Press release
Game Engine Market: Investigation, Consumption, Revenue (Mn USD), Share Forecast To 2026
Game Engine Market:The Game Engine Market is expected to register a CAGR of 8.8% during the forecast period and reach USD 3981.2 million in terms of value by 2026.
A game engine is a software platform used to develop video games for mobile devices, personal computers and consoles wherein developers can create and code games in two basic forms, namely 2D and 3D. The primary functions of game engines include collision detection, scripting, sound, artificial intelligence, animation and memory management. Presently, developers are using higher-level computing languages such as Java, C.NET, Python and Lua Script to code games. According to Clairfield International, a renowned M&A firm, the size of the global video game market will reach about USD 90.1 billion in 2020 from USD 78.6 billion in 2017 with a CAGR of approximately 14.6%.
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The Major Players Covered in this Report: Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Corporation, YoYo Games, The Game Creators, Marmalade Tech, Idea Fabrik, Leadwerks Software, Sony, Amazon, GameSalad, Scirra, Corona Labs, Garage Games, Godot Engine, Briar Wallace/Blender Foundation, Silicon Studio Corp, OGRE Team, and Mario Zechner.
The analysis of the Game Engine Market by lays out the market size information and knowledge about the market trends alongside factors and parameters influencing it in both short- and long-term. The research provides a comprehensive 360° view and insights, outlining the main outcomes of the industry. These essential insights assist the decision-makers in formulating better business plans and make informed decisions for improved profitability. Moreover, the analysis helps venture capitalists in understanding the businesses with a far better perspective and make aware decisions.
By Type, 3D Game Engines, 5D Game Engines, 2D Game Engines
By Application, PC Games, Mobile Games, TV Games, Other Games
Years that have been considered for the study of this report are as follows:
History Year: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Year: 2019 to 2026
The report is a valued asset for the active players, new participants, and future investors, and provides a comprehensive assessment across regions such as:
Growing Domestic Demand and Expanding Pharmaceutical Sector to Drive the Demand for Game Engine in the APAC Region
Asia-Pacific region is anticipated to hold the largest market share in the global Game Engine market during the forecast period 2019-2026. The growth in this region can be attributed to the presence of emerging economies like India, China, Japan, Vietnam, and Indonesia, which account for the largest share in this region. India is one of the largest producers of Game Engine and a major exporter of the product to various countries across the globe. India accounts for around 80% of the world’s exports of Game Engine. The favorable climatic conditions and growth of agricultural inputs and allied services like cold storage and warehousing in India are prompting higher production.
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Why Buy This Report?
This report offers key insights pertaining to the game engine market with emphasis on recent developments across geographies and development strategies adopted by prominent market participants. The following sections have specifically been covered in the report.
Definitive Market Data
Game Engine Market Analysis
Technological Insight
Competitor Analysis
Recent Opportunities in the Market
Pipeline Analysis
Patent Analysis
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