openPR Logo
Press release

Augmented and Virtual Reality in Education Market 2029 Vision: Analysts' Predictions for New Heights | Sony, HTC, PTC

09-18-2023 04:40 PM CET | Advertising, Media Consulting, Marketing Research

Press release from: QYResearch, Inc.

Augmented and Virtual Reality in Education Market 2029 Vision:

"The authors of this comprehensive report have conducted an extensive study of the global Augmented and Virtual Reality in Education market, placing significant emphasis on various critical aspects. Their research delves deeply into the vendor landscape, regional expansion, leading market segments, emerging trends, key opportunities, and other pivotal subjects. The report not only underscores influential factors driving demand in the global Augmented and Virtual Reality in Education market but also identifies factors that might hinder its growth. It stands as a valuable resource for industry players seeking to pinpoint key growth areas within the global Augmented and Virtual Reality in Education market. Furthermore, the report provides precise market size and CAGR forecasts for the global Augmented and Virtual Reality in Education market and its individual segments, equipping players with essential insights to chart their growth strategies in the years ahead.

The analysts responsible for this report have conducted thorough research and analysis of the growth trajectory of top players in the global Augmented and Virtual Reality in Education market. Parameters such as market share, expansion strategies, key tactics, product offerings, and applications have all been meticulously considered in the profiling of market leaders. The section on company and competitive landscape analysis within the report provides valuable insights for industry players to gauge their positioning within the global Augmented and Virtual Reality in Education market.

Major Players : Sony, HTC, PTC, Seiko Epson, Panasonic, GOOGLE, MICROSOFT, SAMSUNG ELECTRONICS, Apple, Meta Platforms

Request a sample of the report at: https://www.qyresearch.com/sample/1656517

Every product type and application segment within the global Augmented and Virtual Reality in Education market, as featured in this report, has been subject to in-depth analysis, taking into account factors like CAGR, market size, and other critical parameters. The segmentation study presented by the report's authors serves as a valuable resource for both players and investors looking to make informed decisions when considering investments in specific market segments.

This report is a compilation of various studies, including a thorough regional analysis where leading regional Augmented and Virtual Reality in Education markets receive comprehensive examination by industry experts. Both developed and developing regions and countries are extensively covered in the report, offering readers a 360-degree geographic analysis of the global Augmented and Virtual Reality in Education market. The regional analysis section not only familiarizes readers with growth patterns in key regional Augmented and Virtual Reality in Education markets but also provides insights into lucrative opportunities within these vital regions.

Request for customization in Report: https://www.qyresearch.com/customize/1656517

Table of Contents:

1 Study Coverage
1.1 Augmented and Virtual Reality in Education Product Introduction
1.2 Market by Type
1.2.1 Global Augmented and Virtual Reality in Education Market Size Growth Rate by Type, 2018 VS 2022 VS 2029
1.2.2 Head Mounted Displays
1.2.3 Smart Glasses
1.2.4 Handheld Devices
1.2.5 Projectors
1.3 Market by Application
1.3.1 Global Augmented and Virtual Reality in Education Market Size Growth Rate by Application, 2018 VS 2022 VS 2029
1.3.2 Schools
1.3.3 Universities and Colleges
1.3.4 Corporate Training Centers
1.3.5 Educational Institutes
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Executive Summary
2.1 Global Augmented and Virtual Reality in Education Sales Estimates and Forecasts 2018-2029
2.2 Global Augmented and Virtual Reality in Education Revenue by Region
2.2.1 Global Augmented and Virtual Reality in Education Revenue by Region: 2018 VS 2022 VS 2029
2.2.2 Global Augmented and Virtual Reality in Education Revenue by Region (2018-2023)
2.2.3 Global Augmented and Virtual Reality in Education Revenue by Region (2024-2029)
2.2.4 Global Augmented and Virtual Reality in Education Revenue Market Share by Region (2018-2029)
2.3 Global Augmented and Virtual Reality in Education Sales Estimates and Forecasts 2018-2029
2.4 Global Augmented and Virtual Reality in Education Sales by Region
2.4.1 Global Augmented and Virtual Reality in Education Sales by Region: 2018 VS 2022 VS 2029
2.4.2 Global Augmented and Virtual Reality in Education Sales by Region (2018-2023)
2.4.3 Global Augmented and Virtual Reality in Education Sales by Region (2024-2029)
2.4.4 Global Augmented and Virtual Reality in Education Sales Market Share by Region (2018-2029)
2.5 US & Canada
2.6 Europe
2.7 China
2.8 Asia (excluding China)
2.9 Middle East, Africa and Latin America
3 Competition by Manufactures
3.1 Global Augmented and Virtual Reality in Education Sales by Manufacturers
3.1.1 Global Augmented and Virtual Reality in Education Sales by Manufacturers (2018-2023)
3.1.2 Global Augmented and Virtual Reality in Education Sales Market Share by Manufacturers (2018-2023)
3.1.3 Global Top 10 and Top 5 Largest Manufacturers of Augmented and Virtual Reality in Education in 2022
3.2 Global Augmented and Virtual Reality in Education Revenue by Manufacturers
3.2.1 Global Augmented and Virtual Reality in Education Revenue by Manufacturers (2018-2023)
3.2.2 Global Augmented and Virtual Reality in Education Revenue Market Share by Manufacturers (2018-2023)
3.2.3 Global Top 10 and Top 5 Companies by Augmented and Virtual Reality in Education Revenue in 2022
3.3 Global Key Players of Augmented and Virtual Reality in Education, Industry Ranking, 2021 VS 2022 VS 2023
3.4 Global Augmented and Virtual Reality in Education Sales Price by Manufacturers
3.5 Analysis of Competitive Landscape
3.5.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
3.5.2 Global Augmented and Virtual Reality in Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.6 Global Key Manufacturers of Augmented and Virtual Reality in Education, Manufacturing Base Distribution and Headquarters
3.7 Global Key Manufacturers of Augmented and Virtual Reality in Education, Product Offered and Application
3.8 Global Key Manufacturers of Augmented and Virtual Reality in Education, Date of Enter into This Industry
3.9 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type
4.1 Global Augmented and Virtual Reality in Education Sales by Type
4.1.1 Global Augmented and Virtual Reality in Education Historical Sales by Type (2018-2023)
4.1.2 Global Augmented and Virtual Reality in Education Forecasted Sales by Type (2024-2029)
4.1.3 Global Augmented and Virtual Reality in Education Sales Market Share by Type (2018-2029)
4.2 Global Augmented and Virtual Reality in Education Revenue by Type
4.2.1 Global Augmented and Virtual Reality in Education Historical Revenue by Type (2018-2023)
4.2.2 Global Augmented and Virtual Reality in Education Forecasted Revenue by Type (2024-2029)
4.2.3 Global Augmented and Virtual Reality in Education Revenue Market Share by Type (2018-2029)
4.3 Global Augmented and Virtual Reality in Education Price by Type
4.3.1 Global Augmented and Virtual Reality in Education Price by Type (2018-2023)
4.3.2 Global Augmented and Virtual Reality in Education Price Forecast by Type (2024-2029)
5 Market Size by Application
5.1 Global Augmented and Virtual Reality in Education Sales by Application
5.1.1 Global Augmented and Virtual Reality in Education Historical Sales by Application (2018-2023)
5.1.2 Global Augmented and Virtual Reality in Education Forecasted Sales by Application (2024-2029)
5.1.3 Global Augmented and Virtual Reality in Education Sales Market Share by Application (2018-2029)
5.2 Global Augmented and Virtual Reality in Education Revenue by Application
5.2.1 Global Augmented and Virtual Reality in Education Historical Revenue by Application (2018-2023)
5.2.2 Global Augmented and Virtual Reality in Education Forecasted Revenue by Application (2024-2029)
5.2.3 Global Augmented and Virtual Reality in Education Revenue Market Share by Application (2018-2029)
5.3 Global Augmented and Virtual Reality in Education Price by Application
5.3.1 Global Augmented and Virtual Reality in Education Price by Application (2018-2023)
5.3.2 Global Augmented and Virtual Reality in Education Price Forecast by Application (2024-2029)
6 US & Canada
6.1 US & Canada Augmented and Virtual Reality in Education Market Size by Type
6.1.1 US & Canada Augmented and Virtual Reality in Education Sales by Type (2018-2029)
6.1.2 US & Canada Augmented and Virtual Reality in Education Revenue by Type (2018-2029)
6.2 US & Canada Augmented and Virtual Reality in Education Market Size by Application
6.2.1 US & Canada Augmented and Virtual Reality in Education Sales by Application (2018-2029)
6.2.2 US & Canada Augmented and Virtual Reality in Education Revenue by Application (2018-2029)
6.3 US & Canada Augmented and Virtual Reality in Education Market Size by Country
6.3.1 US & Canada Augmented and Virtual Reality in Education Revenue by Country: 2018 VS 2022 VS 2029
6.3.2 US & Canada Augmented and Virtual Reality in Education Sales by Country (2018-2029)
6.3.3 US & Canada Augmented and Virtual Reality in Education Revenue by Country (2018-2029)
6.3.4 US
6.3.5 Canada
7 Europe
7.1 Europe Augmented and Virtual Reality in Education Market Size by Type
7.1.1 Europe Augmented and Virtual Reality in Education Sales by Type (2018-2029)
7.1.2 Europe Augmented and Virtual Reality in Education Revenue by Type (2018-2029)
7.2 Europe Augmented and Virtual Reality in Education Market Size by Application
7.2.1 Europe Augmented and Virtual Reality in Education Sales by Application (2018-2029)
7.2.2 Europe Augmented and Virtual Reality in Education Revenue by Application (2018-2029)
7.3 Europe Augmented and Virtual Reality in Education Market Size by Country
7.3.1 Europe Augmented and Virtual Reality in Education Revenue by Country: 2018 VS 2022 VS 2029
7.3.2 Europe Augmented and Virtual Reality in Education Sales by Country (2018-2029)
7.3.3 Europe Augmented and Virtual Reality in Education Revenue by Country (2018-2029)
7.3.4 Germany
7.3.5 France
7.3.6 U.K.
7.3.7 Italy
7.3.8 Russia
8 China
8.1 China Augmented and Virtual Reality in Education Market Size
8.1.1 China Augmented and Virtual Reality in Education Sales (2018-2029)
8.1.2 China Augmented and Virtual Reality in Education Revenue (2018-2029)
8.2 China Augmented and Virtual Reality in Education Market Size by Application
8.2.1 China Augmented and Virtual Reality in Education Sales by Application (2018-2029)
8.2.2 China Augmented and Virtual Reality in Education Revenue by Application (2018-2029)
9 Asia (excluding China)
9.1 Asia Augmented and Virtual Reality in Education Market Size by Type
9.1.1 Asia Augmented and Virtual Reality in Education Sales by Type (2018-2029)
9.1.2 Asia Augmented and Virtual Reality in Education Revenue by Type (2018-2029)
9.2 Asia Augmented and Virtual Reality in Education Market Size by Application
9.2.1 Asia Augmented and Virtual Reality in Education Sales by Application (2018-2029)
9.2.2 Asia Augmented and Virtual Reality in Education Revenue by Application (2018-2029)
9.3 Asia Augmented and Virtual Reality in Education Sales by Region
9.3.1 Asia Augmented and Virtual Reality in Education Revenue by Region: 2018 VS 2022 VS 2029
9.3.2 Asia Augmented and Virtual Reality in Education Revenue by Region (2018-2029)
9.3.3 Asia Augmented and Virtual Reality in Education Sales by Region (2018-2029)
9.3.4 Japan
9.3.5 South Korea
9.3.6 China Taiwan
9.3.7 Southeast Asia
9.3.8 India
10 Middle East, Africa and Latin America
10.1 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Market Size by Type
10.1.1 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Sales by Type (2018-2029)
10.1.2 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Revenue by Type (2018-2029)
10.2 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Market Size by Application
10.2.1 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Sales by Application (2018-2029)
10.2.2 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Revenue by Application (2018-2029)
10.3 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Sales by Country
10.3.1 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Revenue by Country: 2018 VS 2022 VS 2029
10.3.2 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Revenue by Country (2018-2029)
10.3.3 Middle East, Africa and Latin America Augmented and Virtual Reality in Education Sales by Country (2018-2029)
10.3.4 Brazil
10.3.5 Mexico
10.3.6 Turkey
10.3.7 Israel
10.3.8 GCC Countries
11 Company Profiles
11.1 Sony
11.1.1 Sony Company Information
11.1.2 Sony Overview
11.1.3 Sony Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.1.4 Sony Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.1.5 Sony Recent Developments
11.2 HTC
11.2.1 HTC Company Information
11.2.2 HTC Overview
11.2.3 HTC Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.2.4 HTC Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.2.5 HTC Recent Developments
11.3 PTC
11.3.1 PTC Company Information
11.3.2 PTC Overview
11.3.3 PTC Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.3.4 PTC Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.3.5 PTC Recent Developments
11.4 Seiko Epson
11.4.1 Seiko Epson Company Information
11.4.2 Seiko Epson Overview
11.4.3 Seiko Epson Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.4.4 Seiko Epson Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.4.5 Seiko Epson Recent Developments
11.5 Panasonic
11.5.1 Panasonic Company Information
11.5.2 Panasonic Overview
11.5.3 Panasonic Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.5.4 Panasonic Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.5.5 Panasonic Recent Developments
11.6 GOOGLE
11.6.1 GOOGLE Company Information
11.6.2 GOOGLE Overview
11.6.3 GOOGLE Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.6.4 GOOGLE Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.6.5 GOOGLE Recent Developments
11.7 MICROSOFT
11.7.1 MICROSOFT Company Information
11.7.2 MICROSOFT Overview
11.7.3 MICROSOFT Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.7.4 MICROSOFT Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.7.5 MICROSOFT Recent Developments
11.8 SAMSUNG ELECTRONICS
11.8.1 SAMSUNG ELECTRONICS Company Information
11.8.2 SAMSUNG ELECTRONICS Overview
11.8.3 SAMSUNG ELECTRONICS Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.8.4 SAMSUNG ELECTRONICS Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.8.5 SAMSUNG ELECTRONICS Recent Developments
11.9 Apple
11.9.1 Apple Company Information
11.9.2 Apple Overview
11.9.3 Apple Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.9.4 Apple Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.9.5 Apple Recent Developments
11.10 Meta Platforms
11.10.1 Meta Platforms Company Information
11.10.2 Meta Platforms Overview
11.10.3 Meta Platforms Augmented and Virtual Reality in Education Sales, Price, Revenue and Gross Margin (2018-2023)
11.10.4 Meta Platforms Augmented and Virtual Reality in Education Product Model Numbers, Pictures, Descriptions and Specifications
11.10.5 Meta Platforms Recent Developments
12 Industry Chain and Sales Channels Analysis
12.1 Augmented and Virtual Reality in Education Industry Chain Analysis
12.2 Augmented and Virtual Reality in Education Key Raw Materials
12.2.1 Key Raw Materials
12.2.2 Raw Materials Key Suppliers
12.3 Augmented and Virtual Reality in Education Production Mode & Process
12.4 Augmented and Virtual Reality in Education Sales and Marketing
12.4.1 Augmented and Virtual Reality in Education Sales Channels
12.4.2 Augmented and Virtual Reality in Education Distributors
12.5 Augmented and Virtual Reality in Education Customers
13 Market Dynamics
13.1 Augmented and Virtual Reality in Education Industry Trends
13.2 Augmented and Virtual Reality in Education Market Drivers
13.3 Augmented and Virtual Reality in Education Market Challenges
13.4 Augmented and Virtual Reality in Education Market Restraints
14 Key Findings in The Global Augmented and Virtual Reality in Education Study
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Author Details
15.3 Disclaimer

QY RESEARCH, INC.
17890 CASTLETON STREET
SUITE 369, CITY OF INDUSTRY
CA - 91748, UNITED STATES OF AMERICA
+1 626 539 9760 / +91 8669986909
hitesh@qyresearch.com / enquiry@qyresearch.com

About Us:
QYResearch is a leading global market research and consulting company established in 2007. With over 16 years' experience and professional research team in various cities over the world QY Research focuses on management consulting, database and seminar services, IPO consulting, industry chain research and customized research to help our clients in providing non-linear revenue model and make them successful. We are globally recognized for our expansive portfolio of services, good corporate citizenship, and our strong commitment to sustainability.
"

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Augmented and Virtual Reality in Education Market 2029 Vision: Analysts' Predictions for New Heights | Sony, HTC, PTC here

News-ID: 3212644 • Views:

More Releases from QYResearch, Inc.

RF-over-Fiber (RFoF) Market Projected to Grow at a CAGR of 15.0% | Forecast 2025 - 2031
RF-over-Fiber (RFoF) Market Projected to Grow at a CAGR of 15.0% | Forecast 2025 …
Los Angeles, United State: The global RF-over-Fiber (RFoF) Market was valued at US$ 551 million in 2024 and is anticipated to reach US$ 1447 million by 2031, witnessing a CAGR of 15.0% during the forecast period 2025-2031. The research report targets specific customer segments to help companies effectively market their products and drive strong sales in the global RF-over-Fiber (RFoF) Market. It organizes valuable and relevant market insights to match
Divinyl Sulfone Market 2024's Technological Tapestry: Advancements Shaping the M …
"The thorough study and analysis report is a fantastic and essential tool for worldwide market players to obtain a competitive advantage over their rivals. It contains accurate and validated projections for the global Divinyl Sulfone industry's size, CAGR, production, consumption, and sales. Additionally, it offers projections for industry revenue and volume until 2026. The report's readers may quickly learn about the major prospects, difficulties, and development drivers of the worldwide
Divinyl Sulfone Market Balancing Acts: Gross Margins, Costs, and Revenue Predict …
"The thorough study and analysis report is a fantastic and essential tool for worldwide market players to obtain a competitive advantage over their rivals. It contains accurate and validated projections for the global Divinyl Sulfone industry's size, CAGR, production, consumption, and sales. Additionally, it offers projections for industry revenue and volume until 2026. The report's readers may quickly learn about the major prospects, difficulties, and development drivers of the worldwide
Divinyl Sulfone Market Bright Horizons: Positive Market Indicators Revealed | Bo …
"The thorough study and analysis report is a fantastic and essential tool for worldwide market players to obtain a competitive advantage over their rivals. It contains accurate and validated projections for the global Divinyl Sulfone industry's size, CAGR, production, consumption, and sales. Additionally, it offers projections for industry revenue and volume until 2026. The report's readers may quickly learn about the major prospects, difficulties, and development drivers of the worldwide

All 5 Releases


More Releases for Education

Education Digitization Market : Current and Future Growth Analysis Forecast from …
"The Global Education Digitization Market Size is projected to Reach at a CAGR of 24.5% during 2024-2032." Global Education Digitization market Size, Status, and Forecast for the 2024-2032. In-depth research has been compiled to provide the most up-to-date information on key aspects of the worldwide market. This research report covers major aspects of the Education Digitization Market including drivers, restraints, historical and current trends, regulatory scenarios, and technological advancements. It provides
Education Market Is Booming Worldwide | Capella Education, Bridgepoint Education …
Advance Market Analytics published a new research publication on "Education Market Insights, to 2027" with 232 pages and enriched with self-explained Tables and charts in presentable format. In the Study you will find new evolving Trends, Drivers, Restraints, Opportunities generated by targeting market associated stakeholders. The growth of the Education market was mainly driven by the increasing R&D spending across the world. Get Free Exclusive PDF Sample Copy of This Research
Online Higher Education Market Next Big Thing | Major Giants American Public Edu …
A New business Strategy report released by HTF MI with title Global Online Higher Education Market Study Forecast till 2026 . This Global Online Higher Education market report brings data for the estimated year 2020 and forecasted till 2026 in terms of both, value (US$ MN) and volume (MT). The report also consists of forecast factors, macroeconomic factors, and a market outlook of the Online Higher Education market. The study
Global Online Higher Education Market Attractiveness, Competitive Landscape and …
Online Higher Education Market report also provide a thorough understanding of the cutting-edge competitive analysis of the emerging market trends along with the drivers, restraints, challenges, and opportunities in the Online Higher Education Market to offer worthwhile insights and current scenario for making right decision. The report covers the prominent players in the market with detailed SWOT analysis, financial overview, and key developments of the products/services from the past three
Bilingual School Education Market to Perceive Biggest Trend and Opportunity with …
Bilingual education involves teaching academic content in two languages, in a native and secondary language with varying amounts of each language used in accordance with the program model. Bilingual education refers to the utilization of two languages as means of instruction for students and considered part of or the entire school curriculum. Some of the prominent models are: Early-exit / Late-exit transitional bilingual education Developmental or maintenance bilingual education Bilingual immersion Integrated (i.e., non-segregated)
Online Higher Education Market 2018-2022 Analysis by Major Companies: American P …
The report on Global Online Higher Education Market, documents a detailed study of different aspects of the Global Online Higher Education Market. It shows the steady growth in market in spite of the fluctuations and changing market trends. In the past four years the Global Online Higher Education Market has grown to a booming value of $xxx million and is expected to grow more. Every market intelligence report is based on