Press release
Entertainment Robots Market Know the Key Growth Drivers Developments and Innovations in 2019 and Prognosis 2024: Hasbro, Mattel, Lego, WowWee, Sphero, Bluefrog Robotics, Aldebaran, Robotis, Modular Robotics
Entertainment Robots:Robotics designed and developed primarily developed for the applications to entertain and educate humans that specifically include small children, guests, clients or elderly population are included in this category. These find significant applications in narrative or commercial venues such as Disneyland rides, and few other hospitality segments to attract customers. These are basically powered by pneumatics, servo motors, and hydraulic actuators to enable the preprogrammed movements.
Increasing applications of these automated systems for education purposes is expected to drive the industry growth through the forecast period
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Reinforcing importance of science, engineering, technology, math, and arts skills to the children at young age through these automated systems has garnered huge traction to the industry portfolio, Number of players in the industry are offering low cost and mass produced robotic toys that perform various functions on command. These help the users to enhance and impart problem-solving, critical-thinking, spatial skills, and reasoning to the children. Moreover, parents are increasingly investing in basic level robot building training programs for their children. Growth in demand among trainers, educational institutes and parents for educational purposes are expected to fuel the entertainment robots market growth.
Significant industry consumers in countries that include China, Japan, India, and Taiwan among few others are expected to drive the regional demands through the next few years. Other economies that include significant adoptions include U.S., Great Britain, Germany and Korea. Industry presence is characterized by intensive competition among the players to differentiate their products and strengthen their industry foothold. Established player in the toy-making industry that include Hasbro and Lego have developed smartphone controlled automated toys to enhance children playing experience. Moreover, increasing interests of major tech industry participants such as Google, Facebook, Sony and Toshiba are expected to intensify the industry competition.
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Key players in the entertainment robot industry include Hasbro, Mattel, Lego, WowWee, Sphero, Bluefrog Robotics, Aldebaran, Robotis, Modular Robotics, Robobuilder, Abyss Creations, Toshiba Machines, Innovation First, Fischertechnik, Microsoft, Electromechanica, Evolution Robotics, Honda, Hitachi, Toyota, Anybots
Market Segmentation By Type:
Commercial Entertainment Robots
Non-Commercial Entertainment Robots
Market Segmentation By Application:
Gaming & Entertainment
Athletic Sports
Film and Television
Other
The report offers a comprehensive evaluation of the market. It does so via in-depth qualitative insights, historical data, and verifiable projections about market size. The projections featured in the report have been derived using proven research methodologies and assumptions. By doing so, the research report serves as a repository of analysis and information for every facet of the market, including but not limited to: Regional markets, technology, types, and applications.
Highlights of the report:
• A complete backdrop analysis, which includes an assessment of the parent market
• Important changes in market dynamics
• Market segmentation up to the second or third level
• Historical, current, and projected size of the market from the standpoint of both value and volume
• Reporting and evaluation of recent industry developments
• Market shares and strategies of key players
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