openPR Logo
Press release

In-flight Entertainment Systems 2019 Global Market Key Players – Digecor, Dysonics, Gee Media, Global Eagle Entertainment, Gogo, Honeywell International, Lufthansa Systems – Analysis and Forecast to 2023

01-30-2019 06:57 AM CET | Business, Economy, Finances, Banking & Insurance

Press release from: WiseGuyResearch Consultants Pvt Ltd

/ PR Agency: WiseGuyResearch Consultants Pvt Ltd
In-flight Entertainment Systems Market

In-flight Entertainment Systems Market

WiseGuyRerports.com Presents “Global In-flight Entertainment Systems Market 2018 by Manufacturers, Countries, Type and Application, Forecast to 2023” New Document to its Studies Database

In-flight entertainment (IFE) refers to the entertainment available to aircraft passengers during a flight.

Scope of the Report: 
This report studies the In-flight Entertainment Systems market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the In-flight Entertainment Systems market by product type and applications/end industries. 
The current European trend is to implement bring your own device systems that provide internet connectivity, allowing the user to stream a predefined range of multimedia content. Following this trend, companies such as Immfly are advancing at a fast pace to deliver on-board entertainment on short-haul commercial flights. 
The global In-flight Entertainment Systems market is valued at xx million USD in 2017 and is expected to reach xx million USD by the end of 2023, growing at a CAGR of xx% between 2017 and 2023. 
The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions. 
North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of In-flight Entertainment Systems. 
Europe also play important roles in global market, with market size of xx million USD in 2017 and will be xx million USD in 2023, with a CAGR of xx%.

Market Segment by Companies, this report covers 
Digecor 
Dysonics 
Gee Media 
Global Eagle Entertainment 
Gogo 
Honeywell International 
Lufthansa Systems 
Lumexis 
Onair 
Panasonic Avionics 
Rockwell Collins 
Thales Group 
Utc Aerospace Systems 
Viasat 
Zodiac Aerospace

 

 Request For Sample Report @ https://www.wiseguyreports.com/sample-request/3370917-global-in-flight-entertainment-systems-market-2018-by                      

                                     

Market Segment by Regions, regional analysis covers 
North America (United States, Canada and Mexico) 
Europe (Germany, France, UK, Russia and Italy) 
Asia-Pacific (China, Japan, Korea, India and Southeast Asia) 
South America (Brazil, Argentina, Colombia) 
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers 
Seat Electronic Box 
Media Server 
Embedded Seatback Unit 
Removable Storage Device 
Dockable Seatback Unit

Market Segment by Applications, can be divided into 
Business Jet 
Narrow Body Aircraft 
Very Large Aircraft 
Wide Body Aircraft

 

Complete Report Details @ https://www.wiseguyreports.com/reports/3370917-global-in-flight-entertainment-systems-market-2018-by              

Table Of Contents:      

1 In-flight Entertainment Systems Market Overview 
1.1 Product Overview and Scope of In-flight Entertainment Systems 
1.2 Classification of In-flight Entertainment Systems by Types 
1.2.1 Global In-flight Entertainment Systems Revenue Comparison by Types (2017-2023) 
1.2.2 Global In-flight Entertainment Systems Revenue Market Share by Types in 2017 
1.2.3 Seat Electronic Box 
1.2.4 Media Server 
1.2.5 Embedded Seatback Unit 
1.2.6 Removable Storage Device 
1.2.7 Dockable Seatback Unit 
1.3 Global In-flight Entertainment Systems Market by Application 
1.3.1 Global In-flight Entertainment Systems Market Size and Market Share Comparison by Applications (2013-2023) 
1.3.2 Business Jet 
1.3.3 Narrow Body Aircraft 
1.3.4 Very Large Aircraft 
1.3.5 Wide Body Aircraft 
1.4 Global In-flight Entertainment Systems Market by Regions 
1.4.1 Global In-flight Entertainment Systems Market Size (Million USD) Comparison by Regions (2013-2023) 
1.4.1 North America (USA, Canada and Mexico) In-flight Entertainment Systems Status and Prospect (2013-2023) 
1.4.2 Europe (Germany, France, UK, Russia and Italy) In-flight Entertainment Systems Status and Prospect (2013-2023) 
1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) In-flight Entertainment Systems Status and Prospect (2013-2023) 
1.4.4 South America (Brazil, Argentina, Colombia) In-flight Entertainment Systems Status and Prospect (2013-2023) 
1.4.5 Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) In-flight Entertainment Systems Status and Prospect (2013-2023) 
1.5 Global Market Size of In-flight Entertainment Systems (2013-2023) 

2 Manufacturers Profiles 
2.1 Digecor 
2.1.1 Business Overview 
2.1.2 In-flight Entertainment Systems Type and Applications 
2.1.2.1 Product A 
2.1.2.2 Product B 
2.1.3 Digecor In-flight Entertainment Systems Revenue, Gross Margin and Market Share (2016-2017) 
2.2 Dysonics 
2.2.1 Business Overview 
2.2.2 In-flight Entertainment Systems Type and Applications 
2.2.2.1 Product A 
2.2.2.2 Product B 
2.2.3 Dysonics In-flight Entertainment Systems Revenue, Gross Margin and Market Share (2016-2017) 
2.3 Gee Media 
2.3.1 Business Overview 
2.3.2 In-flight Entertainment Systems Type and Applications 
2.3.2.1 Product A 
2.3.2.2 Product B 
2.3.3 Gee Media In-flight Entertainment Systems Revenue, Gross Margin and Market Share (2016-2017) 
2.4 Global Eagle Entertainment 
2.4.1 Business Overview 
2.4.2 In-flight Entertainment Systems Type and Applications 
2.4.2.1 Product A 
2.4.2.2 Product B 
2.4.3 Global Eagle Entertainment In-flight Entertainment Systems Revenue, Gross Margin and Market Share (2016-2017) 
2.5 Gogo 
2.5.1 Business Overview 
2.5.2 In-flight Entertainment Systems Type and Applications 
2.5.2.1 Product A 
2.5.2.2 Product B 
2.5.3 Gogo In-flight Entertainment Systems Revenue, Gross Margin and Market Share (2016-2017) 
2.6 Honeywell International 
2.6.1 Business Overview 
2.6.2 In-flight Entertainment Systems Type and Applications 
2.6.2.1 Product A 
2.6.2.2 Product B 
2.6.3 Honeywell International In-flight Entertainment Systems Revenue, Gross Margin and Market Share (2016-2017) 
2.7 Lufthansa Systems 
2.7.1 Business Overview 
2.7.2 In-flight Entertainment Systems Type and Applications 
2.7.2.1 Product A 
2.7.2.2 Product B 
2.7.3 Lufthansa Systems In-flight Entertainment Systems Revenue, Gross Margin and Market Share (2016-2017) 

 Continued…….                                                      

 

CONTACT US:

NORAH TRENT

Partner Relations & Marketing Manager

sales@wiseguyreports.com

www.wiseguyreports.com

Ph: +1-646-845-9349 (US)

Ph: +44 208 133 9349 (UK)

 

 

ABOUT US:
Wise Guy Reports is part of the Wise Guy Consultants Pvt. Ltd. and offers premium progressive statistical surveying, market research reports, analysis & forecast data for industries and governments around the globe. Wise Guy Reports features an exhaustive list of market research reports from hundreds of publishers worldwide. We boast a database spanning virtually every market category and an even more comprehensive collection of market research reports under these categories and sub-categories.

Address:
WISE GUY RESEARCH CONSULTANTS PVT LTD
Office No. 528, Amanora Chambers
Magarpatta Road, Hadapsar
Pune - 411028
Maharashtra, India

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release In-flight Entertainment Systems 2019 Global Market Key Players – Digecor, Dysonics, Gee Media, Global Eagle Entertainment, Gogo, Honeywell International, Lufthansa Systems – Analysis and Forecast to 2023 here

News-ID: 1544239 • Views:

More Releases from WiseGuyResearch Consultants Pvt Ltd

Slewing Bearing Market 2021 Global Share, Trend, Segmentation, Analysis and Forecast to 2026
Slewing Bearing Market 2021 Global Share, Trend, Segmentation, Analysis and Fore …
Slewing Bearing Market 2021 Global Slewing Bearing Scope and Market Size The recently published Slewing Bearing market report reveals an extensive study that has been conducted. This section presents a concise overview of the market status and the categorization of the market size based on the manufacturers, type, application, and regions. The report also provides a highlight of the aftermarket and the scope of the product/service. The report has been prepared with
Spectral Sensing Filters 2021 Global Market Key Players – Viavi Solutions, PIXELTEQ, Iridian Spectral Technologies - Analysis and Forecast to 2026
Spectral Sensing Filters 2021 Global Market Key Players – Viavi Solutions, PIX …
Spectral Sensing Filters Market 2021 Global Spectral Sensing Filters Scope and Market Size The recently published Spectral Sensing Filters market report reveals an extensive study that has been conducted. This section presents a concise overview of the market status and the categorization of the market size based on the manufacturers, type, application, and regions. The report also provides a highlight of the aftermarket and the scope of the product/service. The report has
Speed Sensors Market 2021 Global Industry – Key Players Analysis, Sales, Supply, Demand and Forecast to 2026
Speed Sensors Market 2021 Global Industry – Key Players Analysis, Sales, Suppl …
Speed Sensors Market 2021 Global Speed Sensors Scope and Market Size The recently published Speed Sensors market report reveals an extensive study that has been conducted. This section presents a concise overview of the market status and the categorization of the market size based on the manufacturers, type, application, and regions. The report also provides a highlight of the aftermarket and the scope of the product/service. The report has been prepared with
Automotive Snow Chains Market - Global Industry Analysis, Size, Share, Trends, Growth and Forecast 2021 – 2026
Automotive Snow Chains Market - Global Industry Analysis, Size, Share, Trends, G …
Automotive Snow Chains Market 2021 Global Automotive Snow Chains Scope and Market Size The recently published Automotive Snow Chains market report reveals an extensive study that has been conducted. This section presents a concise overview of the market status and the categorization of the market size based on the manufacturers, type, application, and regions. The report also provides a highlight of the aftermarket and the scope of the product/service. The report has

All 5 Releases


More Releases for Entertainment

Children Entertainment Centers Market Thriving Worldwide: LEGOLAND Discovery Cen …
HTF MI introduces new research on Children Entertainment Centers covering the micro level of analysis by competitors and key business segments (2023-2029). The Children Entertainment Centers explores a comprehensive study of various segments like opportunities, size, development, innovation, sales, and overall growth of major players. The research is carried out on primary and secondary statistics sources and it consists of both qualitative and quantitative detailing. Some of the major key
Children Entertainment Centers Market Rewriting It’s Growth Cycle | FunCity, C …
Latest Market Research on “Children Entertainment Centers Market” is now released to provide hidden gems performance analysis in recent years and years to come. The study explains a detailed overview of market dynamics, segmentation, product portfolio, business plans, and the latest development in the industry. Staying on top of market trends & drivers is always remain crucial for decision-makers and marketers to hold emerging opportunity. Get the inside scoop with Sample
Family/Indoor Entertainment Centers Market Growth by 2025| Dave & Buster's, CEC …
Family/indoor entertainment centers (FEC) are miniature indoor/outdoor amusement parks marketed toward families with small children to teenagers, and often are entirely indoors or associated with a larger operation such as a theme park. It offers a wide variety of entertainment activities for all age groups. FEC's usually cater to sub-regional markets of larger metropolitan areas and are generally small compared to full-scale amusement parks, with fewer attractions, a lower per-person
Family Entertainment Centers Market Seeking Excellent Growth | CEC Entertainment …
A latest survey on Global Family Entertainment Centers Market is conducted to provide hidden gems performance analysis. The study is a perfect mix of qualitative and quantitative information covering market size breakdown of revenue and volume (if applicable) by important segments. The report bridges the historical data from 2013 to 2018 and forecasted till 2025*. Some are the key & emerging players that are part of coverage and have being
Family/Indoor Entertainment Centers Market Forecast 2027 & Top Trends | CEC Ente …
Family/indoor entertainment centers are the places designed for individuals of the different age group to spend their leisure time. Due to the availability of a large number of gaming options for entertainment, the family entertainment centers are observing high crowd and therefore driving the market. CEC Entertainment, Inc., Cinergy Entertainment, Dave & Buster's, Kidzania, Lucky Strike Entertainment, Nickelodeon Universe, SMAAASH, Scene75 Entertainment Centers, Timezone, and The Walt Disney Company among others.
Family Entertainment Center is Booming Worldwide | CEC Entertainment, Cinergy En …
Advance Market Analytics released the research report of Global Family Entertainment Center Market, offers a detailed overview of the factors influencing the global business scope. Global Family Entertainment Center Market research report shows the latest market insights with upcoming trends and breakdown of the products and services.The report provides key statistics on the market status, size, share, growth factors of the Global Family Entertainment Center. This Report covers the emerging