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Collectible Card Game Market is Estimated to Reach USD 31,873.77 Million by the end of 2028: Cognitive Market Research

Collectible Card Game Market is Estimated to Reach USD 31,873.77 Million by the end of 2028: Cognitive Market Research

Collectible Card Game Market is Estimated to Reach USD 31,873.77 Million by the end of 2028: Cognitive Market Research

Market Overview:
Collectible card game (CCG), also known as a trading card game (TCG) or a customizable card game. The game is played using a set of specially constructed playing cards.
A collectible card game is made up of the game's rules, cards, Intellectual Property (the subject or content), and occasionally beads/counters, dice, or other secondary items.
These Collectible Card Game are either physical or online and can be played on PC, mobile, and other devices. With the rising usage of mobile and rising enthusiasm towards online competitions several game developers are working to develop innovative cards. Thus, there is high demand for collectible card game.

Market Insight:
• Global Collectible Card Game Market is expected to reach USD 31,873.77 Million by the end of 2028, growing at a CAGR of 14.49 % between 2021 and 2028.
• Digital Revenue is estimated to reach at USD 25,506.88 Million in 2028
• PC Games Revenue in Collectible Card Game is anticipated to reach USD 7,718.22 Million in 2028.
• North America Collectible Card Game market size is projected to USD 8,199.53 Million in 2028.

To know more The Collectible Card Game Market statistics click here: https://www.cognitivemarketresearch.com/collectible-card-game-market-report

Market Drivers:
Rising adoption of smart phone
The popularity of the games has increased over the past few years. The online gaming is rapidly gaining popularity due to rise in the penetration of the smartphones. According to the secondary sources, the penetration of the smartphones, is estimated to have reached 78.05% in 2020.
Some of the mobile games, such as the magic, Star Wars, Pokémon, Hearthstone mobile games was one of the significantly popular smartphone mobile games.
According to study, in January 2022, the Hearthstone active players count was between 150,000 and 280,000. In 2020, gamers spent over 669 million hours in Hearthstone Battlegrounds and participated 291 Hearthstone Arena matches, according to the source.
Rise in the online Championships
• Restraints for Collectible Card Game Market
High cost associated with game
Rising concern over increase in screen time
• Opportunities for Collectible Card Game Market
Technological advancement in digital infrastructure

Cognitive Market Research Company's Research Methodology - https://www.cognitivemarketresearch.com/research-methodology

Market Segmentation:
Type:
• Digital
A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game. The game mimics physical Collectible Card Game in some cases and is usually played online or as a standalone video game. Several CCGs are virtual board games that follow classic card game rules, while others utilize symbols, die, and characters instead of cards and gameboards. Digital Collectible Card Game (CCGs) have recently gained popularity, owing to the success of online versions of CCGs such as Magic: The Gathering Online and entirely digital CCGs such as Hearthstone.

• Physical
In recent years, physical collectible trading card games have been a favorite of children and adults alike, and also these games are based on them. Several of these games are played cards, and tabletop games. The physical game started with purchasing a game that is used to establish a collection, which can then be curated by selling and trading those games.

Applictation:
• PC Games
The PC (Personal Computer) is a significantly popular home platform, and it does not have gaming as its primary function. Thus, several collectible card game companies are increasingly focused on PC gaming

• Mobile Device Games
Numerous collectible card game companies are producing mobile games in response to the growing popularity of mobile devices. There are a variety of Collectible Card Game that can be played on a mobile phone. These games can be played against other people or against artificial intelligence

Get free sample pages of latest published Collectible Card Game Market Report: https://www.cognitivemarketresearch.com/collectible-card-game-market-report

Competitive Analysis for Collectible Card Game Market:
Hasbro Inc, Blizzard Entertainment, Cygames, Take-Two Interactive Software Inc, Magic, Konami, Magic Duels, KYY games, Bushiroad

• Hasbro
Hasbro is a global play and entertainment company based in United State. The company offers consumer products such as toys and games, entertainment, and gaming to its global audiences.
The company offers approximately 1,500 brands which include MAGIC: THE GATHERING, NERF, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, BABY ALIVE, DUNGEONS & DRAGONS, POWER RANGERS, PEPPA PIG and PJ MASKS among others.

NEWS:
• July 2021,
Take-Two Interactive Software has acquired Dynamixyz.
Take-Two Interactive Software acquired Dynamixyz. This strategic initiative to invest further in its internal development capabilities and to continue its goal to be the most creative, innovative, and efficient entertainment company. Dynamixyz will operate as a division of Take-Two and work exclusively with the Company's publishing labels and studios.

Related Report:
• Coin op Games Market- https://www.cognitivemarketresearch.com/coin-op-games-market-report
• Online Bingo Game Market- https://www.cognitivemarketresearch.com/online-bingo-game-market-report
• Trading Card Games Market- https://www.cognitivemarketresearch.com/trading-card-games-market-report
• Board Game and Card Game Market- https://www.cognitivemarketresearch.com/board-game-and-card-game-market-report

𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
Nicolas Shaw
Cognitive Market Research
20 N State Street,Chicago,
Illinois, 60602
United States
USA: +1 312-376-8303
Europe and UK: (+44) 20-8144-9523
Asia Pacific: (+852) 81930785
Email: sales@cognitivemarketresearch.com
Website: https://www.cognitivemarketresearch.com/about-us

About Cognitive Market Research:
Cognitive Market Research has evolved as one leading market research and consulting firm and it provides services across multiple domains. Cognitive Market Research gathers and analyzes data about customers, competitors, distributors, and other market actors and forces operational across the value chain. As a market research company, we follow a complete process of gathering information about the target market and end-use industries to verify the complete journey of the product or service in the global market. It helps our readers understand the demand and viability of their product/service and how it might perform in the real world and help them to build business strategies accordingly.

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