Press release
The Virtual Reality and Augmented Reality Market is estimated to represent a global market of USD 9.3 billion by 2017 with growth rate of 41.9%.
Virtual reality is artificial surrounding technique, created with software program. It is supplied to the end-user in a manner that the person accepts it as real surroundings. Unlike virtual reality that creates a complete virtual environment around, augmented reality put together virtual objects into existing real surroundings. Whereas combination of virtual and augmented reality is termed as mixed reality. The VR and AR industry is on a growth trajectory owing to the technology breakthroughs.Virtual Reality and Augmented Reality Market research report is being presented with a motive to enrich readers by offering an extensive and explicit analysis of Virtual Reality and Augmented Reality industry. The report covers each characteristic of the Virtual Reality and Augmented Reality industry including market growth.
Top Key Players:
Microsoft, Google LLC, Sony Corporation, Samsung Electronics, Infinity Augmented Reality Inc, Blippar.Com Ltd, Daqri.
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As of now, several products are commercially available and the industry is witnessing an immense growth in the demand for products and applications. Until now, VR/AR has largely been used in entertainment purposes. However, the application of this technology is applied in a wide variety of industries, such as tourism, medicine, retail, and manufacturing. Such factors, would in turn, boost the industry growth to great extent. However, in contrast to the profound benefits of AR/VR technologies, some serious threats to the physical and emotional wellbeing of the users are also noticed after product usage. A certain percentage of users have experienced stress and anxiety after using VR headsets.
Virtual Reality and Augmented Reality Market Segment by Component: Software, Hardware.
Virtual Reality and Augmented Reality Market Segment by Applications: Healthcare, Gaming, Energy, Automotive, Enterprise, Others.
Virtual Reality and Augmented Reality Market Segment by Region: North America, U.S., Canada, Europe, Germany, France, Rest of Europe, Asia Pacific, India, China, Rest of APAC, Rest of the World, Middle East and Africa, Latin America.
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Table of Contents:
1. VIRTUAL REALITY AND AUGMENTED REALITY MARKET OVERVIEW
2. EXECUTIVE SUMMARY
3. VIRTUAL REALITY AND AUGMENTED REALITY KEY MARKET TRENDS
4. VIRTUAL REALITY AND AUGMENTED REALITY INDUSTRY STUDY
5. VIRTUAL REALITY AND AUGMENTED REALITY MARKET LANDSCAPE
6. VIRTUAL REALITY AND AUGMENTED REALITY MARKET - BY COMPONENT
7. VIRTUAL REALITY AND AUGMENTED REALITY MARKET - BY APPLICATION
8. VIRTUAL REALITY AND AUGMENTED REALITY MARKET- BY GEOGRAPHY
9. KEY VENDOR ANALYSIS
9.1. Microsoft
9.1.1. Company Overview
9.1.2. SWOT Analysis
9.2. Google LLC
9.2.1. Company Overview
9.2.2. SWOT Analysis
9.3. Sony Corporation
9.3.1. Company Overview
9.3.2. SWOT Analysis
10. 360 DEGREE ANALYSTVIEW
11. APPENDIX
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