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Global Visual Computing Market to Increase Growth with Swelling Demand for Simulation Products and Virtual Reality
MarketResearchReports.Biz has recently announced the Latest industry research report on: " Visual Computing Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2016 - 2024".The global visual computing market is predicted to increase growth with increasing number of applications in multimedia communication and interaction, video processing and image, animation technology, visualization, and graphics. A report added by MarketResearchReports.biz gives a broad account of the market while focusing on market dynamics, competitive landscape, and market segmentation. Titled “Visual Computing Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2016 - 2024,” it helps readers to gain a sound understanding of the market with near-accurate market figures. Visual computing is used to convert data into visual format in the cyber world.
Visual data helps to gain information in a more efficient and easier manner. The global visual computing market could carry a massive potential for growth, considering the rising demand for virtual reality and simulation products. The demand for visual computing could increase in gaming industries due to rising focus on gaming graphics cards to raise the level of accuracy in various types of games. This could be among leading factors augmenting the demand in the market during the course of the forecast period. The market could see a classification as per region, end-use industry, display, and component, according to the report.
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By component, the global visual computing market could be segregated into software and hardware. With respect to display, the market could be segregated into whiteboards and monitors. Need to boost communication and rising engagement in collaborative production is expected to raise the demand for whiteboards in the coming years. By end-use industry, the market could be divided into media, entertainment, and gaming media management information systems. The market could see a decline in growth due to certain growth restraints such as sensitivity to lighting conditions and expensive manufacturing and establishment costs. However, the report identifies important trends and opportunities expected to strengthen the demand for visual computing in the coming years.
Regionally, North America is foreseen to secure a stronger share of the global visual computing market in the near future. Increased penetration of cloud-based services and internet could support the growth of the regional market. Rising focus on research and development could be another factor pushing the market growth. Europe could trail North America in terms of revenue share. Asia Pacific is projected to show a promising rise in its growth in the market. This could be on account of large demand for HD gaming consoles and rising internet penetration in the region. NVidia Corp. is observed to have substantially invested in visual computing. Along with Intel Corp, this company is expected to secure nearly half of the total share of the market.
Some of the other leading names of the global visual computing market are Marvell Technology, ARM Holding and AMD.
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