Press release
EMEA (Europe,Middle East and Africa) In-flight Entertainment and Connectivity Market : Industry Size, Share, Growth, Forecasts 2018
The main objective of this report is to aid the user in understanding the market as a whole, its definitions, segmentation, market potential, influential trends, and the barriers that it is facing. Meticulous research and analysis were an important part of the report preparation. Those reading the report will be able to get a detailed understanding about the market. Industry experts have verified and checked the data and information that have been taken from credible sources like websites, annual reports of companies, journals, and other resources. In order give the facts and data a pictorial form, diagrams, graphs, pie charts, and other representations have been used. That augments the visual appeal of the report and makes understanding it much easier.In this report, the EMEA In-flight Entertainment and Connectivity market is valued at USD XX million in 2017 and is expected to reach USD XX million by the end of 2025, growing at a CAGR of XX% between 2017 and 2025.
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Geographically, this report split EMEA into Europe, the Middle East and Africa, With sales (K Units), revenue (Million USD), market share and growth rate of In-flight Entertainment and Connectivity for these regions, from 2013 to 2025 (forecast)
Europe: Germany, France, UK, Russia, Italy and Benelux;
Middle East: Saudi Arabia, Israel, UAE and Iran;
Africa: South Africa, Nigeria, Egypt and Algeria.
EMEA In-flight Entertainment and Connectivity market competition by top manufacturers/players, with In-flight Entertainment and Connectivity sales volume (K Units), price (USD/Unit), revenue (Million USD) and market share for each manufacturer/player; the top players including
Thales Group
Lufthansa Systems
GEE Media
Panasonic Avionics Corporation
Dysonics
Digicor
Viasat Inc
Rockwell Collins
Zodiac Aerospace
Lumexis
Honeywell International
Stellar Entertainment
UTC Aerospace Systems
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On the basis of product, this report displays the sales volume, revenue, product price, market share and growth rate of each type, primarily split into
Hardware
Content
Connectivity
On the basis on the end users/applications, this report focuses on the status and outlook for major applications/end users, sales volume, market share and growth rate for each application, including
First Class
Business Class
Economy Class
Others
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Table of Contents
EMEA (Europe, Middle East and Africa) In-flight Entertainment and Connectivity Market Report 2018
1 In-flight Entertainment and Connectivity Overview
1.1 Product Overview and Scope of In-flight Entertainment and Connectivity
1.2 Classification of In-flight Entertainment and Connectivity
1.2.1 EMEA In-flight Entertainment and Connectivity Market Size (Sales) Comparison by Type (2013-2025)
1.2.2 EMEA In-flight Entertainment and Connectivity Market Size (Sales) Market Share by Type (Product Category) in 2017
1.2.3 Hardware
1.2.4 Content
1.2.5 Connectivity
1.3 EMEA In-flight Entertainment and Connectivity Market by Application/End Users
1.3.1 EMEA In-flight Entertainment and Connectivity Sales (Volume) and Market Share Comparison by Application (2013-2025)
1.3.2 First Class
1.3.3 Business Class
1.3.4 Economy Class
1.3.5 Others
1.4 EMEA In-flight Entertainment and Connectivity Market by Region
1.4.1 EMEA In-flight Entertainment and Connectivity Market Size (Value) Comparison by Region (2013-2025)
1.4.2 Europe Status and Prospect (2013-2025)
1.4.3 Middle East Status and Prospect (2013-2025)
1.4.4 Africa Status and Prospect (2013-2025)
1.5 EMEA Market Size (Value and Volume) of In-flight Entertainment and Connectivity (2013-2025)
1.5.1 EMEA In-flight Entertainment and Connectivity Sales and Growth Rate (2013-2025)
1.5.2 EMEA In-flight Entertainment and Connectivity Revenue and Growth Rate (2013-2025)
2 EMEA In-flight Entertainment and Connectivity Competition by Manufacturers/Players/Suppliers, Region, Type and Application
2.1 EMEA In-flight Entertainment and Connectivity Market Competition by Players/Manufacturers
2.1.1 EMEA In-flight Entertainment and Connectivity Sales Volume and Market Share of Major Players (2013-2018)
2.1.2 EMEA In-flight Entertainment and Connectivity Revenue and Share by Players (2013-2018)
2.1.3 EMEA In-flight Entertainment and Connectivity Sale Price by Players (2013-2018)
2.2 EMEA In-flight Entertainment and Connectivity (Volume and Value) by Type/Product Category
2.2.1 EMEA In-flight Entertainment and Connectivity Sales and Market Share by Type (2013-2018)
2.2.2 EMEA In-flight Entertainment and Connectivity Revenue and Market Share by Type (2013-2018)
2.2.3 EMEA In-flight Entertainment and Connectivity Sale Price by Type (2013-2018)
2.3 EMEA In-flight Entertainment and Connectivity (Volume) by Application
2.4 EMEA In-flight Entertainment and Connectivity (Volume and Value) by Region
2.4.1 EMEA In-flight Entertainment and Connectivity Sales and Market Share by Region (2013-2018)
2.4.2 EMEA In-flight Entertainment and Connectivity Revenue and Market Share by Region (2013-2018)
2.4.3 EMEA In-flight Entertainment and Connectivity Sales Price by Region (2013-2018)
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