Master Technology Inc., Corsair Memory Inc., Cybeart India Pvt. Ltd., Demla Retail Pvt. Ltd., DXRacer USA LLC, Ergomaker International Co., Limited, Gaming HQ, GT Omega LTD., Herman Miller, Inc., Impakt S.A, Karnox, NEEDFORSEAT LLC, New Retail Company, Pro Gamersware GmbH, Raidmax Tech Inc., Razer Inc., Secretlab SG Pte. Ltd., Vertagear, and Zauba Technologies Private Limited.

Key Topics Covered:

1. Preface
2. Research Methodology
3. Executive Summary
4. Market Overview
5. Market Insights
6. Gaming Chair Market, by Product
7. Gaming Chair Market, by Distribution Channel
8. Gaming Chair Market, by End-Use
9. Americas Gaming Chair Market
10. Asia-Pacific Gaming Chair Market
11. Europe, Middle East & Africa Gaming Chair Market
12. Competitive Landscape
13. Competitive Portfolio

The report provides insights on the following pointers:
1. Market Penetration: Provides comprehensive information on the market offered by the key players
2. Market Development: Provides in-depth information about lucrative emerging markets and analyzes penetration across mature segments of the markets
3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:
1. What is the market size and forecast of the Gaming Chair Market?
2. Which are the products/segments/applications/areas to invest in over the forecast period in the Gaming Chair Market?
3. What is the competitive strategic window for opportunities in the Gaming Chair Market?
4. What are the technology trends and regulatory frameworks in the Gaming Chair Market?
5. What is the market share of the leading vendors in the Gaming Chair Market?
6. What modes and strategic moves are considered suitable for entering the Gaming Chair Market?

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Contact 360iResearch

Mr. Ketan Rohom
Sales & Marketing,
Office No. 519, Nyati Empress,
Opposite Phoenix Market City,
Vimannagar, Pune, Maharashtra,
India - 411014.
sales@360iresearch.com
+1-530-264-8485
+91-922-607-7550

About 360iResearch

360iResearch is a market research and business consulting company headquartered in India, with clients and focus markets spanning the globe.

We are a dynamic, nimble company that believes in carving ambitious, purposeful goals and achieving them with the backing of our greatest asset - our people.

Quick on our feet, we have our ear to the ground when it comes to market intelligence and volatility. Our market intelligence is diligent, real-time and tailored to your needs, and arms you with all the insight that empowers strategic decision-making.

Our clientele encompasses about 80% of the Fortune Global 500, and leading consulting and research companies and academic institutions that rely on our expertise in compiling data in niche markets. Our meta-insights are intelligent, impactful and infinite, and translate into actionable data that support your quest for enhanced profitability, tapping into niche markets, and exploring new revenue opportunities.

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