openPR Logo
Press release

eSports Market is Thriving Worldwide with Smart Key Players Like Riot Games, HI-REZ STUDIOS, Activision, BLIZZARD ENTERTAINMENT, Electronic Arts

10-16-2019 09:21 AM CET | Sports

Press release from: Data Bridge Market Research

eSports Market shares and trends

eSports Market shares and trends

Video games aren’t just for nerds in their parents’ basements. These competitions often take place in arenas such as the one shown here, full of 50,000+ fans, just like a professional sports event you may be more familiar with already.

While there are a number of investors who have and will invest in the space, we are one of few actively deploying capital into esports startups pre-Series A. At the bottom of this post is information on who else is investing in the space, as well as great educational resources on the market.

There is already a professional organization, Major League Gaming, hosting professional competitions in addition to the championship matches hosted by the game-makers as well (Riot Games, HI-REZ STUDIOS, INC., Activision, BLIZZARD ENTERTAINMENT, INC., Electronic Arts Inc., Activision Publishing, Inc., infinity, and so on.)

The Global eSports Market is expected to reach USD 3047.1 billion by 2025 from USD 779.4 billion in 2017 and is projected to grow at a CAGR of 18.58% in the forecast period.

Fill Out Details to Receive Exclusive Sample Report Copy Here@: (Avail Up-to 30% OFF) https://databridgemarketresearch.com/request-a-sample/?dbmr=global-esports-market

In 2018, Riot Games launched a league of legends game from where it’s a gets more customer in the field of league champion.

In 2018, Electronics Arts launched anthem to increase the developers, executives and developers.

Key Market Segmentation: Global eSports Market

Major Geographical Segments Covered: North America, South America, Europe, Asia-Pacific, Middle East And Africa

By Revenue Streams

• Media Rights (Subscription & Online Advertisement)
• Tickets and Merchandise,
• Sponsorship & Direct Advertisement, And
• Publisher Fees

Market Drivers and Restraints:

• Increasing demand for video games and growing awareness about eSports.
• Betting & fantasy site are increasing demand in eSports market.
• Rising demand for investments from sponsors and advertisers.
• Difficulty in managing all the fraudulent betting.
• Lack of outdoor sports considerations.

Key Players

Riot Games, HI-REZ STUDIOS, INC. , Activision, BLIZZARD ENTERTAINMENT, INC. , Electronic Arts Inc., Activision Publishing, Inc., infinity ward, Take-Two Interactive Software, Inc., King.com, Vivendi, Bethesda Softworks LLC, Bungie, Inc, KONAMI, GungHo Online Entertainment, Inc, Kabam, Inc., Rovio Entertainment Corporation, Zynga Inc., GAMEVIL Inc. Wargaming Public , PandaScore, ESP.bet, Unikrn and many more.

Benefits of Report Purchase from Data Bridge Market Research:

Detailed Research

We provide accurate data and in-depth analysis with all-inclusive coverage.

Robust Research Methodology

Robust research methodology and data triangulation to ensure high quality report

Analyst Support

24*7 analyst support – Pre and post purchase of the report as well as during the project tenure.

Sales Support

24*7 sales support – Hassle free delivery of the report and quick response and support by sales team.

Free Customization

20% post purchase free customization to meet your requirements.

Customer Satisfaction

We claim full customer satisfaction as our core values lie in building long term relationship.

Browse Detailed TOC, Tables, Figures, Charts and Companies @ https://databridgemarketresearch.com/toc/?dbmr=global-esports-market

Contact:

Data Bridge Market Research
US: +1 888 387 2818
UK: +44 208 089 1725
Hong Kong: +852 8192 7475
Email: Corporatesales@databridgemarketresearch.com

About Data Bridge Market Research:

An absolute way to forecast what future holds is to comprehend the trend today!
Data Bridge set forth itself as an unconventional and neoteric Market research and consulting firm with unparalleled level of resilience and integrated approaches. We are determined to unearth the best market opportunities and foster efficient information for your business to thrive in the market. Data Bridge endeavors to provide appropriate solutions to the complex business challenges and initiates an effortless decision-making process.

Data Bridge adepts in creating satisfied clients who reckon upon our services and rely on our hard work with certitude. We are content with our glorious 99.9 % client satisfying rate.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release eSports Market is Thriving Worldwide with Smart Key Players Like Riot Games, HI-REZ STUDIOS, Activision, BLIZZARD ENTERTAINMENT, Electronic Arts here

News-ID: 1850178 • Views: 461

More Releases from Data Bridge Market Research

Uninterruptible Power Supply Market Country Level Analysis: TOSHIBA CORPORATION, …
This comprehensive Global Uninterruptible Power Supply (UPS) Market report underlines the primary and secondary drivers, market share, possible sales volume, leading segments, and geographical analysis. The report presents relevant data about the different dangers and difficulties looked by various stakeholders. With the proper utilization of established and advanced tools such as SWOT analysis and Porter's Five Forces Analysis, this market report has been structured. The Uninterruptible Power Supply (UPS) Market
Train Signalling System Industry Analysis and Insights: Mipro Oy, Kyosan Electri …
The "Global Train Signalling System Market" report has been produced with the systematic gathering and analysis of information about individuals or organizations conducted through social and opinion research. With the studies, insights, and analysis mentioned in the report, you get a comprehensible idea about the marketplace with which you can take business decisions quickly and easily. The worldwide Train Signalling System Market advertise report comprises of all the organization profiles
Smart Building Market at a CAGR of 34.1% by Top Players | TYCO International, Co …
Global Smart Building Market accounted for USD 5.89 billion in 2017 and is projected to grow at a CAGR of 34.1% the forecast to 2026. Smart Building Market report presents the company profiles of the key vendors and comprehensively analyzes their core competencies to increase an adaptive perspective on the competitive scene and helps the readers to plan the strategies accordingly-: ABB Group, Siemens AG, Schneider Electric, Cisco Systems, Inc., International
Retinitis pigmentosa Treatment Market to Witness Huge Growth by 2026: Astellas P …
Retinitis pigmentosa Treatment Market In-depth Analysis 2019-2026 This Market report is an exceptional report that makes it possible to the industry to take strategic decisions and achieve growth objectives. The analysis of this report has been used to examine various segments that are relied upon to witness the quickest development based on the estimated forecast frame. Worldwide Retinitis pigmentosa Treatment Industry 2019 Market Research Report is spread crosswise over 129 pages and

All 5 Releases


More Releases for Activision

Online Games of Skill Market Outlook 2019 to 2024: Playtech, Activision, Electro …
According to Research For Markets, the key players of the Online Games of Skill Market report is a comprehensive study in the global market it tells about what the market status in the forecast period of 2019-2024. The report also identifies and analyses the emerging trends along with major drivers, challenges and opportunities in the market. The base year for calculation in the report is taken as 2018 the historic year
3D Gaming Market Wide Spread Across the World | Activision Publishing, Electroni …
HTF MI recently introduced Global 3D Gaming Market study with in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status to 2023. The market Study is segmented by key regions which is accelerating the marketization. At present, the market is developing its presence and some of the key players from the complete study are Activision Publishing Inc., Electronic Art Inc, Sony, Apple, Oculus VR, Nintendo
Online Games of Skill Market Outlook 2019 to 2024: Playtech, Activision, Electro …
According to Research For Markets, the key players of the Online Games of Skill Market report is a comprehensive study in the global market it tells about what the market status in the forecast period of 2019-2024. The report also identifies and analyses the emerging trends along with major drivers, challenges and opportunities in the market. The base year for calculation in the report is taken as 2018 the historic year
Global Mobile Games Market 2019 Forecast Analysis by 2025: Tencent, Electronic A …
Mobile Games Market A mobile game is a video game played on a feature phone, smartphone/tablet, smartwatch, PDA, portable media player or graphing calculator. The Global Mobile Games Market research report provides the key findings of the overall market, including the expert analysis, facts and figures, statistics, estimates, and the latest technological advancements across the globe.  More Insightful Information | Request a Sample Copy @ https://www.reportsmonitor.com/request_sample/293600 The key players covered in this study Tencent Electronic Arts Activision
Online Game Market is Booming Worldwide| Activision Blizzard, Gameloft, Glu
HTF MI released a new market study on Global Online Game Market with 100+ market data Tables, Pie Chat, Graphs & Figures spread through Pages and easy to understand detailed analysis. At present, the market is developing its presence. The Research report presents a complete assessment of the Market and contains a future trend, current growth factors, attentive opinions, facts, and industry validated market data. The research study provides estimates
Global Digital Games Market Activision Blizzard and Electronic Arts
The Global Digital Games Market is expected to grow with a compound annual growth rate of approximately 19% during the forecast period to cross around USD 272.24 billion by 2022. Digital games include several types of games compatible for the personal computers, consoles and other mobile devices. Mobile gaming, PC gaming and console gaming are the three main varieties of the digital games. The increasing penetration of smartphones and the