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Global Virtual Reality Technologies Market at a compound annual growth rate (CAGR) of 60.5% during 2017-2022 to reach $39.4 billion by 2022 | Update : Alphabet Inc. (Google Inc.), Christie Digital Systems USA, Inc., Huawei Technologies Co. Ltd.

01-08-2019 11:19 AM CET | Business, Economy, Finances, Banking & Insurance

Press release from: Press-Release

Virtual Reality Technologies

Virtual Reality Technologies

Press Release – 08 Jan 2019
Research and Development News --
. .
Latest Update "Virtual Reality Technologies: Global Market to 2022" with Industries Survey | Global Current Growth and Future.
' '
The global market for virtual reality technologies totaled $3.7 billion in 2017 and should reach $39.4 billion by 2022, growing at a compound annual growth rate (CAGR) of 60.5% during 2017-2022.

“Report Includes”
- 35 data tables and 25 additional tables
- An overview of the global market for virtual reality technologies
- Analyses of global market trends, with data from 2016, estimates for 2017, and projections of compound annual growth rates (CAGRs) through 2022
- Market breakdown by component, technology, application, and region
- Identification of segments with high growth potential and their future applications
- Explanation of major drivers and regional dynamics of the market and current trends within the industry
- Detailed profiles of major vendors in the market, including Alphabet Inc. (Google Inc.), Christie Digital Systems USA, Inc., Huawei Technologies Co. Ltd., Nvidia Corporation and Qualcomm Inc.
. .
– Get Sample Report_ https://www.researchmoz.us/enquiry.php?type=S&repid=1515862
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“Report Scope”
- This report analyzes the market trends of VR technology, future growth and regional market of the same. The scope of this study includes components, technology type, applications, and regions.

- By component, the market in this report is segmented into hardware and software modules. Hardware devices are further sub-segmented into input devices, VR engine, and output devices. Similarly, the software is sub-segmented into application software and cloud-based solutions. The technology segment is broken down by fully immersive, non-immersive, semi-immersive, and distributed technologies. The applications of the VR market considered in this report include gaming, healthcare, military, industrial training, and other applications such as architecture & design, sport, and the entertainment industry. Finally, by region, the market in this report is segmented into North America, Europe, Asia-Pacific, Rest of World (ROW). Revenue forecast from 2017 to 2022 is provided for virtual reality technologies segments and regional market with estimated values has been derived from manufacturers’ total revenue.
. .
– For Other Requirement and Enquiry_ https://www.researchmoz.us/enquiry.php?type=E&repid=1515862
' '
- The report covers a discussion of the major players across each regional market. Further, it explains the major drivers and global dynamics of the market and current trends within the industry.
- The report concludes with a special focus on the vendor landscape and includes detailed profiles of the major vendors in the global virtual reality technologies market.

“Table of Contents”

Chapter 1 Introduction
Study Goals and Objectives 
Reasons for Doing This Study
Scope of Report
Intended Audience
Methodology and Information Sources
Geographic Breakdown
Analyst's Credentials
Related BCC Research Reports

Chapter 2 Summary and Highlights

Chapter 3 Virtual Reality Technologies Market Overview
Market Evolution
Finally, the Virtual reality in the 21st century
Virtual Reality Devices by Type
Head-Mounted Displays (HMD)
Gesture Control Devices
Future Expectations
Current Market Overview
Value Chain
Component Manufacturers and Tech enablers:
Device Manufacturers:
Enterprise Application Developer:
Distributors & Retailers:
End-Users/Applications:
Global Market Drivers
Decreasing Cost of VR Hardware
Mobile Industry Advancing VR Adoption
Improving Automobile Quality and Quality of Automotive in Manufacturing
Global Market Restraints
VR Health Effect

Continue.....
– More Clear Details get Full Table of Contents_ https://www.researchmoz.us/virtual-reality-technologies-global-market-to-2022-report.html/toc

About Researchmoz,

ResearchMoz is the world’s fastest growing collection of market research reports worldwide. Our database is composed of current market studies from over 100 featured publishers worldwide. Our market research databases integrate statistics with analysis from global, regional, country and company perspectives. ResearchMoz’s service portfolio also includes value-added services such as market research customization, competitive landscaping, and in-depth surveys, delivered by a team of experienced Research Coordinators.

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