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Virtual Reality Gaming Market to Reach US$ 106.4 Billion by 2027 | CAGR of 29.18%

07-04-2022 11:46 AM CET | Business, Economy, Finances, Banking & Insurance

Press release from: IMARC Group

Virtual Reality Gaming Market

Virtual Reality Gaming Market

According to the latest report by IMARC Group, titled "Virtual Reality Gaming Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027", the global virtual reality gaming market reached a value of US$ 22.2 Billion in 2021. Looking forward, IMARC Group expects the market to reach US$ 106.4 Billion by 2027, exhibiting a CAGR of 29.18% during 2022-2027. Virtual reality (VR) gaming is a combination of computer games with a three-dimensional, artificial environment. These environments are created for superseding the real-world environment by using a VR software. VR gaming is different from augmented reality (AR) gaming which involves the amalgamation of the digital content with the real-world environment of the user. Generally, the simpler versions of VR games include a 3-D image which can be explored interactively on a computing device with the help of a touchscreen, mouse or keys, whereas, the more immersive and sophisticated versions might involve wrap-around displays, VR headsets and VR rooms having wearable computers and other sensory components.

As the novel coronavirus (COVID-19) crisis takes over the world, we are continuously tracking the changes in the markets, as well as the industry behaviours of the consumers globally and our estimates about the latest market trends and forecasts are being done after considering the impact of this pandemic.

Request Free Sample Report: https://www.imarcgroup.com/virtual-reality-gaming-market/requestsample

Global Virtual Reality Gaming Market Trends:

Virtual reality gaming is gaining traction in various developing regions such as Mexico, India and Brazil on account of increasing disposable incomes of the consumers as well as easy availability of VR-enabled games. Another trend which is contributing towards the escalating demand for VR gaming is the rising popularity of 360-degree videos. These videos allow the viewers to watch through every angle along with an option to rotate and pan them as per the requirement. Moreover, numerous start-ups are introducing new three-dimensional features in virtual reality gaming. For instance, they have developed games which enable the user to move around and interact with the objects in it. However, high initial investment, spatial discomfort and the risk of other physical and mental ailments are the major hindrances faced by the market.

Ask Analyst and Download Full Report with List of Figure: https://www.imarcgroup.com/virtual-reality-gaming-market

Global Virtual Reality Gaming Market 2022-2027 Analysis and Segmentation:

Competitive Landscape With Key Players :

• Fove
• Google
• HTC
• Facebook
• Razor
• Samsung
• Sony
• Zeiss International
• AMD
• GoPro
• Largan Precision
• Nvidia
• Qualcomm

Read Full Blog(List of Top Virtual Reality (VR) Gaming Companies Worldwide): https://www.imarcgroup.com/virtual-reality-gaming-companies

Market Breakup by Segment:

• Software
• Hardware

Market Breakup by Device:

• Personal Computer
• Gaming Consoles
• Mobile Devices

Market Breakup by Age Group:

• Adults
• Children

Market Breakup by Type:

• Racing
• Adventure
• Fighting
• Shooting
• Mystery Thriller
• Puzzle
• Science Fiction
• Others

Market Breakup by Region:

• North America (United States, Canada)
• Europe (Germany, France, United Kingdom, Italy, Spain, Others)
• Asia Pacific (China, Japan, India, Australia, Indonesia, Korea, Others)
• Latin America (Brazil, Mexico, Others)
• Middle East and Africa (United Arab Emirates, Saudi Arabia, Qatar, Iraq, Other)

Key Highlights of the Report:

• Market Performance (2016-2021)
• Market Outlook (2022-2027)
• Porter's Five Forces Analysis
• Market Drivers and Success Factors
• SWOT Analysis
• Value Chain
• Comprehensive Mapping of the Competitive Landscape

Note: If you need specific information that is not currently within the scope of the report, we can provide it to you as a part of the customization.

Other Reports of IMARC Group:

• Ice Cream Market: https://www.imarcgroup.com/ice-cream-market
• E-Cigarette Market: https://www.imarcgroup.com/e-cigarette-market
• Indoor Farming Market: https://www.imarcgroup.com/indoor-farming-market
• Battery Recycling Market: https://www.imarcgroup.com/battery-recycling-market
• Set-Top Box Market: https://www.imarcgroup.com/set-top-box-market
• 3D Mapping and Modeling Market: https://www.imarcgroup.com/3d-mapping-modeling-market
• Healthcare Big Data Analytics Market: https://www.imarcgroup.com/healthcare-big-data-analytics-market
• Interactive Whiteboard Market: https://www.imarcgroup.com/interactive-whiteboard-market

Contact Us:

IMARC Group
30 N Gould St, Ste R
Sheridan, WY (Wyoming) 82801 USA
Email: Sales@imarcgroup.com
Tel No:(D) +91 120 433 0800
Americas:- +1 631 791 1145 | Africa and Europe :- +44-702-409-7331 | Asia: +91-120-433-0800, +91-120-433-0800

About Us:

IMARC Group is a leading market research company that offers management strategy and market research worldwide. We partner with clients in all sectors and regions to identify their highest-value opportunities, address their most critical challenges, and transform their businesses.

IMARC's information products include major market, scientific, economic and technological developments for business leaders in pharmaceutical, industrial, and high technology organizations. Market forecasts and industry analysis for biotechnology, advanced materials, pharmaceuticals, food and beverage, travel and tourism, nanotechnology and novel processing methods are at the top of the company's expertise.

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