12-27-2018 07:19 AM CET - Leisure, Entertainment, Miscellaneous
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Mobile Game Market Is Booming Worldwide | Tencent, EA, Zynga, King

Press release from: HTF Market Intelligence Consulting Pvt. Ltd.
Mobile Game Market
Mobile Game Market
HTF MI released a new market study on Global Mobile Game Market with 100+ market data Tables, Pie Chat, Graphs & Figures spread through Pages and easy to understand detailed analysis. At present, the market is developing its presence. The Research report presents a complete assessment of the Market and contains a future trend, current growth factors, attentive opinions, facts, and industry validated market data. The research study provides estimates for Global Mobile Game Forecast till 2025*.

Click to get Global Mobile Game Market Research Sample PDF Copy Here @: www.htfmarketreport.com/sample-report/1525114-global-mobi...

Mobile gaming is the fastest growing section as considered to be the best mode of entertainment. Advent of information technology and advanced graphical and analytical engines has brought revolution in this gaming sector. Recent mobile games comes with the attractive specialized features like 3D animation, browsing players and online connectivity. First-person shooter game, Real-time strategy game, Multiplayer online battle arena game, Massively multiplayer online game and Console gaming are innovative changes in this gaming section and that fuels the growth of the mobile game market. Growing attraction for online multiplayer battle royal game like PUBG and augmented reality mobile game like POKEMON GO, will also drive the growth of mobile game market. Additionally, mobile phone has become most essential gadget of day-to-day life and continuously mobile phones users are increasing, creating plenty of opportunities for this market.. The market study is being classified by Type (Console Game and Online Game), by Application (Entertainment , Education , Electronic Sports and Other) and major geographies with country level break-up that includes South America (Brazil, Argentina, Rest of South America) , Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific) , Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe) , MEA (Middle East, Africa) , North America (United States, Canada, Mexico) .

Tencent (China) , EA (United States) , Zynga (United States) , King (Sweden) , Take-Two Interactive (United States) , Sony (Japan) , Baidu (China) , Alibaba (China) , Facebook (United states) , Foxconn (China) , Glu (United States) , Nintendo (Japan) , Bandai Namoco (Japan) , Ubisoft (France) , Sega (Japan) and Supercell (Finland) are some of the key players profiled in the study. Additionally, the Players which are also part of the research are Rovio (Rinland) , Taito (Japan) , Hipster Whale (Australia) and Activision Blizzard (United States).

Enquire for customization in Report @ www.htfmarketreport.com/enquiry-before-buy/1525114-global...

Market Drivers
Increment in count of mobile users
Low development and production cost due to advanced technologies

Market Trend
Growing fad for online multiplayer battle mobile games like PUBG
Attraction for Technological advancement like augmented reality mobile game (Pokemon go)

Restraints
Health issues due to excessive use of mobile phones for gaming
Growing awareness programs for outdoor Physical games by government

Opportunities
Inclination towards mobile games than outdoor games and Growing contribution of internet penetration for gaming zone

Important Features that are under offering & key highlights of the report :

1) What all companies are currently profiled in the report?
Following are list of players that are currently profiled in the the report "Key Target Audience, Game manufacturers, Mobile manufacturer, Sub-component manufacturer, Technology, equipment, and solution providers, Private utility players, Government and research organizations & End users"

** List of companies mentioned may vary in the final report subject to Name Change / Merger etc.

2) Can we add or profiled new company as per our need?
Yes, we can add or profile new company as per client need in the report. Final confirmation to be provided by research team depending upon the difficulty of survey.
** Data availability will be confirmed by research in case of privately held company. Upto 3 players can be added at no added cost.

3) What all regional segmentation covered? Can specific country of interest be added?
Currently, research report gives special attention and focus on following regions:
North America, Europe, Asia-Pacific etc
** One country of specific interest can be included at no added cost. For inclusion of more regional segment quote may vary.

4) Can inclusion of additional Segmentation / Market breakdown is possible?
Yes, inclusion of additional segmentation / Market breakdown is possible subject to data availability and difficulty of survey. However a detailed requirement needs to be shared with our research before giving final confirmation to client.

** Depending upon the requirement the deliverable time and quote will vary.

Buy Full Copy Global Mobile Game Report 2018 @ www.htfmarketreport.com/buy-now?format=1&report=1525114

In this study, the years considered to estimate the market size of Global Mobile Game are as follows:
History Year: 2013-2017
Base Year: 2017
Estimated Year: 2018
Forecast Year 2018 to 2025

Key Stakeholders/Global Reports:
Mobile Game Manufacturers
Mobile Game Distributors/Traders/Wholesalers
Mobile Game Subcomponent Manufacturers
Industry Association
Downstream Vendors

Browse for Full Report at @: www.htfmarketreport.com/reports/1525114-global-mobile-gam...

Actual Numbers & In-Depth Analysis, Business opportunities, Market Size Estimation Available in Full Report.

Thanks for reading this article, you can also get individual chapter wise section or region wise report version like North America, Europe or Asia.

HTF Market Report is a wholly owned brand of HTF market Intelligence Consulting Private Limited. HTF Market Report global research and market intelligence consulting organization is uniquely positioned to not only identify growth opportunities but to also empower and inspire you to create visionary growth strategies for futures, enabled by our extraordinary depth and breadth of thought leadership, research, tools, events and experience that assist you for making goals into a reality. Our understanding of the interplay between industry convergence, Mega Trends, technologies and market trends provides our clients with new business models and expansion opportunities. We are focused on identifying the “Accurate Forecast” in every industry we cover so our clients can reap the benefits of being early market entrants and can accomplish their “Goals & Objectives”.

Contact US :
Craig Francis (PR & Marketing Manager)
HTF Market Intelligence Consulting Private Limited
Unit No. 429, Parsonage Road Edison, NJ
Ne

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