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3D Audio Market worth $16.46 billion by 2030, growing at a CAGR of 12.81% - Exclusive Report by 360iResearch

02-27-2024 10:48 AM CET | IT, New Media & Software

Press release from: 360iResearch

3D Audio Market | 360iResearch

3D Audio Market | 360iResearch

The "3D Audio Market by Component (Hardware, Services, Software), Audio Format (Ambisonics, Binaural Audio), Application, End-User - Global Forecast 2024-2030" report has been added to 360iResearch.com's offering.

The Global 3D Audio Market to grow from USD 7.08 billion in 2023 to USD 16.46 billion by 2030, at a CAGR of 12.81%.

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3D audio refers to sound technologies that manipulate the audio signal to create the illusion of a three-dimensional sound field, providing the listener with a sense of spatial location and depth. 3D audio is an advanced version of stereo sound, which includes height channels that make the audio experience immersive by emanating sounds from multiple directions around a user, including from above and below. This creates an auditory environment that closely mimics real life, offering an enhanced listening experience for various applications such as music, gaming, virtual reality (VR), and cinema. The growth of the 3D audio market is fueled by advancements in audio technology, increased adoption in the entertainment industry, the rise in demand for AR/VR games, and the growing popularity of spatial audio in music production. Consumers' desire for more immersive experiences in home theaters and automobiles also propels the market forward. Despite its growth, the 3D audio market faces restraints owing to the high costs associated with implementing 3D audio systems and the need for specialized audio production equipment. However, the integration of 3D audio into mobile devices, smart home devices, and automobiles presents significant future opportunities for the market. Technological innovation leading to more user-friendly and cost-effective solutions further expands the consumer base and opens up new growth avenues for the market.

The 3D audio market in the Americas has seen substantial growth owing to the rising popularity of VR/AR technologies and high consumer demand for immersive audio experiences. North American markets are propelled by the presence of established market players and the rapid adoption of advanced technologies in the gaming, entertainment, and automotive industries. Latin America is observing gradual growth, influenced by improving economic conditions and increased internet penetration, fostering market expansion in the region. Europe stands as a significant contributor to the EMEA 3D audio market, with a well-established entertainment sector and the prevalence of public and private investments in 3D audio research and development. The Middle East and Africa are currently emerging markets in the 3D audio domain, with rising consumer spending and advancements in the entertainment sector. The APAC region is poised to exhibit rapid market growth for 3D audio owing to the escalating popularity of consumer electronics, a booming gaming industry, and the prevalence of a vast demographically young population in China, India, and South Korea. Increasing investments in technology by both businesses and governments are also fueling the market's expansion in APAC.

Market Segmentation & Coverage:

This research report categorizes the 3D Audio Market in order to forecast the revenues and analyze trends in each of following sub-markets:

Based on Component, market is studied across Hardware, Services, and Software. The Hardware is further studied across Amplifiers, Headphones, Soundbars, and Speakers. The Software is projected to witness significant market share during forecast period.

Based on Audio Format, market is studied across Ambisonics and Binaural Audio. The Ambisonics is projected to witness significant market share during forecast period.

Based on Application, market is studied across Automotive, Gaming, Live Events & Concerts, Media & Entertainment, and Virtual Reality & Augmented Reality. The Automotive is projected to witness significant market share during forecast period.

Based on End-User, market is studied across Commercial and Individual Consumer. The Commercial is projected to witness significant market share during forecast period.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Americas commanded largest market share of 38.22% in 2023, followed by Europe, Middle East & Africa.

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FPNV Positioning Matrix:

The FPNV Positioning Matrix is essential for assessing the 3D Audio Market. It provides a comprehensive evaluation of vendors by examining key metrics within Business Strategy and Product Satisfaction, allowing users to make informed decisions based on their specific needs. This advanced analysis then organizes these vendors into four distinct quadrants, which represent varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital(V).

Market Share Analysis:

The Market Share Analysis offers an insightful look at the current state of vendors in the 3D Audio Market. By comparing vendor contributions to overall revenue, customer base, and other key metrics, we can give companies a greater understanding of their performance and what they are up against when competing for market share. The analysis also sheds light on just how competitive any given sector is about accumulation, fragmentation dominance, and amalgamation traits over the base year period studied.

Key Company Profiles:

The report delves into recent significant developments in the 3D Audio Market, highlighting leading vendors and their innovative profiles. These include Agora, Inc., Audioscenic, Auro Technologies NV, Barco NV, CEVA, Inc., Comhear, Inc. by WiSA Technologies, Inc., Dirac Research AB, Dolby Laboratories, Inc., DTS, Inc. by Xperi Inc., Garmin Ltd., Google LLC by Alphabet Inc., Harman International Industries, Inc., Hooke Audio, Mach1, Corp, Mimi Hearing Technologies Gmbh, Qualcomm Incorporated, Roland Corporation, Røde Microphones, Sennheiser electronic GmbH & Co. KG, Sony Corporation, Sound Particles S.A., Spatial Systems, Inc., Sphere Entertainment Co., Terma A/S, and Waves Audio Ltd..

Key Topics Covered:

1. Preface
2. Research Methodology
3. Executive Summary
4. Market Overview
5. Market Insights
6. 3D Audio Market, by Component
7. 3D Audio Market, by Audio Format
8. 3D Audio Market, by Application
9. 3D Audio Market, by End-User
10. Americas 3D Audio Market
11. Asia-Pacific 3D Audio Market
12. Europe, Middle East & Africa 3D Audio Market
13. Competitive Landscape
14. Competitive Portfolio

The report provides insights on the following pointers:
1. Market Penetration: Provides comprehensive information on the market offered by the key players
2. Market Development: Provides in-depth information about lucrative emerging markets and analyzes penetration across mature segments of the markets
3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:
1. What is the market size and forecast of the 3D Audio Market?
2. Which are the products/segments/applications/areas to invest in over the forecast period in the 3D Audio Market?
3. What is the competitive strategic window for opportunities in the 3D Audio Market?
4. What are the technology trends and regulatory frameworks in the 3D Audio Market?
5. What is the market share of the leading vendors in the 3D Audio Market?
6. What modes and strategic moves are considered suitable for entering the 3D Audio Market?

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Contact 360iResearch

Mr. Ketan Rohom
Sales & Marketing,
Office No. 519, Nyati Empress,
Opposite Phoenix Market City,
Vimannagar, Pune, Maharashtra,
India - 411014.
sales@360iresearch.com
+1-530-264-8485
+91-922-607-7550

About 360iResearch

360iResearch is a market research and business consulting company headquartered in India, with clients and focus markets spanning the globe.

We are a dynamic, nimble company that believes in carving ambitious, purposeful goals and achieving them with the backing of our greatest asset - our people.

Quick on our feet, we have our ear to the ground when it comes to market intelligence and volatility. Our market intelligence is diligent, real-time and tailored to your needs, and arms you with all the insight that empowers strategic decision-making.

Our clientele encompasses about 80% of the Fortune Global 500, and leading consulting and research companies and academic institutions that rely on our expertise in compiling data in niche markets. Our meta-insights are intelligent, impactful and infinite, and translate into actionable data that support your quest for enhanced profitability, tapping into niche markets, and exploring new revenue opportunities.

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