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AI in Sports market: Key Market Developments and Innovations in 2022 | 24/7.ai Inc., Amazon Inc., Apple Inc.

02-13-2023 12:16 PM CET | Advertising, Media Consulting, Marketing Research

Press release from: QYResearch, Inc.

AI in Sports market: Key Market Developments and Innovations

"
The AI in Sports global market is thoroughly researched in this report, noting important aspects like market competition, global and regional growth, market segmentation and market structure. The report author analysts have estimated the size of the global market in terms of value and volume using the latest research tools and techniques. The report also includes estimates for market share, revenue, production, consumption, gross profit margin, CAGR, and other key factors. Readers can enhance their knowledge on the trading strategies, recent developments, current and future progress of the key players in the AI in Sports global market.

The report includes an in-depth study of the global market segment AI in Sports, where segments and sub-segments are analyzed in quite detail. This research will help players focus on high growth segments and modify their business strategy, if needed. The AI in Sports global market is segmented based on type, application and geography. The regional segmentation research presented in the report provides players with valuable insights and data regarding key geographic markets such as North America, China, Europe, India , US, UK and MEA. Our researchers and analysts use reliable primary and secondary sources for research and data.

Major Players : 24/7.ai Inc.
Amazon Inc.
Apple Inc.
Anodot
Facebook Inc.
Fujitsu Ltd.
Cisco Systems
DeepScale
Atmel Corporation
ARM Limited
Microsoft Corporation
Micron Technology

Request a sample of the report at : https://www.qyresearch.com/sample-form/form/5304210/Global-AI-in-Sports-Industry-Research-Report-Growth-Trends-and-Competitive-Analysis-2022-2028

Global AI in Sports Market Types: Hardware
Software
Services

Global AI in Sports Market Applications: Cricket
Football
Basketball
Tennis
Baseball
Others

Study Coverage: This section includes brief information about key products sold in the global AI in Sports market followed by an overview of important segments and manufacturers covered in the report. It also gives highlights of market size growth rates of different type and application segments. Furthermore, it includes information about study objectives and years considered for the complete research study.

Executive Summary: Here, the report focuses on key trends of various products and other markets. It also shares analysis of the competitive landscape, where prominent players and market concentration ratio are shed light upon. Prominent players are studied on the basis of their date of market entry, products, manufacturing base distribution, and headquarters.

Market Size by Manufacturer: In this part of the report, expansion plans, mergers and acquisitions, and price, revenue, and production by manufacturer are analyzed. This section also provides revenue and production shares by manufacturer.

Production by Region: Apart from global production and revenue shares by region, the authors have shared critical information about regional production in different geographical markets. Each regional market is analyzed taking into account vital factors, viz. import and export, key players, and revenue, besides production.

Consumption by Region: The report concentrates on global and regional consumption here. It provides figures related to global consumption by region such as consumption market share. All of the regional markets studied are assessed on the basis of consumption by country and application followed by analysis of country-level markets.

Market Size by Type: It includes analysis of price, revenue, and production by type.

Market Size by Application: It gives an overview of market size analysis by application followed by analysis of consumption market share, consumption, and breakdown data by application.

Key Industry Players: Leading players of the industry are profiled here on the basis of economic activity and plans, SWOT analysis, products, revenue, production, and other company details.

Entry Strategy for Key Countries: Entry strategies for all of the country-level markets studied in the report are provided here.

Production Forecasts: Apart from global production and revenue forecasts, this section provides production and revenue forecasts by region. It also includes forecast of key producers, where important regions and countries are taken into consideration, followed by forecast by type.

Consumption Forecast: It includes global consumption forecast by application and region. In addition, it provides consumption forecast for all regional markets studied in the report.

Opportunities and Challenges, Threats, and Affecting Factors: It includes Porter's Five Forces analysis, market challenges, opportunities, and other market dynamics.

Key Findings of the Study: These give a clear picture of the current and future status of the global AI in Sports market.

Request for customization in Report: https://www.qyresearch.com/customize-request/form/5304210/Global-AI-in-Sports-Industry-Research-Report-Growth-Trends-and-Competitive-Analysis-2022-2028

Table of Contents:

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AI in Sports Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Hardware
1.2.3 Software
1.2.4 Services
1.3 Market by Application
1.3.1 Global AI in Sports Market Growth Rate by Application: 2017 VS 2021 VS 2028
1.3.2 Cricket
1.3.3 Football
1.3.4 Basketball
1.3.5 Tennis
1.3.6 Baseball
1.3.7 Others
1.4 Study Objectives
1.5 Years Considered
2 Market Perspective
2.1 Global AI in Sports Market Size (2017-2028)
2.2 AI in Sports Market Size across Key Geographies Worldwide: 2017 VS 2021 VS 2028
2.3 Global AI in Sports Market Size by Region (2017-2022)
2.4 Global AI in Sports Market Size Forecast by Region (2023-2028)
2.5 Global Top AI in Sports Countries Ranking by Market Size
3 AI in Sports Competitive by Company
3.1 Global AI in Sports Revenue by Players
3.1.1 Global AI in Sports Revenue by Players (2017-2022)
3.1.2 Global AI in Sports Market Share by Players (2017-2022)
3.2 Global AI in Sports Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Covered: Ranking by AI in Sports Revenue
3.4 Global AI in Sports Market Concentration Ratio
3.4.1 Global AI in Sports Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AI in Sports Revenue in 2021
3.5 Global AI in Sports Key Players Head office and Area Served
3.6 Key Players AI in Sports Product Solution and Service
3.7 Date of Enter into AI in Sports Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Global AI in Sports Breakdown Data by Type
4.1 Global AI in Sports Historic Revenue by Type (2017-2022)
4.2 Global AI in Sports Forecasted Revenue by Type (2023-2028)
5 Global AI in Sports Breakdown Data by Application
5.1 Global AI in Sports Historic Market Size by Application (2017-2022)
5.2 Global AI in Sports Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America AI in Sports Revenue by Company (2020-2022)
6.2 North America AI in Sports Revenue by Type (2017-2028)
6.3 North America AI in Sports Revenue by Application (2017-2028)
6.4 North America AI in Sports Revenue by Country (2017-2028)
6.4.1 U.S.
6.4.2 Canada
7 Europe
7.1 Europe AI in Sports Revenue by Company (2020-2022)
7.2 Europe AI in Sports Revenue by Type (2017-2028)
7.3 Europe AI in Sports Revenue by Application (2017-2028)
7.4 Europe AI in Sports Revenue by Country (2017-2028)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
8 Asia Pacific
8.1 Asia Pacific AI in Sports Revenue by Company (2020-2022)
8.2 Asia Pacific AI in Sports Revenue by Type (2017-2028)
8.3 Asia Pacific AI in Sports Revenue by Application (2017-2028)
8.4 Asia Pacific AI in Sports Revenue by Region (2017-2028)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 India
8.4.5 Australia
8.4.6 Taiwan
8.4.7 Indonesia
8.4.8 Thailand
8.4.9 Malaysia
8.4.10 Philippines
8.4.11 Vietnam
9 Latin America
9.1 Latin America AI in Sports Revenue by Company (2020-2022)
9.2 Latin America AI in Sports Revenue by Type (2017-2028)
9.3 Latin America AI in Sports Revenue by Application (2017-2028)
9.4 Latin America AI in Sports Revenue by Country (2017-2028)
9.4.1 Mexico
9.4.2 Brazil
9.4.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa AI in Sports Revenue by Company (2020-2022)
10.2 Middle East and Africa AI in Sports Revenue by Type (2017-2028)
10.3 Middle East and Africa AI in Sports Revenue by Application (2017-2028)
10.4 Middle East and Africa AI in Sports Revenue by Country (2017-2028)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 UAE
11 Company Profiles
11.1 24/7.ai Inc.
11.1.1 24/7.ai Inc. Company Details
11.1.2 24/7.ai Inc. Business Overview
11.1.3 24/7.ai Inc. AI in Sports Products and Services
11.1.4 24/7.ai Inc. AI in Sports Revenue in AI in Sports Business (2017-2022)
11.1.5 24/7.ai Inc. AI in Sports SWOT Analysis
11.1.6 24/7.ai Inc. Recent Developments
11.2 Amazon Inc.
11.2.1 Amazon Inc. Company Details
11.2.2 Amazon Inc. Business Overview
11.2.3 Amazon Inc. AI in Sports Products and Services
11.2.4 Amazon Inc. AI in Sports Revenue in AI in Sports Business (2017-2022)
11.2.5 Amazon Inc. AI in Sports SWOT Analysis
11.2.6 Amazon Inc. Recent Developments
11.3 Apple Inc.
11.3.1 Apple Inc. Company Details
11.3.2 Apple Inc. Business Overview
11.3.3 Apple Inc. AI in Sports Products and Services
11.3.4 Apple Inc. AI in Sports Revenue in AI in Sports Business (2017-2022)
11.3.5 Apple Inc. AI in Sports SWOT Analysis
11.3.6 Apple Inc. Recent Developments
11.4 Anodot
11.4.1 Anodot Company Details
11.4.2 Anodot Business Overview
11.4.3 Anodot AI in Sports Products and Services
11.4.4 Anodot AI in Sports Revenue in AI in Sports Business (2017-2022)
11.4.5 Anodot AI in Sports SWOT Analysis
11.4.6 Anodot Recent Developments
11.5 Facebook Inc.
11.5.1 Facebook Inc. Company Details
11.5.2 Facebook Inc. Business Overview
11.5.3 Facebook Inc. AI in Sports Products and Services
11.5.4 Facebook Inc. AI in Sports Revenue in AI in Sports Business (2017-2022)
11.5.5 Facebook Inc. AI in Sports SWOT Analysis
11.5.6 Facebook Inc. Recent Developments
11.6 Fujitsu Ltd.
11.6.1 Fujitsu Ltd. Company Details
11.6.2 Fujitsu Ltd. Business Overview
11.6.3 Fujitsu Ltd. AI in Sports Products and Services
11.6.4 Fujitsu Ltd. AI in Sports Revenue in AI in Sports Business (2017-2022)
11.6.5 Fujitsu Ltd. AI in Sports SWOT Analysis
11.6.6 Fujitsu Ltd. Recent Developments
11.7 Cisco Systems
11.7.1 Cisco Systems Company Details
11.7.2 Cisco Systems Business Overview
11.7.3 Cisco Systems AI in Sports Products and Services
11.7.4 Cisco Systems AI in Sports Revenue in AI in Sports Business (2017-2022)
11.7.5 Cisco Systems AI in Sports SWOT Analysis
11.7.6 Cisco Systems Recent Developments
11.8 DeepScale
11.8.1 DeepScale Company Details
11.8.2 DeepScale Business Overview
11.8.3 DeepScale AI in Sports Products and Services
11.8.4 DeepScale AI in Sports Revenue in AI in Sports Business (2017-2022)
11.8.5 DeepScale AI in Sports SWOT Analysis
11.8.6 DeepScale Recent Developments
11.9 Atmel Corporation
11.9.1 Atmel Corporation Company Details
11.9.2 Atmel Corporation Business Overview
11.9.3 Atmel Corporation AI in Sports Products and Services
11.9.4 Atmel Corporation AI in Sports Revenue in AI in Sports Business (2017-2022)
11.9.5 Atmel Corporation AI in Sports SWOT Analysis
11.9.6 Atmel Corporation Recent Developments
11.10 ARM Limited
11.10.1 ARM Limited Company Details
11.10.2 ARM Limited Business Overview
11.10.3 ARM Limited AI in Sports Products and Services
11.10.4 ARM Limited AI in Sports Revenue in AI in Sports Business (2017-2022)
11.10.5 ARM Limited AI in Sports SWOT Analysis
11.10.6 ARM Limited Recent Developments
11.11 Microsoft Corporation
11.11.1 Microsoft Corporation Company Details
11.11.2 Microsoft Corporation Business Overview
11.11.3 Microsoft Corporation AI in Sports Products and Services
11.11.4 Microsoft Corporation AI in Sports Revenue in AI in Sports Business (2017-2022)
11.11.5 Microsoft Corporation Recent Developments
11.12 Micron Technology
11.12.1 Micron Technology Company Details
11.12.2 Micron Technology Business Overview
11.12.3 Micron Technology AI in Sports Products and Services
11.12.4 Micron Technology AI in Sports Revenue in AI in Sports Business (2017-2022)
11.12.5 Micron Technology Recent Developments
12 AI in Sports Market Dynamics
12.1 AI in Sports Market Trends
12.2 AI in Sports Market Drivers
12.3 AI in Sports Market Challenges
12.4 AI in Sports Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details

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About Us:

QY Research established in 2007, focus on custom research, management consulting, IPO consulting, industry chain research, data base and seminar services. The company owned a large basic data base (such as National Bureau of statistics database, Customs import and export database, Industry Association Database etc), expert's resources (included energy automotive chemical medical ICT consumer goods etc.

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