openPR Logo
Press release

Scope of E-Sports Market Report: Analysis, Trends and Growth Opportunities Forecasted till 2022

05-21-2018 07:51 AM CET | Sports

Press release from: Fact.MR

Fact.MR

Fact.MR

Recently, a novel report developed using proven research methodologies at the headquarters of Fact. MR has identified various prominent factors and trends prompting market growth ofE-Sports Market. The study is titled as “E-Sports Market Forecast, Trend Analysis & Competition Tracking: Global Review 2017 to 2022”, which deeply analyses the global market trends, with historical data from 2016 and 2017, and projections of compound annual growth rates (CAGRs) during the mentioned forecast of (). For the benefit of the readers, the report concludes with a special focus on the detailed profiles of the major vendors in the global E-Sportsmarket.

Request For Sample Report @https://www.factmr.com/connectus/sample?flag=S&rep_id=217

A recently published study by Fact.MR estimates the global e-sports market to exhibit a steady expansion over the forecast period 2017 to 2022. E-sports enables individuals in experiencing different aspects of games including ladder, league, and tournament through a single system. The global market for e-sports is expected to account for around US$ 400 Mn revenues by 2022-end.

E-sports, or electronic sports, are facilitated by electronic system, wherein a human computer interface performs all functions associated with the sport. E-sports is enabling individuals in experiencing various types of game aspects such as tournament, league, and ladder through a single system. Professional gamers, being part of different sporting organizations, participate in E-sports. In various cases, these professional gamers are also sponsored by business organizations.

With e-sports becoming engrained in DNA of various successful competitive games, the publishers are actively focusing on expanding their franchise as spectator sports for engaging their current fans, and attracting new ones. Usually lacking in resources and experience, these publishers seek the white-label organizers in helping them to set up events and leagues across their franchises. For majority of the game publishers, the business of e-sports is currently futile. However, their investment gets justified by the positive influence on game revenues, and on their e-sports activities’ future potential as a standalone business. E-sports is not only witnessing an exponential expansion as new independent business, but also accelerating convergence of several established industries. A chance in capitalizing on the favorite pastime of millennial and digital natives – watching game content and playing games, is being provided by e-sports to media, broadcasting networks, and entertainment companies. With the introduction of live events and streams, gaming has entered the area of media and broadcasters, who may now utilize their advertising business models for tapping into the market that was out of their reach previously.

According to a report by Fact.MR, the global market for e-sports has been estimated to register an above-average CAGR during the forecast period 2017 to 2022. Revenues from the global e-sports market are projected to reach nearly US$ 400 Mn by 2022-end.

Browse Full Report with TOC @https://www.factmr.com/report/217/e-sports-market

On the basis of buyer type, Institutional segment will continue to retain its dominance in the market. Revenues from this segment will reach approximately US$ 200 Mn by 2022-end. Promotional segment is estimated to exhibit the highest CAGR in the market through 2022.

Competition Tracking

Key players profiled in Fact.MR’s report on the global e-sports market include Sony Corporation, Microsoft Corporation, Electronic Arts Inc., Nintendo Co., Ltd., GungHo Online Entertainment, Inc., Tencent Holdings Limited, Activision Blizzard Inc., Zynga Inc., Valve Corporation, and Epic Games, Inc.

Check Discount @https://www.factmr.com/connectus/sample?flag=D&rep_id=217

AboutFact.MR

Fact.MR is a fast-growing market research firm that offers the most comprehensive suite of syndicated and customized Sports Market Research Reports. We believe transformative intelligence can educate and inspire businesses to make smarter decisions. We know the limitations of the one-size-fits-all approach; that's why we publish multi-industry global, regional, and country-specific research reports.

Contact Us

Fact.MR
11140 Rockville Pike
Suite 400
Rockville, MD 20852
United States
Email: sales@factmr.com
Web: https://www.factmr.com/

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Scope of E-Sports Market Report: Analysis, Trends and Growth Opportunities Forecasted till 2022 here

News-ID: 1055788 • Views:

More Releases from Fact.MR

Remote Control Market Projected to Reach US$ 42.1 Billion by 2034, Growing at a CAGR of 4.8%
Remote Control Market Projected to Reach US$ 42.1 Billion by 2034, Growing at a …
As of right now, estimates place the size of the global remote control market at a 4.8% compound annual growth rate (CAGR) over the following ten years, rising from US$ 26.4 billion in 2024 to US$ 42.1 billion by 2034. Sales of remote controls are expected to increase gradually between 2024 and 2034 as a result of product technical developments and market participants' calculated moves. Businesses have a rare chance to
Global SAP Cloud Platform Services Market is likely to reach a valuation of USD 6.5 Million by 2032
Global SAP Cloud Platform Services Market is likely to reach a valuation of USD …
Fact.MR recently conducted a study on the global SAP cloud platform services market is anticipated to surge from USD 443 million in 2022 to a staggering USD 7,000 million by 2032. This remarkable growth trajectory is projected to unfold at an exhilarating compound annual growth rate (CAGR) of 31% over the period spanning from 2022 to 2032. This analysis delves into pivotal trends shaping the market's growth trajectory. The report elucidates
Mobile Value Added Service Market is projected to rise at a CAGR of 14.9% through 2034
Mobile Value Added Service Market is projected to rise at a CAGR of 14.9% throug …
As per a recent study conducted by Fact.MR, a prominent provider of market research and competitive intelligence, the global Mobile Value Added Service Market is valued at approximately US$ 880.4 million in 2024. Forecasts indicate a robust compound annual growth rate (CAGR) of 14.9% through 2034, with the market anticipated to exceed a valuation of US$ 3,522.6 million by the end of that period. Intense competition among smartphone manufacturers has led
GMP Cell Banking Service Market value is projected to reach US$ 3,123.5 million by 2034
04-23-2024 | Health & Medicine
Fact.MR
GMP Cell Banking Service Market value is projected to reach US$ 3,123.5 million …
According to Fact.MR, a leading provider of market research and competitive intelligence, the global GMP Cell Banking Service Market is anticipated to reach approximately US$ 882.1 million by 2024. Over the period from 2024 to 2034, the market for GMP cell banking services is expected to witness a robust growth rate of 13.7%. The report further forecasts that the market will attain an overall valuation of US$ 3,123.5 million by

All 5 Releases


More Releases for Sports

Sports Tourism Market to Witness Massive Growth| ITC Sports Travel, Sports Tours …
A latest study released by HTF MI on Global Sports Tourism Market covering key business segments and wide scope geographies to get deep dive analysed market data. The study is a perfect balance bridging both qualitative and quantitative information of Sports Tourism market. The study provides historical data (i.e. Volume** & Value) from 2013 to 2018 and forecasted till 2025*. Some are the key & emerging players that are BAC
02-18-2019 | Sports
Orbis Research
Sports Tourism Market 2019 - BAC Sport, Great Atlantic Sports Travel, ITC Sports …
Global Sports Tourism Market 2019-2023: With the rise in Global Sports Tourism Market, the need for niche Market has grown by a staggering rate. This has resulted in a major push in the Global Sports Tourism    Market Industry Market. With Global Sports Tourism    Market gaining traction across the globe including the developing Markets of APAC and Africa, many software providers have jumped onto the software bandwagon to develop and provide Global
Big Boom in Global Sports Tourism Market 2018: BAC Sport, Great Atlantic Sports …
A professional survey done by Report Consultant has formulated a report titled “Global Sports Tourism Market”, which instills a crisp idea of the influential aspects affecting the growth of the market. It gives the new entrants a clear idea of all the business strategies incorporated by the key players, which is helping them regulate their trade success. It serves a reliable business tool helping the reader to understand the global
09-21-2018 | Sports
ReportsWeb
Sports Tourism Market Breakdown of Leading Market Player’s 2018-2022: Great At …
ReportsWeb.com has announced the addition of the “Global Sports Tourism Market Size Status and Forecast 2018-2022” The report classifies the global Sports Tourism Market in a precise manner to offer detailed insights about the aspects responsible for augmenting as well as restraining market growth. This report studies the global Sports Tourism market, analyzes and researches the Sports Tourism development status and forecast in United States, EU, Japan, China, India and Southeast
Professional Sports Leagues Dominate U.S. Licensed Sports Merchandise Market By …
"The Report US Licensed Sports Merchandise Market: Trends, Opportunities and Forecasts (2016-2021) (By Segment - Sports Apparel, Sports Footwear, Sports Equipment -Videogames, Sporting goods and Toys; By Leagues - NFL, NBA, MLB, NHL; By Key Players - Competitive Landscape) provides information on pricing, market analysis, shares, forecast, and company profiles for key industry participants. - MarketResearchReports.biz" MarketResearchReports has announced the addition of a new research report providing an executive-level blueprint
China Sports Market (Sports Apparel, Sports Footwear, Sports Equipment) & Foreca …
China Sports Market Overview China sports market is expected to be more than US$ 100 Billion industry by the year 2020. To achieve this impressive growth China sports market is expected to grow with double digit CAGR. In the year 2010 Sports Apparel used to be the biggest market, but by 2015 Sports Equipment has overtaken Sports Apparel market. Company sales are highly fragmented and no single company holds double digit