Global MMOG (Massively Multiplayer Online Games) Market Size, Key Players, Growth Opportunities And Forecast 2018-2025
This report focuses on the global MMOG (Massively Multiplayer Online Games) status, future forecast, growth opportunity, key market and key players. The study objectives are to present the MMOG (Massively Multiplayer Online Games) development in United States, Europe and China.Massively Multiplayer Online games (MMO games) are the online games that are capable of supporting a large number of players, typically at the same instance across globe. These games are played by customers using personal computer, video game console, smart phones and other mobile devices. Action genre are the top priority for the consumer and thus are highly regarded by the top companies. Major types of MMO games are role playing, real time strategy, simulations, sports, racing, casuals, etc. among others. New MMORPGs with fresher mechanics and features are taking the internet by storm regardless of the business model.
In 2017, the global MMOG (Massively Multiplayer Online Games) market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025.
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The key players covered in this study
Aeria Games and Entertainment Inc.
Ankama
CCP hf
Changyou.com Ltd.
CipSoft GmbH
Cryptic Studios Inc.
OGPlanet
Perfect World Co. Ltd.
Riot Games
Shanda Interactive Entertainment Ltd.
Tencent Holdings Limited
Turbine Inc
Ubisoft Entertainment SA
Valve Corporation
Wargaming.net
Market segment by Type, the product can be split into
Role play games (RPG)
First-person shooter (FPS)
Real-time strategy (RTS)
Market segment by Application, split into
Personal
Commerical
Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
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