openPR Logo
Press release

Serious Game Market Rising Demand by 2026: Cisco, Designing Digitally Inc., IBM Corporation, Microsoft, Diginext SRL, MPS Limited, Intuition

Serious Game Market

Serious Game Market

Data Bridge Market Research recently added a new report titled "Global Serious Game Market– Industry Trends and Forecast to 2026" study with in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status to 2026. The market Study is segmented by key regions that are accelerating the marketization. At present, the market is developing its presence and some of the key players from the complete study are Applied Research Associates Inc., BreakAway Games, CCS., Cisco, Designing Digitally Inc., IBM Corporation, Microsoft, Diginext SRL, MPS Limited, Intuition, Unity Studios ApS, PLAYER RESEARCH LTD., Savivo, Bohemia Interactive Simulations, Hopelab, Conteneo Inc., Real Project Management Ltd., Epic Systems Corporation., TiER1 Performance Solutions, Virtual Campus, Totem Learning Ltd., and Promotion Software.

Download PDF Sample Copy of Report @ https://www.databridgemarketresearch.com/request-a-sample/?dbmr=global-serious-game-market

Global Serious Game Market is expected to rise from its initial estimated value of USD 3.86 billion in 2018 to an estimated value of USD 15.31 billion by 2026, registering a CAGR of 18.8% in the forecast period of 2019-2026. This anticipated rise in market value can be attributed to the increase in effectiveness and user engagement in the learning process.

Market Definition:

Serious games are applications or learning methods that are used to teach instead of entertaining, and are applied for education, aerospace & defense, government purposes and in corporate offices to teach the consumers information about the game is based on; such as flight simulation games are created to teach real-life situations virtually so that there is no harm to anyone or anything.

Market Drivers:

Rise in engagement and enthusiasm from the users regarding the learning process being emphasized in the game

Return on investment regarding the learning process of individuals and enterprises is anticipated to be driven by serious games which is expected to drive the market growth

Market Restraints:

Awareness about the serious games is quite bleak in the market which is expected to act as a restraint to the market growth

Absence of any standardization regarding the effectiveness and architecture of serious games is also expected to restrain the market growth

For More Details In-Depth Inquiry @ https://www.databridgemarketresearch.com/inquire-before-buying/?dbmr=global-serious-game-market

Segmentation: Global Serious Game Market

By Application

Advertising & Marketing
Simulation Training
Sales
Emergency Services
Research & Planning
Human Resources
Product Development
Support
Others

By Platforms Covered

Web-Based
PC-Based
Mobile-Based
Hand-Held

By Industry Verticals

Healthcare
Retail
Aerospace & Defense
Government
Education
Media & Entertainment
Automotive
Corporate
Energy
Others
Research
Tourism
Agriculture

By End-User

Consumers
Enterprise

By Geography

North America
South America
Europe
Asia-Pacific
Middle East and Africa

Key Developments in the Market:

In June 2017, Applied Research Associates Inc., acquired Berrie Hill Research Corporation, expanding its profile and mission in providing solutions to the government and defense agencies.

In October 2015, Sealund & Associates were acquired by TiER1 Performance Solutions expanding its market share and development of innovative solutions for the market

Competitive Analysis: Global Serious Game Market

Global serious game market is highly fragmented and the major players have used various strategies such as new product launches, expansions, agreements, joint ventures, partnerships, acquisitions, and others to increase their footprints in this market. The report includes market shares of serious game market for global, Europe, North America, Asia Pacific and South America.

Key Insights in the report:

Complete and distinct analysis of the market drivers and restraints
Key Market players involved in this industry
Detailed analysis of the Market Segmentation
Competitive analysis of the key players involved

Download Detailed TOC @ https://www.databridgemarketresearch.com/toc/?dbmr=global-serious-game-market

Contact:

Data Bridge Market Research
US: +1 888 387 2818
UK: +44 208 089 1725
Hong Kong: +852 8192 7475
Email: Corporatesales@databridgemarketresearch.com

About Data Bridge Market Research

An absolute way to forecast what future holds is to comprehend the trend today!

Data Bridge set forth itself as an unconventional and neoteric Market research and consulting firm with unparalleled level of resilience and integrated approaches. We are determined to unearth the best market opportunities and foster efficient information for your business to thrive in the market. Data Bridge endeavors to provide appropriate solutions to the complex business challenges and initiates an effortless decision-making process. Data Bridge is an aftermath of sheer wisdom and experience which was formulated and framed in the year 2015 in Pune.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Serious Game Market Rising Demand by 2026: Cisco, Designing Digitally Inc., IBM Corporation, Microsoft, Diginext SRL, MPS Limited, Intuition here

News-ID: 1866284 • Views:

More Releases from Data Bridge Market Research

Vitamin K Market IS growing at a CAGR of 6.8% during the forecast period of 2023 to 2030
Vitamin K Market IS growing at a CAGR of 6.8% during the forecast period of 2023 …
Vitamin K Market Analysis and Size The essential factors contributing to the growth of the market in the forecast period of 2023 to 2020 include growing demand for vitamin supplements, changing dietary patterns, and rising health consciousness. Data Bridge Market Research analyses that the global vitamin K market, which was USD 841.47 million in 2022, is expected to reach USD 1,410.20 million by 2030, growing at a CAGR of 6.8% during the
Transformer Oil Market is expected to undergo a CAGR of 7.55% by 2029
Transformer Oil Market is expected to undergo a CAGR of 7.55% by 2029
Transformer Oil Market Analysis and Size Transformers are almost everywhere, and every power and distribution transformer is filled with the dielectric insulating fluid, which consists high resistance to electricity and cools the transformer. The "bio based oil" is the highest growing type segment because it has better resistance to fire as compared to other oil over the forecast period. Furthermore, the growth of electric grids in developing economies and the upgradation
 Fatty Alcohols Market is expected to undergo a CAGR of 5.15% by 2029
 Fatty Alcohols Market is expected to undergo a CAGR of 5.15% by 2029
Fatty Alcohols Market Analysis and Size The rising demand of hygiene product coupled with growing consumer awareness is anticipated to drive the personal care industry and boost the growth of the fatty alcohols market. Fatty alcohols are used as emollients, emulsifiers and catalytic hydrogenation in cosmetics and beauty products. The "C11-C14 fatty alcohols" is the fastest growing product segment because it is used to produce sodium laureth ether sulphate (SLES), a major foaming agent
Exclusive Insights on Gusseted Bags Market Latest Trends, Drivers, Strategies and Competitive Landscape Top Players Analysis Industry Trends and Forecast
Exclusive Insights on Gusseted Bags Market Latest Trends, Drivers, Strategies an …
An important Gusseted Bags Market research report is produced by taking into account every requirement that organizations need to meet in order to expand successfully. This market report forecasts the market size based on data on major retailer sales, industry growth by upstream and downstream factors, industry advancement, major players, market segments, and application. When creating the reliable Gusseted Bags Market study, the goals of the marketing research are taken into

All 5 Releases


More Releases for Game

THE WORLD GAME Launches Board Game Version of Educational Geography Game
THE WORLD GAME Launches Board Game Version of Educational Geography Game The World Game team is excited to announce the launch of their new Geography Board Game - The World Game. TWG is a highly interactive educational tabletop game for 2 - 5 players that is easy to learn and fun to play. It is a fast-playing adventure for kids and adults alike. Learning about world countries and becoming a full-on
APA Game Announces Ocean King 3 plus Fire Unicorn plus Fishing Game Machine for …
Players can enjoy a selection of arcade shooting and fishing games presented by APA Game, which comprises Ocean Ruler 3 plus fire Unicorn plus, Fire unicorn Fishing Game machine. GUANGZHOU, China– For game enthusiasts who are looking for exciting fire unicorn fishing arcade games, then APA Game is a one centre shop for all computer lovers globally. These games are made to provide unmatched fun and energy to each player. The
APA Game Announces New Game Fishing Machine For Arcade Fishing Game Lovers
APA Game has done it again! They have released a new arcade fishing game, trump fishing 2 game machine, creating a new category of arcade fishing games. These Video games come in a playful click clack tin that has game lovers incredibly hooked! Guangzhou, China– If you are a fan of these exciting fishing arcade games, APA Game has all the video games that you will love and much glued up
Video Game Music Market Report 2018: Segmentation by Type (Stand-Alone Game, On- …
Global Video Game Music market research report provides company profile for Nintendo, Ubisoft, Microsoft, EA, Tencent, NetEase, Activision Blizzard, Sony, Dynamedion, Audio Network Limited, Spotify, Moonwalk Audio and Others. This market study includes data about consumer perspective, comprehensive analysis, statistics, market share, company performances (Stocks), historical analysis 2012 to 2017, market forecast 2018 to 2025 in terms of volume, revenue, YOY growth rate, and CAGR for the year 2018 to
Global Game Engine Market Technology Forecast Types cover 3D Game Engines, 2.5D …
MarketResearchNest.com adds “Analysis Report of Global Game Engine Market (2018 Version)” new report to its research database. The report spread across 81 pages with multiple tables and figures in it. This comprehensive Game Engine Market research report includes a brief on these trends that can help the businesses operating in the industry to understand the market and strategize for their business expansion accordingly. The research report analyzes the market size, industry
Game Engines Market by Industry (The Game Creators, Marmalade Tech, Idea Fabrik, …
ReportsWeb.com has announced the addition of the “Game Engines Market”, Reports offering you more creative solutions that combine our deep geographic experience, intimate sector knowledge and clear insights into how to create value in your business. A game engine is a software framework designed for the creation and development of video games. Developers use them to create games for consoles, mobile devices and personal computers. Game engines are tools available for