Press release
Digital PC Games Market Size And Estimations Up To 2025 - Tencent Games, Ubisoft, King, Activision Blizzard
The Business Research Company offers “Digital PC Games Global Market Report 2021 - By Game Subscription Model (Premium, Freemium), By Platform (Windows, IOS), By Audience (Social Gamer, Serious Gamers, Core Gamers), COVID-19 Impact And Recovery" in its research report store. It is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by region and by country. It also compares the market’s historic and forecast growth, and highlights important trend s and strategies that players in the market can adopt.The digital PC games market report describes and explains the global digital PC games market and covers 2015 to 2020, termed the historic period, and 2020 to 2025 termed the forecast period, along with further forecasts for the period 2025-2030. The report evaluates the market across each region and for the major economies within each region.
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The digital PC games market consists of sale of digital PC games and related products. Digital PC game is a program designed to provide interactive experience to the player. Virtual environment provided by the digital PC games do not limit players by physical space or by hands on access but considers a wide range of cultural and media activities based on digital technologies. The digital PC games have integrated different features such as voice recognition, 3D gaming, GPS tracking and many more to provide players with real life experiences.
The global digital PC games market is expected to grow from $5 billion in 2020 to $5.18 billion in 2021 at a compound annual growth rate (CAGR) of 3.6%. The growth is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The market is expected to reach $7.64 billion in 2025 at a CAGR of 10%.
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Some of the major players of the digital PC games market are Tencent Games, Ubisoft, King, Activision Blizzard, Zynga, GungHo Online, Microsoft Corporation, Sony Corporation, Nintendo, Electronic Arts.
The countries covered in the global digital PC games market are Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, UAE, UK, USA, Venezuela, Vietnam.
The regions covered in the global digital PC games market are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The global digital PC games market is segmented -
1) By Game Subscription Model: Premium, Freemium
2) By Platform: Windows, IOS, Others
3) By Audience: Social Gamer, Serious Gamers, Core Gamers
Read More On The Global Digital PC Games Market Report:
https://www.thebusinessresearchcompany.com/report/digital-pc-games-global-market-report-2020-30-covid-19-implications-and-growth
Few Points From Table Of Content
1. Executive Summary
2. Digital PC Games Market Characteristics
3. Digital PC Games Market Trends And Strategies
4. Impact Of COVID-19 On Digital PC Games
5. Digital PC Games Market Size And Growth
.....
27. Digital PC Games Market Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions In The Digital PC Games Market
29. Digital PC Games Market Future Outlook And Potential Analysis
30. Appendix
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