Press release
Headphones Market 2018 Global Analysis By Key Players – Apple, Bose, Samsung Electronics, Sennheiser electronic, Skullcandy, SONY
WiseGuyReports.Com Publish a New Market Research Report On –“ Headphones Market 2018 Global Analysis By Key Players – Apple, Bose, Samsung Electronics, Sennheiser electronic, Skullcandy, SONY”.Description:-
Earphones and headphones are electrical accessories worn on the ear, which when connected with electrical appliances such as mobile phones, tablets, laptops, MP3 players etc. give direct concentrated sound output. With increasing adoption of mobile phones and tablets there is a significant growth observed in the adoption of earphones and headphones. Earphones and headphones are of two types – wired and wireless. Wired earphones and headphones are connected to the electrical device with the help of a wire while wireless earphones and headphones are connected to the electrical device via Bluetooth. These earphones and headphones include behind-the-head, over-the head and in-ear.
Scope of the Report:
This report focuses on the Headphones in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
The increased sale of mobile devices is one of the primary growth factors for the headphones market. The increasing sale of smartphones and tablets is driving the growth of the headphones market. Also, these devices are equipped with consumer-grade headphones. Factors such as the growing demand for mobile devices along with accessories such as headphones is providing traction to the growth of the global earbuds market.
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The trend of product miniaturization will drive the growth of the earphones market till the end of the forecast period. Supported by the technological advances in the nanochip technology that resulted in the development of wireless headphones, the size of headphones will decrease further to enable the headphones to fit perfectly in the human ear. Apple AirPods contribute extensively to product miniaturization and manufacturers are attempting to follow this product innovation. Miniature headsets are also having increased aesthetic appeal, in comparison to large headsets.
The earphone and headphone market in APEJ region is expected to be the largest revenue generator by 2027, and is expected to account for a revenue of US$ 14,896.2 Mn by 2027 end, owing to the increasing adoption of mobile phones and tablets in the region. Region wise, the market in North America is estimated to be the second largest regional market in the global earphone and headphone market with market revenue anticipated to be worth US$ 4,932.9 Mn by the end of 2027.
The worldwide market for Headphones is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.
Market Segment by Manufacturers, this report covers
Apple
Bose
Samsung Electronics
Sennheiser electronic
Skullcandy
SONY
Market Segment by Regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia etc.)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
In-Ear
Over-Ear
On-Ear
Market Segment by Applications, can be divided into
Fitness
Gaming
Virtual Reality
Music & Entertainment
There are 15 Chapters to deeply display the global Headphones market.
Chapter 1, to describe Headphones Introduction, product scope, market overview, market opportunities, market risk, market driving force;
Chapter 2, to analyze the top manufacturers of Headphones, with sales, revenue, and price of Headphones, in 2016 and 2017;
Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;
Chapter 4, to show the global market by regions, with sales, revenue and market share of Headphones, for each region, from 2013 to 2018;
Continued……
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Table Of Contents – Major Key Points
1 Market Overview
1.1 Headphones Introduction
1.2 Market Analysis by Type
1.2.1 In-Ear
1.2.2 Over-Ear
1.2.3 On-Ear
1.3 Market Analysis by Applications
1.3.1 Fitness
1.3.2 Gaming
1.3.3 Virtual Reality
1.3.4 Music & Entertainment
1.4 Market Analysis by Regions
1.4.1 North America (United States, Canada and Mexico)
1.4.1.1 United States Market States and Outlook (2013-2023)
1.4.1.2 Canada Market States and Outlook (2013-2023)
1.4.1.3 Mexico Market States and Outlook (2013-2023)
1.4.2 Europe (Germany, France, UK, Russia and Italy)
1.4.2.1 Germany Market States and Outlook (2013-2023)
1.4.2.2 France Market States and Outlook (2013-2023)
1.4.2.3 UK Market States and Outlook (2013-2023)
1.4.2.4 Russia Market States and Outlook (2013-2023)
1.4.2.5 Italy Market States and Outlook (2013-2023)
1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.3.1 China Market States and Outlook (2013-2023)
1.4.3.2 Japan Market States and Outlook (2013-2023)
1.4.3.3 Korea Market States and Outlook (2013-2023)
1.4.3.4 India Market States and Outlook (2013-2023)
1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)
1.4.4 South America, Middle East and Africa
1.4.4.1 Brazil Market States and Outlook (2013-2023)
1.4.4.2 Egypt Market States and Outlook (2013-2023)
1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)
1.4.4.4 South Africa Market States and Outlook (2013-2023)
1.4.4.5 Nigeria Market States and Outlook (2013-2023)
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
2 Manufacturers Profiles
2.1 Apple
2.1.1 Business Overview
2.1.2 Headphones Type and Applications
2.1.2.1 Product A
2.1.2.2 Product B
2.1.3 Apple Headphones Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.2 Bose
2.2.1 Business Overview
2.2.2 Headphones Type and Applications
2.2.2.1 Product A
2.2.2.2 Product B
2.2.3 Bose Headphones Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.3 Samsung Electronics
2.3.1 Business Overview
2.3.2 Headphones Type and Applications
2.3.2.1 Product A
2.3.2.2 Product B
2.3.3 Samsung Electronics Headphones Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.4 Sennheiser electronic
2.4.1 Business Overview
2.4.2 Headphones Type and Applications
2.4.2.1 Product A
2.4.2.2 Product B
2.4.3 Sennheiser electronic Headphones Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.5 Skullcandy
2.5.1 Business Overview
2.5.2 Headphones Type and Applications
2.5.2.1 Product A
2.5.2.2 Product B
2.5.3 Skullcandy Headphones Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.6 SONY
2.6.1 Business Overview
2.6.2 Headphones Type and Applications
2.6.2.1 Product A
2.6.2.2 Product B
2.6.3 SONY Headphones Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
Continued……
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