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Game Engines Global Market Top Key Players – Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Corporation and Forecast to 2022

09-10-2018 12:01 PM CET | IT, New Media & Software

Press release from: wiseguyreports

/ PR Agency: WiseguyReports
Game Engines Market

Game Engines Market

Global Game Engines Market

WiseGuyRerports.com Presents “Global Game Engines Market Size, Status and Forecast 2022” New Document to its Studies Database. The Report Contain 179 Pages With Detailed Analysis.

Description

This report studies the Game Engines market status and outlook of global and major regions, from angles of developers, regions, product and end Application/industries; this report analyzes the top developers in global and major regions, and splits the Game Engines market by product and Application/end industries.

The global Game Engines market is valued at 1581 million USD in 2016 and is expected to reach 3066 million USD by the end of 2022, growing at a CAGR of 9.96% between 2016 and 2022.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing Korea and India & SEA regions.

Europe also plays important roles in global market, with market size of 461 million USD in 2016 and will be 887 million USD in 2022, with a CAGR of 9.85%.

Get sample Report @ https://www.wiseguyreports.com/sample-request/2347773-global-game-engines-market-size-status-and-forecast-2022

 

The major developers in global market include
Unity Technologies
Epic Games
Chukong Tech
Crytek
Valve Corporation
YoYo Games
The Game Creators
Marmalade Tech
Idea Fabrik
Leadwerks Software
Sony
Amazon
GameSalad
Scirra
Corona Labs (Organization)
Silicon Studio Corp
Garage Games
Briar Wallace/Blender Foundation (Organization)
The OGRE Team (Organization)
Godot Engine (Community developed)
Mario Zechner (Personal)

 

Complete Report Details @ https://www.wiseguyreports.com/reports/2347773-global-game-engines-market-size-status-and-forecast-2022

 

Table of Contents -Major Key Points

1 Industry Overview 1
    1.1 Game Engines Market Overview 1
1.1.1 Game Engines Product Scope 1
1.1.2 Market Status and Outlook 1
1.2 Global Game Engines Market Size and Analysis by Regions (2012-2017) 1
1.2.1 United States Game Engines Market Status and Outlook 2
1.2.2 Europe Game Engines Market Status and Outlook 3
1.2.3 Japan Game Engines Market Status and Outlook 4
1.2.4 China Game Engines Market Status and Outlook 5
1.2.5 Korea Game Engines Market Status and Outlook 6
1.2.6 India & SEA Game Engines Market Status and Outlook 7
1.3 Classification of Game Engines by Product 8
1.3.1 Global Game Engines Revenue (Million USD) and Growth (%) Comparison by Product (2016-2022) 8
1.3.2 Global Game Engines Revenue (Million USD) Market Share (%) by Product in 2016 9
1.3.3 3D Game Engines 9
1.3.4 2.5D Game Engines 10
1.3.5 2D Game Engines 11
1.4 Game Engines Market by End Users/Application 12
1.4.1 PC Games 13
1.4.2 Mobile Games 14
1.4.3 TV Games 15

2 Global Game Engines Competition Analysis by Developers 16
    2.1 Global Game Engines Market Size (Million USD) by Developers (2012-2017) 16
2.2 Competitive Status and Basic Information of Game Engines by Key Developers 19
2.2.1 Market Concentration Rate of Game Engines Market 19
2.2.2 Product/Service Differences/Types of Game Engines 20
2.2.3 Development Platforms of Game Engines 22
2.2.4 Language Information of Game Engines 23
2.2.5 Price Level by Vendors 24

3 Company (Top Developers) Profiles and Key Data 26
    3.1 Unity Technologies 26
3.1.1 Company Profile 26
3.1.2 Main Business/Business Overview 26
3.1.3 Products, Services and Solutions 27
3.1.4 Unity Technologies Game Engines Revenue (Million USD) (2012-2017) 30
3.2 Epic Games 31
3.2.1 Company Profile 31
3.2.2 Main Business/Business Overview 32
3.2.3 Products, Services and Solutions 32
3.2.4 Epic Games Game Engines Revenue (Million USD) (2012-2017) 34
3.3 Chukong Tech 35
3.3.1 Company Profile 35
3.3.2 Main Business/Business Overview 36
3.3.3 Products, Services and Solutions 36
3.3.4 Chukong Tech Game Engines Revenue (Million USD) (2012-2017) 37
3.4 Crytek 37
3.4.1 Company Profile 37
3.4.2 Main Business/Business Overview 38
3.4.3 Products, Services and Solutions 38
3.4.4 Crytek Game Engines Revenue (Million USD) (2012-2017) 40
3.5 Valve Corporation 42
3.5.1 Company Profile 42
3.5.2 Main Business/Business Overview 42
3.5.3 Products, Services and Solutions 43
3.5.4 Valve Corporation Game Engines Revenue (Million USD) (2012-2017) 43

……..CONTINUED

About Us

Wise Guy Reports is part of the Wise Guy Consultants Pvt. Ltd. and offers premium progressive statistical surveying, Industry research reports, analysis & forecast data for industries and governments around the globe. Wise Guy Reports understand how essential statistical surveying information is for your organization or association. Therefore, we have associated with the top publishers and research firms all specialized in specific domains, ensuring you will receive the most reliable and up to date research data available.

NORAH TRENT

Partner Relations & Marketing Manager

sales@wiseguyreports.com

http://www.wiseguyreports.com

Ph: +1-646-845-9349 (US)

Ph: +44 208 133 9349 (UK)             

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