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Game Engines Market 2019 | Forecasts to 2025 || Covered Top Key Players: Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Corporation

02-15-2019 12:07 PM CET | Media & Telecommunications

Press release from: Supply Demand Market Research

Game Engines Market 2019 | Forecasts to 2025 || Covered Top Key Players: Unity Technologies, Epic Games, Chukong Tech, Crytek, Val

Game Engines Market 2019 | Forecasts to 2025 || Covered Top Key Players: Unity Technologies, Epic Games, Chukong Tech, Crytek, Val

A game engine is a software framework designed for the creation and development of video games. Developers use them to create games for consoles, mobile devices and personal computers. Game Engines is mainly used for two applications: PC Games (Desktops, laptops), Mobile Games (Smart phones, PS devices, tablets, etc.), TV Games and Other Games. And PC Games was the most widely used area which took up about 56% of the global total in 2016. And Mobile game is the fast growing market in the world, especially in China where led by Tencent and Netease, etc. Game Engines can be classified into 3D (includes VR, AR), 2.5D (2D & 3D blended), 2D. There are few 2.5D engines and 2D is usually free, e.g. Cocos2d. The revenue market of 3D game engines took up more than 90% of the global market in 2016. The most type of game engines are written by C++. The global Game Engines average price is influenced by the global trend. Complete software is usually 0 USDs to 200 USD per month from abroad vendors, if you want to buy new Game Engines. Some of the developers also get money by a smaller share of the game publishers’ revenue, such as 5%, 30%, etc. The average price will be in decline trend if more vendors go into operation in the future. Europe and USA are the two largest consumption countries of Game Engines in the world in the past few years and it will keep increasing in the next few years. European and USA’s market respectively took up about 29% the global market in 2016, while Japan and Korea are about 13%, and China is followed with the share about 4% as Chinese game developers usually use free game engines.

USA, Germany, China, UK and Japan are now the key developers of Game Engines. There are some vendors with paid engines, but the Chinese market is still controlled by the free engines. And the high quality engines are mainly supplied by overseas producers. Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Corporation, YoYo Games, The Game Creators, Marmalade Tech, Idea Fabrik, Leadwerks Software, Sony, Amazon, GameSalad, Scirra, Corona Labs (Organization) and Silicon Studio Corp are the key suppliers in the global Game Engines market. Top 10 took up about 80% of the global market in 2016. Free engines took up more than 80% of the Chinese market. Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Corporation Sony and Amazon which have leading technology and market position, are well-known suppliers around the world. In 2018, the global Game Engines market size was 1760 million US$ and it is expected to reach 4630 million US$ by the end of 2025, with a CAGR of 12.9% during 2019-2025. This report focuses on the global Game Engines status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Game Engines development in United States, Europe and China.

Get PDF Sample Copy of this Report @ https://www.supplydemandmarketresearch.com/home/contact/148615?ref=Sample-and-Brochure&toccode=SDMRSE148615

The following manufacturers are covered in this report:

Unity Technologies

Epic Games

Chukong Tech

Crytek

Valve Corporation

YoYo Games

The Game Creators

Marmalade Tech

Idea Fabrik

Leadwerks Software

Sony

Amazon

GameSalad

Scirra

Corona Labs (Organization)

Silicon Studio Corp

Garage Games

Market segment by Type, the product can be split into

3D Game Engines

2.5D Game Engines

2D Game Engines

Market segment by Application, split into

PC Games

Mobile Games

TV Games

Other Games

Access Full Report @ https://www.supplydemandmarketresearch.com/home/purchase?code=SDMRSE148615

Market segment by Regions/Countries, this report covers

United States

Europe

China

Japan

Southeast Asia

India

Central & South America

Table of Contents

Game Engines Market Overview

Analysis of Game Engines Industry Key Players

Global Game Engines Market Competition, by Players

Global Game Engines Market Size by Regions

North America Game Engines Premiums by Countries

Europe Game Engines Premiums by Countries and more………..

The study objectives of this report are:

To analyze global Game Engines status, future forecast, growth opportunity, key market and key players.

To present the Game Engines development in United States, Europe and China.

To strategically profile the key players and comprehensively analyze their development plan and strategies.

To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of Game Engines are as follows:

History Year: 2014-2018

Base Year: 2018

Estimated Year: 2019

Forecast Year 2019 to 2025

We have a strong network of high powered and experienced global consultants who have about 10+ years of experience in the specific industry to deliver quality research and analysis. Having such an experienced network, our services not only cater to the client who wants the basic reference of market numbers and related high growth areas in the demand side, but also we provide detailed and granular information using which the client can definitely plan the strategies with respect to both supply and demand side.

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