Press release
Mixed Reality Market 75.1% CAGR WITH Top 10 Players as Apple, Canon, HTC Corporation, Magic Leap, Infinity Augmented Reality
Industry HighlightsAccording to Market Prognosis, the Global Mixed Reality Market is accounted for $49.34 million in 2016 and expected to grow at a CAGR of 75.1% to reach $2492.7 million by 2023. Rising adoption in the training industry, increased use of wearable devices, evolution of hardware and software components for reality technologies, rising internet connectivity, acceptance in entertainment and automobile & aerospace designing arenas are driving the market growth. However, image latency and limited battery life is hindering the market growth. In addition, tracking and registration difficulties and graphical content creation are the challenges witnessed by the market.
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Market Top Player’s
Some of the key players in Global Mixed Reality market are Apple Inc, Canon, Inc, HTC Corporation, Magic Leap, Inc., Infinity Augmented Reality, Inc., Oculus VR, LLC, Osterhout Design Group, Recon Instruments, Seiko Epson Corporation, Microsoft Corporation and Samsung Group.
What our report offers:
- Market share assessments for the regional and country level segments
- Market share analysis of the top industry players
- Strategic recommendations for the new entrants
- Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements
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The report offers a comprehensive evaluation of the market. It does so via in-depth qualitative insights, historical data, and verifiable projections about market size. The projections featured in the report have been derived using proven research methodologies and assumptions. By doing so, the research report serves as a repository of analysis and information for every facet of the market, including but not limited to: Regional markets, technology, types, and applications.
Market Segments
Based on End-User, movie theaters are typically ready and willing to try new technologies to keep their seats full. More recent and less comical innovations D-Box, 3D, and IMAX have enjoyed varying degrees of popularity. Virtual reality theme park rides are an obvious application of the technology. For instance, Windows 10 made for mixed reality applications although it’s currently active on the HoloLens Development edition. As head-mounted displays become capable of a quality MR experience, video games will thrive.
North America is anticipated to dominate the market owing to the high adoption in the automotive and aerospace designing industry coupled with the rising R&D spending. Asia Pacific is expected to witness a substantial growth over the forecast period owing to demand across various application arenas.
Components Covered:
• Software
• Hardware
Devices Covered:
• Head Mounted Display (Wireless)
• Head-Mounted Display (Wired)
End-Users Covered:
• Healthcare
• Automotive
• Aerospace & defense
• Entertainment and gaming
• Retail and e-commerce
• Other End users
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About Us
We at Market Prognosis believe in giving a crystal clear view of market dynamics for achieving success in today’s complex and competitive marketplace through our quantitative & qualitative research methods.
We help our clients identify the best market insights and analysis required for their business thus enabling them to take strategic and intelligent decision.
We believe in delivering actionable insights for your business growth and success.
Contact
ProgMarkPvt Ltd,
Thane - 421501
India. Contact- +1 973 241 5193
Email-sales@marketprognosis.com
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